mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-02 08:35:08 -04:00
163 lines
8.2 KiB
C++
163 lines
8.2 KiB
C++
#include "ConfigFile.h"
|
|
#include "spdlog/spdlog.h"
|
|
#include "GlobalCtx2.h"
|
|
#include "Window.h"
|
|
#include "GameSettings.h"
|
|
|
|
namespace Ship {
|
|
ConfigFile::ConfigFile(std::shared_ptr<GlobalCtx2> Context, const std::string& Path) : Context(Context), Path(Path), File(Path.c_str()) {
|
|
if (Path.empty()) {
|
|
SPDLOG_ERROR("ConfigFile received an empty file name");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if (!File.read(Val)) {
|
|
if (!CreateDefaultConfig()) {
|
|
SPDLOG_ERROR("Failed to create default configs");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
}
|
|
}
|
|
|
|
ConfigFile::~ConfigFile() {
|
|
if (!Save()) {
|
|
SPDLOG_ERROR("Failed to save configs!!!");
|
|
}
|
|
|
|
SPDLOG_INFO("destruct configfile");
|
|
}
|
|
|
|
mINI::INIMap<std::string>& ConfigFile::operator[](const std::string& Section) {
|
|
return Val[Section];
|
|
}
|
|
|
|
mINI::INIMap<std::string> ConfigFile::get(const std::string& Section) {
|
|
return Val.get(Section);
|
|
}
|
|
|
|
bool ConfigFile::has(const std::string& Section) {
|
|
return Val.has(Section);
|
|
}
|
|
|
|
bool ConfigFile::remove(const std::string& Section) {
|
|
return Val.remove(Section);
|
|
}
|
|
|
|
void ConfigFile::clear() {
|
|
Val.clear();
|
|
}
|
|
|
|
std::size_t ConfigFile::size() const {
|
|
return Val.size();
|
|
}
|
|
|
|
bool ConfigFile::Save() {
|
|
return File.write(Val);
|
|
}
|
|
|
|
bool ConfigFile::CreateDefaultConfig() {
|
|
(*this)["ARCHIVE"]["Main Archive"] = "oot.otr";
|
|
(*this)["ARCHIVE"]["Patches Directory"] = "";
|
|
|
|
(*this)["CONTROLLERS"]["CONTROLLER 1"] = "Auto";
|
|
(*this)["CONTROLLERS"]["CONTROLLER 2"] = "Unplugged";
|
|
(*this)["CONTROLLERS"]["CONTROLLER 3"] = "Unplugged";
|
|
(*this)["CONTROLLERS"]["CONTROLLER 4"] = "Unplugged";
|
|
|
|
(*this)["KEYBOARD SHORTCUTS"]["KEY_FULLSCREEN"] = std::to_string(0x044);
|
|
(*this)["KEYBOARD SHORTCUTS"]["KEY_CONSOLE"] = std::to_string(0x029);
|
|
|
|
(*this)["WINDOW"]["WINDOW WIDTH"] = std::to_string(320);
|
|
(*this)["WINDOW"]["WINDOW HEIGHT"] = std::to_string(240);
|
|
(*this)["WINDOW"]["FULLSCREEN WIDTH"] = std::to_string(1920);
|
|
(*this)["WINDOW"]["FULLSCREEN HEIGHT"] = std::to_string(1080);
|
|
(*this)["WINDOW"]["FULLSCREEN"] = std::to_string(false);
|
|
(*this)["WINDOW"]["GFX BACKEND"] = "";
|
|
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CLEFT)] = std::to_string(0x14B);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CDOWN)] = std::to_string(0x150);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CUP)] = std::to_string(0x148);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_R)] = std::to_string(0x013);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_L)] = std::to_string(0x012);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_DRIGHT)] = std::to_string(0x023);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_DLEFT)] = std::to_string(0x021);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_DDOWN)] = std::to_string(0x022);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_DUP)] = std::to_string(0x014);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_START)] = std::to_string(0x039);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_Z)] = std::to_string(0x02C);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_B)] = std::to_string(0x02E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_A)] = std::to_string(0x02D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_STICKRIGHT)] = std::to_string(0x020);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_STICKLEFT)] = std::to_string(0x01E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_STICKDOWN)] = std::to_string(0x01F);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_STICKUP)] = std::to_string(0x011);
|
|
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_CLEFT)] = std::to_string(0x14B);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_CDOWN)] = std::to_string(0x150);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_CUP)] = std::to_string(0x148);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_R)] = std::to_string(0x013);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_L)] = std::to_string(0x012);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_DRIGHT)] = std::to_string(0x023);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_DLEFT)] = std::to_string(0x021);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_DDOWN)] = std::to_string(0x022);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_DUP)] = std::to_string(0x014);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_START)] = std::to_string(0x039);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_Z)] = std::to_string(0x02C);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_B)] = std::to_string(0x02E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_A)] = std::to_string(0x02D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_STICKRIGHT)] = std::to_string(0x020);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_STICKLEFT)] = std::to_string(0x01E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_STICKDOWN)] = std::to_string(0x01F);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 2"][STR(BTN_STICKUP)] = std::to_string(0x011);
|
|
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_CLEFT)] = std::to_string(0x14B);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_CDOWN)] = std::to_string(0x150);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_CUP)] = std::to_string(0x148);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_R)] = std::to_string(0x013);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_L)] = std::to_string(0x012);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_DRIGHT)] = std::to_string(0x023);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_DLEFT)] = std::to_string(0x021);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_DDOWN)] = std::to_string(0x022);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_DUP)] = std::to_string(0x014);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_START)] = std::to_string(0x039);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_Z)] = std::to_string(0x02C);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_B)] = std::to_string(0x02E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_A)] = std::to_string(0x02D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_STICKRIGHT)] = std::to_string(0x020);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_STICKLEFT)] = std::to_string(0x01E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_STICKDOWN)] = std::to_string(0x01F);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 3"][STR(BTN_STICKUP)] = std::to_string(0x011);
|
|
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_CLEFT)] = std::to_string(0x14B);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_CDOWN)] = std::to_string(0x150);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_CUP)] = std::to_string(0x148);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_R)] = std::to_string(0x013);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_L)] = std::to_string(0x012);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_DRIGHT)] = std::to_string(0x023);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_DLEFT)] = std::to_string(0x021);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_DDOWN)] = std::to_string(0x022);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_DUP)] = std::to_string(0x014);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_START)] = std::to_string(0x039);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_Z)] = std::to_string(0x02C);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_B)] = std::to_string(0x02E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_A)] = std::to_string(0x02D);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKRIGHT)] = std::to_string(0x020);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKLEFT)] = std::to_string(0x01E);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKDOWN)] = std::to_string(0x01F);
|
|
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKUP)] = std::to_string(0x011);
|
|
|
|
(*this)["ENHANCEMENT SETTINGS"]["TEXT_SPEED"] = "1";
|
|
|
|
(*this)["SDL CONTROLLER 1"]["GUID"] = "";
|
|
(*this)["SDL CONTROLLER 2"]["GUID"] = "";
|
|
(*this)["SDL CONTROLLER 3"]["GUID"] = "";
|
|
(*this)["SDL CONTROLLER 4"]["GUID"] = "";
|
|
|
|
return File.generate(Val);
|
|
}
|
|
}
|