mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
#include "SetLightingSettings.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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#include "ZRoom/ZRoom.h"
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SetLightingSettings::SetLightingSettings(ZFile* nParent) : ZRoomCommand(nParent)
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{
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}
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void SetLightingSettings::ParseRawData()
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{
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ZRoomCommand::ParseRawData();
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uint8_t numLights = cmdArg1;
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for (int i = 0; i < numLights; i++)
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settings.push_back(LightingSettings(parent->GetRawData(), segmentOffset + (i * 22)));
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}
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void SetLightingSettings::DeclareReferences(const std::string& prefix)
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{
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if (settings.size() > 0)
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{
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std::string declaration;
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for (size_t i = 0; i < settings.size(); i++)
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{
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declaration +=
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StringHelper::Sprintf("\t{ %s },", settings.at(i).GetBodySourceCode().c_str());
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if (i + 1 < settings.size())
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declaration += "\n";
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}
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parent->AddDeclarationArray(
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segmentOffset, DeclarationAlignment::Align4,
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settings.size() * settings.front().GetRawDataSize(), "LightSettings",
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StringHelper::Sprintf("%sLightSettings0x%06X", prefix.c_str(), segmentOffset),
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settings.size(), declaration);
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}
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}
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std::string SetLightingSettings::GetBodySourceCode() const
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{
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std::string listName;
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Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "LightSettings", listName,
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parent->workerID);
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return StringHelper::Sprintf("SCENE_CMD_ENV_LIGHT_SETTINGS(%i, %s)", settings.size(),
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listName.c_str());
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}
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std::string SetLightingSettings::GetCommandCName() const
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{
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return "SCmdLightSettingList";
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}
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RoomCommand SetLightingSettings::GetRoomCommand() const
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{
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return RoomCommand::SetLightingSettings;
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}
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LightingSettings::LightingSettings(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
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{
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ambientClrR = rawData.at(rawDataIndex + 0);
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ambientClrG = rawData.at(rawDataIndex + 1);
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ambientClrB = rawData.at(rawDataIndex + 2);
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diffuseClrA_R = rawData.at(rawDataIndex + 3);
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diffuseClrA_G = rawData.at(rawDataIndex + 4);
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diffuseClrA_B = rawData.at(rawDataIndex + 5);
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diffuseDirA_X = rawData.at(rawDataIndex + 6);
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diffuseDirA_Y = rawData.at(rawDataIndex + 7);
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diffuseDirA_Z = rawData.at(rawDataIndex + 8);
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diffuseClrB_R = rawData.at(rawDataIndex + 9);
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diffuseClrB_G = rawData.at(rawDataIndex + 10);
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diffuseClrB_B = rawData.at(rawDataIndex + 11);
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diffuseDirB_X = rawData.at(rawDataIndex + 12);
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diffuseDirB_Y = rawData.at(rawDataIndex + 13);
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diffuseDirB_Z = rawData.at(rawDataIndex + 14);
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fogClrR = rawData.at(rawDataIndex + 15);
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fogClrG = rawData.at(rawDataIndex + 16);
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fogClrB = rawData.at(rawDataIndex + 17);
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unk = BitConverter::ToInt16BE(rawData, rawDataIndex + 18);
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drawDistance = BitConverter::ToInt16BE(rawData, rawDataIndex + 20);
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}
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std::string LightingSettings::GetBodySourceCode() const
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{
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return StringHelper::Sprintf(
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"0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, "
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"0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%04X, 0x%04X",
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ambientClrR, ambientClrG, ambientClrB, diffuseClrA_R, diffuseClrA_G, diffuseClrA_B,
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diffuseDirA_X, diffuseDirA_Y, diffuseDirA_Z, diffuseClrB_R, diffuseClrB_G, diffuseClrB_B,
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diffuseDirB_X, diffuseDirB_Y, diffuseDirB_Z, fogClrR, fogClrG, fogClrB, unk, drawDistance);
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}
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size_t LightingSettings::GetRawDataSize() const
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{
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return 0x16;
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}
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