mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 16:48:52 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
71 lines
3.9 KiB
C
71 lines
3.9 KiB
C
#ifndef DUNGEONS_MIZUSIN_ROOM_1_H
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#define DUNGEONS_MIZUSIN_ROOM_1_H 1
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#include "align_asset_macro.h"
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#define dMIZUsin_room_1Tex_0059D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0059D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0059D0[] = dMIZUsin_room_1Tex_0059D0;
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#define dMIZUsin_room_1Tex_0061D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0061D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0061D0[] = dMIZUsin_room_1Tex_0061D0;
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#define dMIZUsin_room_1Tex_0069D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0069D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0069D0[] = dMIZUsin_room_1Tex_0069D0;
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#define dMIZUsin_room_1Tex_0071D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0071D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0071D0[] = dMIZUsin_room_1Tex_0071D0;
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#define dMIZUsin_room_1Tex_0079D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0079D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0079D0[] = dMIZUsin_room_1Tex_0079D0;
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#define dMIZUsin_room_1Tex_0081D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0081D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0081D0[] = dMIZUsin_room_1Tex_0081D0;
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#define dMIZUsin_room_1Tex_0089D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0089D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0089D0[] = dMIZUsin_room_1Tex_0089D0;
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#define dMIZUsin_room_1Tex_0091D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0091D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0091D0[] = dMIZUsin_room_1Tex_0091D0;
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#define dMIZUsin_room_1Tex_0099D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0099D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0099D0[] = dMIZUsin_room_1Tex_0099D0;
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#define dMIZUsin_room_1DL_003D70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003D70"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003D70[] = dMIZUsin_room_1DL_003D70;
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#define dMIZUsin_room_1DL_005818 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_005818"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_005818[] = dMIZUsin_room_1DL_005818;
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#define dMIZUsin_room_1DL_004B18 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_004B18"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_004B18[] = dMIZUsin_room_1DL_004B18;
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#define dMIZUsin_room_1DL_003888 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003888"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003888[] = dMIZUsin_room_1DL_003888;
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#define dMIZUsin_room_1DL_0045D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0045D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0045D0[] = dMIZUsin_room_1DL_0045D0;
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#define dMIZUsin_room_1DL_003030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003030"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003030[] = dMIZUsin_room_1DL_003030;
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#define dMIZUsin_room_1DL_002C40 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_002C40"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_002C40[] = dMIZUsin_room_1DL_002C40;
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#define dMIZUsin_room_1DL_004DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_004DF8"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_004DF8[] = dMIZUsin_room_1DL_004DF8;
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#define dMIZUsin_room_1DL_005050 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_005050"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_005050[] = dMIZUsin_room_1DL_005050;
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#define dMIZUsin_room_1DL_001F20 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_001F20"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_001F20[] = dMIZUsin_room_1DL_001F20;
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#define dMIZUsin_room_1DL_0028D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0028D8"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0028D8[] = dMIZUsin_room_1DL_0028D8;
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#define dMIZUsin_room_1DL_0053E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0053E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0053E8[] = dMIZUsin_room_1DL_0053E8;
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#endif // DUNGEONS_MIZUSIN_ROOM_1_H
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