mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-11 12:05:09 -05:00
a5df9dddf0
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e
.
* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
201 lines
5.3 KiB
C
201 lines
5.3 KiB
C
#include "global.h"
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typedef void (*arg3_800FC868)(void*);
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typedef void (*arg3_800FC8D8)(void*, u32);
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typedef void (*arg3_800FC948)(void*, u32, u32, u32, u32, u32, u32, u32, u32);
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typedef void (*arg3_800FCA18)(void*, u32);
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typedef struct InitFunc {
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s32 nextOffset;
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void (*func)(void);
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} InitFunc;
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// .data
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void* sInitFuncs = NULL;
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char sNew[] = { 'n', 'e', 'w' };
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char D_80134488[0x18] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x80, 0x00, 0x00,
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0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
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};
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s32 Overlay_Load(uintptr_t vRomStart, uintptr_t vRomEnd, void* vRamStart, void* vRamEnd, void* allocatedVRamAddr)
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{
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return 0;
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#if 0
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s32 pad;
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uintptr_t end;
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u32 bssSize;
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OverlayRelocationSection* ovl;
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u32 relocCnt;
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u32 ovlOffset;
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size_t size;
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if (gOverlayLogSeverity >= 3) {
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// "Start loading dynamic link function"
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osSyncPrintf("\nダイナミックリンクファンクションのロードを開始します\n");
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}
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if (gOverlayLogSeverity >= 3) {
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size = vRomEnd - vRomStart;
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// "DMA transfer of TEXT, DATA, RODATA + rel (%08x-%08x)"
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osSyncPrintf("TEXT,DATA,RODATA+relをDMA転送します(%08x-%08x)\n", allocatedVRamAddr,
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(uintptr_t)allocatedVRamAddr + size);
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}
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size = vRomEnd - vRomStart;
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end = (uintptr_t)allocatedVRamAddr + size;
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DmaMgr_SendRequest0(allocatedVRamAddr, vRomStart, size);
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ovlOffset = ((s32*)end)[-1];
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ovl = (OverlayRelocationSection*)((uintptr_t)end - ovlOffset);
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if (gOverlayLogSeverity >= 3) {
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osSyncPrintf("TEXT(%08x), DATA(%08x), RODATA(%08x), BSS(%08x)\n", ovl->textSize, ovl->dataSize, ovl->rodataSize,
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ovl->bssSize);
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}
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if (gOverlayLogSeverity >= 3) {
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osSyncPrintf("リロケーションします\n"); // "Relocate"
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}
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Overlay_Relocate(allocatedVRamAddr, ovl, vRamStart);
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bssSize = ovl->bssSize;
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if (bssSize != 0) {
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if (gOverlayLogSeverity >= 3) {
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// "Clear BSS area (% 08x-% 08x)"
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osSyncPrintf("BSS領域をクリアします(%08x-%08x)\n", end, end + ovl->bssSize);
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}
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size = ovl->bssSize;
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bssSize = size;
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bzero((void*)end, bssSize);
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relocCnt = ovl->nRelocations;
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(void)relocCnt; // suppresses set but unused warning
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}
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size = (uintptr_t)&ovl->relocations[ovl->nRelocations] - (uintptr_t)ovl;
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if (gOverlayLogSeverity >= 3) {
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// "Clear REL area (%08x-%08x)"
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osSyncPrintf("REL領域をクリアします(%08x-%08x)\n", ovl, (uintptr_t)ovl + size);
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}
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bzero(ovl, size);
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size = (uintptr_t)vRamEnd - (uintptr_t)vRamStart;
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osWritebackDCache(allocatedVRamAddr, size);
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osInvalICache(allocatedVRamAddr, size);
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if (gOverlayLogSeverity >= 3) {
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// "Finish loading dynamic link function"
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osSyncPrintf("ダイナミックリンクファンクションのロードを終了します\n\n");
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}
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return size;
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#endif
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}
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// possibly some kind of new() function
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void* func_800FC800(size_t size) {
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if (size == 0) {
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size = 1;
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}
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return __osMallocDebug(&gSystemArena, size, sNew, 0);
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}
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// possible some kind of delete() function
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void func_800FC83C(void* ptr) {
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if (ptr != NULL) {
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__osFree(&gSystemArena, ptr);
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}
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}
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void func_800FC868(void* blk, u32 nBlk, u32 blkSize, arg3_800FC868 arg3) {
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uintptr_t pos;
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for (pos = (uintptr_t)blk; pos < (uintptr_t)blk + (nBlk * blkSize); pos = (uintptr_t)pos + (blkSize & ~0)) {
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arg3((void*)pos);
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}
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}
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void func_800FC8D8(void* blk, u32 nBlk, s32 blkSize, arg3_800FC8D8 arg3) {
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uintptr_t pos;
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for (pos = (uintptr_t)blk; pos < (uintptr_t)blk + (nBlk * blkSize); pos = (uintptr_t)pos + (blkSize & ~0)) {
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arg3((void*)pos, 2);
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}
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}
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void* func_800FC948(void* blk, u32 nBlk, u32 blkSize, arg3_800FC948 arg3) {
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uintptr_t pos;
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if (blk == NULL) {
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blk = func_800FC800(nBlk * blkSize);
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}
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if (blk != NULL && arg3 != NULL) {
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pos = (uintptr_t)blk;
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while (pos < (uintptr_t)blk + (nBlk * blkSize)) {
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arg3((void*)pos, 0, 0, 0, 0, 0, 0, 0, 0);
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pos = (uintptr_t)pos + (blkSize & ~0);
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}
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}
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return blk;
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}
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void func_800FCA18(void* blk, u32 nBlk, u32 blkSize, arg3_800FCA18 arg3, s32 arg4) {
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uintptr_t pos;
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uintptr_t end;
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s32 masked_arg2;
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if (blk == 0) {
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return;
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}
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if (arg3 != 0) {
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end = (uintptr_t)blk;
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masked_arg2 = (s32)(blkSize & ~0);
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pos = (uintptr_t)end + (nBlk * blkSize);
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if (masked_arg2) {}
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while (pos > end) {
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pos -= masked_arg2;
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arg3((void*)pos, 2);
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}
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if (!masked_arg2) {}
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}
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if (arg4 != 0) {
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func_800FC83C(blk);
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}
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}
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void func_800FCB34(void) {
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InitFunc* initFunc = (InitFunc*)&sInitFuncs;
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u32 nextOffset = initFunc->nextOffset;
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InitFunc* prev = NULL;
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while (nextOffset != 0) {
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initFunc = (InitFunc*)((s32)initFunc + nextOffset);
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if (initFunc->func != NULL) {
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(*initFunc->func)();
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}
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nextOffset = initFunc->nextOffset;
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initFunc->nextOffset = (s32)prev;
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prev = initFunc;
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}
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sInitFuncs = prev;
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}
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void SystemHeap_Init(void* start, size_t size) {
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SystemArena_Init(start, size);
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func_800FCB34();
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}
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