Shipwright/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c

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#include "z_kaleido_scope.h"
#include "textures/parameter_static/parameter_static.h"
u8 gAmmoItems[] = {
ITEM_STICK, ITEM_NUT, ITEM_BOMB, ITEM_BOW, ITEM_NONE, ITEM_NONE, ITEM_SLINGSHOT, ITEM_NONE,
ITEM_BOMBCHU, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_BEAN, ITEM_NONE,
};
static s16 sEquipState = 0;
static s16 sEquipAnimTimer = 0;
static s16 sEquipMoveTimer = 10;
bool gSelectingMask;
static s16 sAmmoVtxOffset[] = {
0, 2, 4, 6, 99, 99, 8, 99, 10, 99, 99, 99, 99, 99, 12,
};
extern const char* _gAmmoDigit0Tex[];
void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, s16 item, int slot) {
s16 ammo;
s16 i;
OPEN_DISPS(gfxCtx);
ammo = AMMO(item);
gDPPipeSync(POLY_KAL_DISP++);
if (!((gSlotAgeReqs[SLOT(item)] == 9) || gSlotAgeReqs[SLOT(item)] == ((void)0, gSaveContext.linkAge))) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 100, 100, 100, pauseCtx->alpha);
} else {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
if (ammo == 0) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 130, 130, 130, pauseCtx->alpha);
} else if ((item == ITEM_BOMB && AMMO(item) == CUR_CAPACITY(UPG_BOMB_BAG)) ||
(item == ITEM_BOW && AMMO(item) == CUR_CAPACITY(UPG_QUIVER)) ||
(item == ITEM_SLINGSHOT && AMMO(item) == CUR_CAPACITY(UPG_BULLET_BAG)) ||
(item == ITEM_STICK && AMMO(item) == CUR_CAPACITY(UPG_STICKS)) ||
(item == ITEM_NUT && AMMO(item) == CUR_CAPACITY(UPG_NUTS)) || (item == ITEM_BOMBCHU && ammo == 50) ||
(item == ITEM_BEAN && ammo == 15)) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 120, 255, 0, pauseCtx->alpha);
}
}
for (i = 0; ammo >= 10; i++) {
ammo -= 10;
}
gDPPipeSync(POLY_KAL_DISP++);
if (i != 0) {
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 31) * 4], 4, 0);
gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[i]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
}
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 32) * 4], 4, 0);
gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[ammo]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
CLOSE_DISPS(gfxCtx);
}
void KaleidoScope_SetCursorVtx(PauseContext* pauseCtx, u16 index, Vtx* vtx) {
pauseCtx->cursorVtx[0].v.ob[0] = vtx[index].v.ob[0];
pauseCtx->cursorVtx[0].v.ob[1] = vtx[index].v.ob[1];
KaleidoScope_UpdateCursorSize(pauseCtx); // OTRTODO Why is this needed?
}
void KaleidoScope_SetItemCursorVtx(PauseContext* pauseCtx) {
KaleidoScope_SetCursorVtx(pauseCtx, pauseCtx->cursorSlot[PAUSE_ITEM] * 4, pauseCtx->itemVtx);
}
void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
static s16 magicArrowEffectsR[] = { 255, 100, 255 };
static s16 magicArrowEffectsG[] = { 0, 100, 255 };
static s16 magicArrowEffectsB[] = { 0, 255, 100 };
Input* input = &globalCtx->state.input[0];
PauseContext* pauseCtx = &globalCtx->pauseCtx;
u16 i;
u16 j;
u16 cursorItem;
u16 cursorSlot = 0;
u16 index;
s16 cursorPoint;
s16 cursorX;
s16 cursorY;
s16 oldCursorPoint;
s16 moveCursorResult;
bool dpad = (CVar_GetS32("gDpadPauseName", 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP));
OPEN_DISPS(globalCtx->state.gfxCtx);
func_800949A8(globalCtx->state.gfxCtx);
gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
pauseCtx->cursorColorSet = 0;
pauseCtx->nameColorSet = 0;
if ((pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_ITEM)) {
moveCursorResult = 0 || gSelectingMask;
oldCursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
cursorItem = pauseCtx->cursorItem[PAUSE_ITEM];
cursorSlot = pauseCtx->cursorSlot[PAUSE_ITEM];
if (pauseCtx->cursorSpecialPos == 0) {
pauseCtx->cursorColorSet = 4;
if (cursorItem == PAUSE_ITEM_NONE) {
pauseCtx->stickRelX = 40;
}
if ((ABS(pauseCtx->stickRelX) > 30) || (dpad && CHECK_BTN_ANY(input->press.button, BTN_DLEFT | BTN_DRIGHT))) {
cursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
cursorX = pauseCtx->cursorX[PAUSE_ITEM];
cursorY = pauseCtx->cursorY[PAUSE_ITEM];
osSyncPrintf("now=%d ccc=%d\n", cursorPoint, cursorItem);
// Seem necessary to match
if (pauseCtx->cursorX[PAUSE_ITEM]) {}
if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]]) {}
while (moveCursorResult == 0) {
if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
if (pauseCtx->cursorX[PAUSE_ITEM] != 0) {
pauseCtx->cursorX[PAUSE_ITEM] -= 1;
pauseCtx->cursorPoint[PAUSE_ITEM] -= 1;
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
CVar_GetS32("gPauseAnyCursor", 0)) {
moveCursorResult = 1;
}
} else {
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorY[PAUSE_ITEM] += 1;
if (pauseCtx->cursorY[PAUSE_ITEM] >= 4) {
pauseCtx->cursorY[PAUSE_ITEM] = 0;
}
pauseCtx->cursorPoint[PAUSE_ITEM] =
pauseCtx->cursorX[PAUSE_ITEM] + (pauseCtx->cursorY[PAUSE_ITEM] * 6);
if (pauseCtx->cursorPoint[PAUSE_ITEM] >= 24) {
pauseCtx->cursorPoint[PAUSE_ITEM] = pauseCtx->cursorX[PAUSE_ITEM];
}
if (cursorY == pauseCtx->cursorY[PAUSE_ITEM]) {
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_LEFT);
moveCursorResult = 2;
}
}
} else if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
if (pauseCtx->cursorX[PAUSE_ITEM] < 5) {
pauseCtx->cursorX[PAUSE_ITEM] += 1;
pauseCtx->cursorPoint[PAUSE_ITEM] += 1;
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
CVar_GetS32("gPauseAnyCursor", 0)) {
moveCursorResult = 1;
}
} else {
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorY[PAUSE_ITEM] += 1;
if (pauseCtx->cursorY[PAUSE_ITEM] >= 4) {
pauseCtx->cursorY[PAUSE_ITEM] = 0;
}
pauseCtx->cursorPoint[PAUSE_ITEM] =
pauseCtx->cursorX[PAUSE_ITEM] + (pauseCtx->cursorY[PAUSE_ITEM] * 6);
if (pauseCtx->cursorPoint[PAUSE_ITEM] >= 24) {
pauseCtx->cursorPoint[PAUSE_ITEM] = pauseCtx->cursorX[PAUSE_ITEM];
}
if (cursorY == pauseCtx->cursorY[PAUSE_ITEM]) {
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_RIGHT);
moveCursorResult = 2;
}
}
}
}
if (moveCursorResult == 1) {
cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
}
osSyncPrintf("【X cursor=%d(%) (cur_xpt=%d)(ok_fg=%d)(ccc=%d)(key_angle=%d)】 ",
pauseCtx->cursorPoint[PAUSE_ITEM], pauseCtx->cursorX[PAUSE_ITEM], moveCursorResult,
cursorItem, pauseCtx->cursorSpecialPos);
}
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
cursorPoint = cursorX = cursorY = 0;
while (true) {
if (gSaveContext.inventory.items[cursorPoint] != ITEM_NONE) {
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
moveCursorResult = 1;
break;
}
cursorY = cursorY + 1;
cursorPoint = cursorPoint + 6;
if (cursorY < 4) {
continue;
}
cursorY = 0;
cursorPoint = cursorX + 1;
cursorX = cursorPoint;
if (cursorX < 6) {
continue;
}
KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_RIGHT);
break;
}
}
} else {
if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
cursorPoint = cursorX = 5;
cursorY = 0;
while (true) {
if (gSaveContext.inventory.items[cursorPoint] != ITEM_NONE) {
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
moveCursorResult = 1;
break;
}
cursorY = cursorY + 1;
cursorPoint = cursorPoint + 6;
if (cursorY < 4) {
continue;
}
cursorY = 0;
cursorPoint = cursorX - 1;
cursorX = cursorPoint;
if (cursorX >= 0) {
continue;
}
KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_LEFT);
break;
}
}
}
if (pauseCtx->cursorSpecialPos == 0) {
if (cursorItem != PAUSE_ITEM_NONE) {
if ((ABS(pauseCtx->stickRelY) > 30) || (dpad && CHECK_BTN_ANY(input->press.button, BTN_DDOWN | BTN_DUP))) {
moveCursorResult = 0 || gSelectingMask;
cursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
cursorY = pauseCtx->cursorY[PAUSE_ITEM];
while (moveCursorResult == 0) {
if ((pauseCtx->stickRelY > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DUP))) {
if (pauseCtx->cursorY[PAUSE_ITEM] != 0) {
pauseCtx->cursorY[PAUSE_ITEM] -= 1;
pauseCtx->cursorPoint[PAUSE_ITEM] -= 6;
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
CVar_GetS32("gPauseAnyCursor", 0)) {
moveCursorResult = 1;
}
} else {
pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
moveCursorResult = 2;
}
} else if ((pauseCtx->stickRelY < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) {
if (pauseCtx->cursorY[PAUSE_ITEM] < 3) {
pauseCtx->cursorY[PAUSE_ITEM] += 1;
pauseCtx->cursorPoint[PAUSE_ITEM] += 6;
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
CVar_GetS32("gPauseAnyCursor", 0)) {
moveCursorResult = 1;
}
} else {
pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
moveCursorResult = 2;
}
}
}
cursorPoint = PAUSE_ITEM;
osSyncPrintf("【Y cursor=%d(%) (cur_ypt=%d)(ok_fg=%d)(ccc=%d)】 ",
pauseCtx->cursorPoint[cursorPoint], pauseCtx->cursorY[PAUSE_ITEM], moveCursorResult,
cursorItem);
}
}
cursorSlot = pauseCtx->cursorPoint[PAUSE_ITEM];
pauseCtx->cursorColorSet = 4;
if (moveCursorResult == 1) {
cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
} else if (moveCursorResult != 2) {
cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
}
pauseCtx->cursorItem[PAUSE_ITEM] = cursorItem;
pauseCtx->cursorSlot[PAUSE_ITEM] = cursorSlot;
gSlotAgeReqs[SLOT_TRADE_CHILD] = gItemAgeReqs[ITEM_MASK_BUNNY] =
(CVar_GetS32("gMMBunnyHood", 0) && INV_CONTENT(ITEM_TRADE_CHILD) == ITEM_MASK_BUNNY) ? 9 : 1;
if (!((gSlotAgeReqs[cursorSlot] == 9) || (gSlotAgeReqs[cursorSlot] == ((void)0, gSaveContext.linkAge)))) {
pauseCtx->nameColorSet = 1;
}
if (cursorItem != PAUSE_ITEM_NONE) {
index = cursorSlot * 4; // required to match?
KaleidoScope_SetCursorVtx(pauseCtx, index, pauseCtx->itemVtx);
if ((pauseCtx->debugState == 0) && (pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0)) {
if (CVar_GetS32("gMaskSelect", 0) && (gSaveContext.eventChkInf[8] & 0x8000) &&
cursorSlot == SLOT_TRADE_CHILD && CHECK_BTN_ALL(input->press.button, BTN_A)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
gSelectingMask = !gSelectingMask;
}
if (gSelectingMask) {
pauseCtx->cursorColorSet = 8;
if (((pauseCtx->stickRelX > 30 || pauseCtx->stickRelY > 30) ||
dpad && CHECK_BTN_ANY(input->press.button, BTN_DRIGHT | BTN_DUP)) &&
INV_CONTENT(ITEM_TRADE_CHILD) < ITEM_MASK_TRUTH) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
++INV_CONTENT(ITEM_TRADE_CHILD);
} else if (((pauseCtx->stickRelX < -30 || pauseCtx->stickRelY < -30) ||
dpad && CHECK_BTN_ANY(input->press.button, BTN_DLEFT | BTN_DDOWN)) &&
INV_CONTENT(ITEM_TRADE_CHILD) > ITEM_MASK_KEATON) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
--INV_CONTENT(ITEM_TRADE_CHILD);
} else if ((pauseCtx->stickRelX < -30 || pauseCtx->stickRelX > 30 || pauseCtx->stickRelY < -30 || pauseCtx->stickRelY > 30) ||
dpad && CHECK_BTN_ANY(input->press.button, BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT)) {
INV_CONTENT(ITEM_TRADE_CHILD) ^= ITEM_MASK_KEATON ^ ITEM_MASK_TRUTH;
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
for (uint16_t cSlotIndex = 0; cSlotIndex < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); cSlotIndex++) {
if (gSaveContext.equips.cButtonSlots[cSlotIndex] == SLOT_TRADE_CHILD) {
if (!LINK_IS_ADULT || CVar_GetS32("gNoRestrictAge", 0)) {
gSaveContext.equips.buttonItems[cSlotIndex+1] = INV_CONTENT(ITEM_TRADE_CHILD);
} else if (INV_CONTENT(ITEM_TRADE_CHILD) != gSaveContext.equips.buttonItems[cSlotIndex+1]) {
gSaveContext.equips.cButtonSlots[cSlotIndex] = SLOT_NONE;
gSaveContext.equips.buttonItems[cSlotIndex+1] = ITEM_NONE;
}
}
}
gSelectingMask = cursorSlot == SLOT_TRADE_CHILD;
}
u16 buttonsToCheck = BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT;
if (CVar_GetS32("gDpadEquips", 0) && (!CVar_GetS32("gDpadPauseName", 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
}
if (CHECK_BTN_ANY(input->press.button, buttonsToCheck)) {
if (((gSlotAgeReqs[cursorSlot] == 9) ||
(gSlotAgeReqs[cursorSlot] == ((void)0, gSaveContext.linkAge))) &&
(cursorItem != ITEM_SOLD_OUT) && (cursorItem != ITEM_NONE)) {
KaleidoScope_SetupItemEquip(globalCtx, cursorItem, cursorSlot,
pauseCtx->itemVtx[index].v.ob[0] * 10,
pauseCtx->itemVtx[index].v.ob[1] * 10);
} else {
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
&D_801333E8);
}
}
}
} else {
pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->cursorVtx[2].v.ob[0] = pauseCtx->cursorVtx[1].v.ob[0] =
pauseCtx->cursorVtx[3].v.ob[0] = 0;
pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->cursorVtx[1].v.ob[1] = pauseCtx->cursorVtx[2].v.ob[1] =
pauseCtx->cursorVtx[3].v.ob[1] = -200;
}
} else {
pauseCtx->cursorItem[PAUSE_ITEM] = PAUSE_ITEM_NONE;
}
if (oldCursorPoint != pauseCtx->cursorPoint[PAUSE_ITEM]) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
} else if ((pauseCtx->unk_1E4 == 3) && (pauseCtx->pageIndex == PAUSE_ITEM)) {
KaleidoScope_SetCursorVtx(pauseCtx, cursorSlot * 4, pauseCtx->itemVtx);
pauseCtx->cursorColorSet = 4;
}
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
gDPSetEnvColor(POLY_KAL_DISP++, 0, 0, 0, 0);
for (i = 0, j = 24 * 4; i < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); i++, j += 4) {
if ((gSaveContext.equips.buttonItems[i + 1] != ITEM_NONE) &&
!((gSaveContext.equips.buttonItems[i + 1] >= ITEM_SHIELD_DEKU) &&
(gSaveContext.equips.buttonItems[i + 1] <= ITEM_BOOTS_HOVER))) {
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[j], 4, 0);
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, gEquippedItemOutlineTex, 32, 32, 0);
}
}
gDPPipeSync(POLY_KAL_DISP++);
gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
for (i = j = 0; i < 24; i++, j += 4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
if (gSaveContext.inventory.items[i] != ITEM_NONE) {
if ((pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_ITEM) && (pauseCtx->cursorSpecialPos == 0)) {
if ((gSlotAgeReqs[i] == 9) || (gSlotAgeReqs[i] == ((void)0, gSaveContext.linkAge))) {
if ((sEquipState == 2) && (i == 3)) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, magicArrowEffectsR[pauseCtx->equipTargetItem - 0xBF],
magicArrowEffectsG[pauseCtx->equipTargetItem - 0xBF],
magicArrowEffectsB[pauseCtx->equipTargetItem - 0xBF], pauseCtx->alpha);
pauseCtx->itemVtx[j + 0].v.ob[0] = pauseCtx->itemVtx[j + 2].v.ob[0] =
pauseCtx->itemVtx[j + 0].v.ob[0] - 2;
pauseCtx->itemVtx[j + 1].v.ob[0] = pauseCtx->itemVtx[j + 3].v.ob[0] =
pauseCtx->itemVtx[j + 0].v.ob[0] + 32;
pauseCtx->itemVtx[j + 0].v.ob[1] = pauseCtx->itemVtx[j + 1].v.ob[1] =
pauseCtx->itemVtx[j + 0].v.ob[1] + 2;
pauseCtx->itemVtx[j + 2].v.ob[1] = pauseCtx->itemVtx[j + 3].v.ob[1] =
pauseCtx->itemVtx[j + 0].v.ob[1] - 32;
} else if (i == cursorSlot) {
pauseCtx->itemVtx[j + 0].v.ob[0] = pauseCtx->itemVtx[j + 2].v.ob[0] =
pauseCtx->itemVtx[j + 0].v.ob[0] - 2;
pauseCtx->itemVtx[j + 1].v.ob[0] = pauseCtx->itemVtx[j + 3].v.ob[0] =
pauseCtx->itemVtx[j + 0].v.ob[0] + 32;
pauseCtx->itemVtx[j + 0].v.ob[1] = pauseCtx->itemVtx[j + 1].v.ob[1] =
pauseCtx->itemVtx[j + 0].v.ob[1] + 2;
pauseCtx->itemVtx[j + 2].v.ob[1] = pauseCtx->itemVtx[j + 3].v.ob[1] =
pauseCtx->itemVtx[j + 0].v.ob[1] - 32;
}
}
}
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[j + 0], 4, 0);
int itemId = gSaveContext.inventory.items[i];
bool not_acquired = (gItemAgeReqs[itemId] != 9) && (gItemAgeReqs[itemId] != gSaveContext.linkAge);
if (not_acquired) {
gsDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255);
gsSPGrayscale(POLY_KAL_DISP++, true);
}
KaleidoScope_DrawQuadTextureRGBA32(globalCtx->state.gfxCtx, gItemIcons[itemId], 32,
32, 0);
gsSPGrayscale(POLY_KAL_DISP++, false);
}
}
if (pauseCtx->cursorSpecialPos == 0) {
KaleidoScope_DrawCursor(globalCtx, PAUSE_ITEM);
}
gDPPipeSync(POLY_KAL_DISP++);
gDPSetCombineLERP(POLY_KAL_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
for (i = 0; i < 15; i++) {
if ((gAmmoItems[i] != ITEM_NONE) && (gSaveContext.inventory.items[i] != ITEM_NONE)) {
KaleidoScope_DrawAmmoCount(pauseCtx, globalCtx->state.gfxCtx, gSaveContext.inventory.items[i], i);
}
}
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
void KaleidoScope_SetupItemEquip(GlobalContext* globalCtx, u16 item, u16 slot, s16 animX, s16 animY) {
Input* input = &globalCtx->state.input[0];
PauseContext* pauseCtx = &globalCtx->pauseCtx;
gSelectingMask = false;
if (CHECK_BTN_ALL(input->press.button, BTN_CLEFT)) {
pauseCtx->equipTargetCBtn = 0;
} else if (CHECK_BTN_ALL(input->press.button, BTN_CDOWN)) {
pauseCtx->equipTargetCBtn = 1;
} else if (CHECK_BTN_ALL(input->press.button, BTN_CRIGHT)) {
pauseCtx->equipTargetCBtn = 2;
} else if (CVar_GetS32("gDpadEquips", 0)) {
if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
pauseCtx->equipTargetCBtn = 3;
} else if (CHECK_BTN_ALL(input->press.button, BTN_DDOWN)) {
pauseCtx->equipTargetCBtn = 4;
} else if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT)) {
pauseCtx->equipTargetCBtn = 5;
} else if (CHECK_BTN_ALL(input->press.button, BTN_DRIGHT)) {
pauseCtx->equipTargetCBtn = 6;
}
}
pauseCtx->equipTargetItem = item;
pauseCtx->equipTargetSlot = slot;
pauseCtx->unk_1E4 = 3;
pauseCtx->equipAnimX = animX;
pauseCtx->equipAnimY = animY;
pauseCtx->equipAnimAlpha = 255;
sEquipAnimTimer = 0;
sEquipState = 3;
sEquipMoveTimer = 10;
if ((pauseCtx->equipTargetItem == ITEM_ARROW_FIRE) || (pauseCtx->equipTargetItem == ITEM_ARROW_ICE) ||
(pauseCtx->equipTargetItem == ITEM_ARROW_LIGHT)) {
u16 index = 0;
if (pauseCtx->equipTargetItem == ITEM_ARROW_ICE) {
index = 1;
}
if (pauseCtx->equipTargetItem == ITEM_ARROW_LIGHT) {
index = 2;
}
Audio_PlaySoundGeneral(NA_SE_SY_SET_FIRE_ARROW + index, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
pauseCtx->equipTargetItem = 0xBF + index;
sEquipState = 0;
pauseCtx->equipAnimAlpha = 0;
sEquipMoveTimer = 6;
} else {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
}
// TODO update for final positions
static s16 sCButtonPosX[] = { 66, 90, 114, 110, 110, 86, 134 };
static s16 sCButtonPosY[] = { 110, 92, 110, 76, 44, 62, 62 };
void KaleidoScope_UpdateItemEquip(GlobalContext* globalCtx) {
static s16 D_8082A488 = 0;
PauseContext* pauseCtx = &globalCtx->pauseCtx;
Vtx* bowItemVtx;
u16 offsetX;
u16 offsetY;
if (sEquipState == 0) {
pauseCtx->equipAnimAlpha += 14;
if (pauseCtx->equipAnimAlpha > 255) {
pauseCtx->equipAnimAlpha = 254;
sEquipState++;
}
sEquipAnimTimer = 5;
return;
}
if (sEquipState == 2) {
D_8082A488--;
if (D_8082A488 == 0) {
pauseCtx->equipTargetItem -= 0xBF - ITEM_BOW_ARROW_FIRE;
pauseCtx->equipTargetSlot = SLOT_BOW;
sEquipMoveTimer = 6;
WREG(90) = 320;
WREG(87) = WREG(91);
sEquipState++;
Audio_PlaySoundGeneral(NA_SE_SY_SYNTH_MAGIC_ARROW, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
return;
}
if (sEquipState == 1) {
bowItemVtx = &pauseCtx->itemVtx[12];
offsetX = ABS(pauseCtx->equipAnimX - bowItemVtx->v.ob[0] * 10) / sEquipMoveTimer;
offsetY = ABS(pauseCtx->equipAnimY - bowItemVtx->v.ob[1] * 10) / sEquipMoveTimer;
} else {
offsetX = ABS(pauseCtx->equipAnimX - OTRGetRectDimensionFromRightEdge(sCButtonPosX[pauseCtx->equipTargetCBtn]) * 10) / sEquipMoveTimer;
offsetY = ABS(pauseCtx->equipAnimY - sCButtonPosY[pauseCtx->equipTargetCBtn] * 10) / sEquipMoveTimer;
}
if ((pauseCtx->equipTargetItem >= 0xBF) && (pauseCtx->equipAnimAlpha < 254)) {
pauseCtx->equipAnimAlpha += 14;
if (pauseCtx->equipAnimAlpha > 255) {
pauseCtx->equipAnimAlpha = 254;
}
sEquipAnimTimer = 5;
return;
}
if (sEquipAnimTimer == 0) {
WREG(90) -= WREG(87) / sEquipMoveTimer;
WREG(87) -= WREG(87) / sEquipMoveTimer;
if (sEquipState == 1) {
if (pauseCtx->equipAnimX >= (pauseCtx->itemVtx[12].v.ob[0] * 10)) {
pauseCtx->equipAnimX -= offsetX;
} else {
pauseCtx->equipAnimX += offsetX;
}
if (pauseCtx->equipAnimY >= (pauseCtx->itemVtx[12].v.ob[1] * 10)) {
pauseCtx->equipAnimY -= offsetY;
} else {
pauseCtx->equipAnimY += offsetY;
}
} else {
if (pauseCtx->equipAnimX >= OTRGetRectDimensionFromRightEdge(sCButtonPosX[pauseCtx->equipTargetCBtn]) * 10) {
pauseCtx->equipAnimX -= offsetX;
} else {
pauseCtx->equipAnimX += offsetX;
}
if (pauseCtx->equipAnimY >= sCButtonPosY[pauseCtx->equipTargetCBtn] * 10) {
pauseCtx->equipAnimY -= offsetY;
} else {
pauseCtx->equipAnimY += offsetY;
}
}
sEquipMoveTimer--;
if (sEquipMoveTimer == 0) {
if (sEquipState == 1) {
sEquipState++;
D_8082A488 = 4;
return;
}
osSyncPrintf("\n\n");
// If the item is on another button already, swap the two
uint16_t targetButtonIndex = pauseCtx->equipTargetCBtn + 1;
for (uint16_t otherSlotIndex = 0; otherSlotIndex < ARRAY_COUNT(gSaveContext.equips.cButtonSlots);
otherSlotIndex++) {
uint16_t otherButtonIndex = otherSlotIndex + 1;
if (otherSlotIndex == pauseCtx->equipTargetCBtn) {
continue;
}
if (pauseCtx->equipTargetSlot == gSaveContext.equips.cButtonSlots[otherSlotIndex]) {
// Assign the other button to the target's current item
if (gSaveContext.equips.buttonItems[targetButtonIndex] != ITEM_NONE) {
gSaveContext.equips.buttonItems[otherButtonIndex] =
gSaveContext.equips.buttonItems[targetButtonIndex];
gSaveContext.equips.cButtonSlots[otherSlotIndex] =
gSaveContext.equips.cButtonSlots[pauseCtx->equipTargetCBtn];
Interface_LoadItemIcon2(globalCtx, otherButtonIndex);
} else {
gSaveContext.equips.buttonItems[otherButtonIndex] = ITEM_NONE;
gSaveContext.equips.cButtonSlots[otherSlotIndex] = SLOT_NONE;
}
break; // Assume there is only one possible pre-existing equip
}
}
gSaveContext.equips.buttonItems[targetButtonIndex] = pauseCtx->equipTargetItem;
gSaveContext.equips.cButtonSlots[pauseCtx->equipTargetCBtn] = pauseCtx->equipTargetSlot;
Interface_LoadItemIcon1(globalCtx, targetButtonIndex);
pauseCtx->unk_1E4 = 0;
sEquipMoveTimer = 10;
WREG(90) = 320;
WREG(87) = WREG(91);
}
} else {
sEquipAnimTimer--;
if (sEquipAnimTimer == 0) {
pauseCtx->equipAnimAlpha = 255;
}
}
}