696 lines
32 KiB
C
696 lines
32 KiB
C
#include "z_kaleido_scope.h"
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#include "textures/parameter_static/parameter_static.h"
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u8 gAmmoItems[] = {
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ITEM_STICK, ITEM_NUT, ITEM_BOMB, ITEM_BOW, ITEM_NONE, ITEM_NONE, ITEM_SLINGSHOT, ITEM_NONE,
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ITEM_BOMBCHU, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_BEAN, ITEM_NONE,
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};
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static s16 sEquipState = 0;
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static s16 sEquipAnimTimer = 0;
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static s16 sEquipMoveTimer = 10;
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bool gSelectingMask;
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static s16 sAmmoVtxOffset[] = {
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0, 2, 4, 6, 99, 99, 8, 99, 10, 99, 99, 99, 99, 99, 12,
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};
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extern const char* _gAmmoDigit0Tex[];
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void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, s16 item, int slot) {
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s16 ammo;
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s16 i;
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OPEN_DISPS(gfxCtx);
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ammo = AMMO(item);
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gDPPipeSync(POLY_KAL_DISP++);
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if (!((gSlotAgeReqs[SLOT(item)] == 9) || gSlotAgeReqs[SLOT(item)] == ((void)0, gSaveContext.linkAge))) {
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 100, 100, 100, pauseCtx->alpha);
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} else {
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
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if (ammo == 0) {
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 130, 130, 130, pauseCtx->alpha);
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} else if ((item == ITEM_BOMB && AMMO(item) == CUR_CAPACITY(UPG_BOMB_BAG)) ||
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(item == ITEM_BOW && AMMO(item) == CUR_CAPACITY(UPG_QUIVER)) ||
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(item == ITEM_SLINGSHOT && AMMO(item) == CUR_CAPACITY(UPG_BULLET_BAG)) ||
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(item == ITEM_STICK && AMMO(item) == CUR_CAPACITY(UPG_STICKS)) ||
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(item == ITEM_NUT && AMMO(item) == CUR_CAPACITY(UPG_NUTS)) || (item == ITEM_BOMBCHU && ammo == 50) ||
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(item == ITEM_BEAN && ammo == 15)) {
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 120, 255, 0, pauseCtx->alpha);
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}
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}
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for (i = 0; ammo >= 10; i++) {
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ammo -= 10;
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}
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gDPPipeSync(POLY_KAL_DISP++);
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if (i != 0) {
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gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 31) * 4], 4, 0);
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gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[i]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
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}
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gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 32) * 4], 4, 0);
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gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[ammo]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
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CLOSE_DISPS(gfxCtx);
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}
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void KaleidoScope_SetCursorVtx(PauseContext* pauseCtx, u16 index, Vtx* vtx) {
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pauseCtx->cursorVtx[0].v.ob[0] = vtx[index].v.ob[0];
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pauseCtx->cursorVtx[0].v.ob[1] = vtx[index].v.ob[1];
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KaleidoScope_UpdateCursorSize(pauseCtx); // OTRTODO Why is this needed?
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}
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void KaleidoScope_SetItemCursorVtx(PauseContext* pauseCtx) {
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KaleidoScope_SetCursorVtx(pauseCtx, pauseCtx->cursorSlot[PAUSE_ITEM] * 4, pauseCtx->itemVtx);
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}
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void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
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static s16 magicArrowEffectsR[] = { 255, 100, 255 };
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static s16 magicArrowEffectsG[] = { 0, 100, 255 };
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static s16 magicArrowEffectsB[] = { 0, 255, 100 };
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Input* input = &globalCtx->state.input[0];
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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u16 i;
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u16 j;
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u16 cursorItem;
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u16 cursorSlot = 0;
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u16 index;
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s16 cursorPoint;
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s16 cursorX;
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s16 cursorY;
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s16 oldCursorPoint;
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s16 moveCursorResult;
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bool dpad = (CVar_GetS32("gDpadPauseName", 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP));
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OPEN_DISPS(globalCtx->state.gfxCtx);
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func_800949A8(globalCtx->state.gfxCtx);
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gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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pauseCtx->cursorColorSet = 0;
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pauseCtx->nameColorSet = 0;
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if ((pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_ITEM)) {
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moveCursorResult = 0 || gSelectingMask;
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oldCursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
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cursorItem = pauseCtx->cursorItem[PAUSE_ITEM];
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cursorSlot = pauseCtx->cursorSlot[PAUSE_ITEM];
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if (pauseCtx->cursorSpecialPos == 0) {
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pauseCtx->cursorColorSet = 4;
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if (cursorItem == PAUSE_ITEM_NONE) {
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pauseCtx->stickRelX = 40;
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}
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if ((ABS(pauseCtx->stickRelX) > 30) || (dpad && CHECK_BTN_ANY(input->press.button, BTN_DLEFT | BTN_DRIGHT))) {
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cursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
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cursorX = pauseCtx->cursorX[PAUSE_ITEM];
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cursorY = pauseCtx->cursorY[PAUSE_ITEM];
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osSyncPrintf("now=%d ccc=%d\n", cursorPoint, cursorItem);
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// Seem necessary to match
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if (pauseCtx->cursorX[PAUSE_ITEM]) {}
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if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]]) {}
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while (moveCursorResult == 0) {
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if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
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if (pauseCtx->cursorX[PAUSE_ITEM] != 0) {
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pauseCtx->cursorX[PAUSE_ITEM] -= 1;
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pauseCtx->cursorPoint[PAUSE_ITEM] -= 1;
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if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
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CVar_GetS32("gPauseAnyCursor", 0)) {
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moveCursorResult = 1;
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}
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} else {
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorY[PAUSE_ITEM] += 1;
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if (pauseCtx->cursorY[PAUSE_ITEM] >= 4) {
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pauseCtx->cursorY[PAUSE_ITEM] = 0;
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}
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pauseCtx->cursorPoint[PAUSE_ITEM] =
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pauseCtx->cursorX[PAUSE_ITEM] + (pauseCtx->cursorY[PAUSE_ITEM] * 6);
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if (pauseCtx->cursorPoint[PAUSE_ITEM] >= 24) {
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pauseCtx->cursorPoint[PAUSE_ITEM] = pauseCtx->cursorX[PAUSE_ITEM];
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}
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if (cursorY == pauseCtx->cursorY[PAUSE_ITEM]) {
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_LEFT);
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moveCursorResult = 2;
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}
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}
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} else if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
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if (pauseCtx->cursorX[PAUSE_ITEM] < 5) {
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pauseCtx->cursorX[PAUSE_ITEM] += 1;
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pauseCtx->cursorPoint[PAUSE_ITEM] += 1;
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if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
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CVar_GetS32("gPauseAnyCursor", 0)) {
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moveCursorResult = 1;
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}
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} else {
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorY[PAUSE_ITEM] += 1;
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if (pauseCtx->cursorY[PAUSE_ITEM] >= 4) {
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pauseCtx->cursorY[PAUSE_ITEM] = 0;
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}
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pauseCtx->cursorPoint[PAUSE_ITEM] =
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pauseCtx->cursorX[PAUSE_ITEM] + (pauseCtx->cursorY[PAUSE_ITEM] * 6);
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if (pauseCtx->cursorPoint[PAUSE_ITEM] >= 24) {
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pauseCtx->cursorPoint[PAUSE_ITEM] = pauseCtx->cursorX[PAUSE_ITEM];
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}
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if (cursorY == pauseCtx->cursorY[PAUSE_ITEM]) {
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_RIGHT);
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moveCursorResult = 2;
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}
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}
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}
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}
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if (moveCursorResult == 1) {
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cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
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}
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osSyncPrintf("【X cursor=%d(%) (cur_xpt=%d)(ok_fg=%d)(ccc=%d)(key_angle=%d)】 ",
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pauseCtx->cursorPoint[PAUSE_ITEM], pauseCtx->cursorX[PAUSE_ITEM], moveCursorResult,
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cursorItem, pauseCtx->cursorSpecialPos);
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}
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} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
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if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
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pauseCtx->nameDisplayTimer = 0;
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pauseCtx->cursorSpecialPos = 0;
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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cursorPoint = cursorX = cursorY = 0;
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while (true) {
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if (gSaveContext.inventory.items[cursorPoint] != ITEM_NONE) {
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
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moveCursorResult = 1;
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break;
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}
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cursorY = cursorY + 1;
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cursorPoint = cursorPoint + 6;
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if (cursorY < 4) {
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continue;
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}
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cursorY = 0;
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cursorPoint = cursorX + 1;
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cursorX = cursorPoint;
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if (cursorX < 6) {
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continue;
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}
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KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_RIGHT);
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break;
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}
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}
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} else {
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if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
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pauseCtx->nameDisplayTimer = 0;
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pauseCtx->cursorSpecialPos = 0;
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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cursorPoint = cursorX = 5;
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cursorY = 0;
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while (true) {
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if (gSaveContext.inventory.items[cursorPoint] != ITEM_NONE) {
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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pauseCtx->cursorX[PAUSE_ITEM] = cursorX;
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pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
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moveCursorResult = 1;
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break;
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}
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cursorY = cursorY + 1;
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cursorPoint = cursorPoint + 6;
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if (cursorY < 4) {
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continue;
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}
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cursorY = 0;
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cursorPoint = cursorX - 1;
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cursorX = cursorPoint;
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if (cursorX >= 0) {
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continue;
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}
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KaleidoScope_MoveCursorToSpecialPos(globalCtx, PAUSE_CURSOR_PAGE_LEFT);
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break;
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}
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}
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}
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if (pauseCtx->cursorSpecialPos == 0) {
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if (cursorItem != PAUSE_ITEM_NONE) {
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if ((ABS(pauseCtx->stickRelY) > 30) || (dpad && CHECK_BTN_ANY(input->press.button, BTN_DDOWN | BTN_DUP))) {
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moveCursorResult = 0 || gSelectingMask;
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cursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
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cursorY = pauseCtx->cursorY[PAUSE_ITEM];
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while (moveCursorResult == 0) {
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if ((pauseCtx->stickRelY > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DUP))) {
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if (pauseCtx->cursorY[PAUSE_ITEM] != 0) {
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pauseCtx->cursorY[PAUSE_ITEM] -= 1;
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pauseCtx->cursorPoint[PAUSE_ITEM] -= 6;
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if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
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CVar_GetS32("gPauseAnyCursor", 0)) {
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moveCursorResult = 1;
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}
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} else {
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pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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moveCursorResult = 2;
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}
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} else if ((pauseCtx->stickRelY < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) {
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if (pauseCtx->cursorY[PAUSE_ITEM] < 3) {
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pauseCtx->cursorY[PAUSE_ITEM] += 1;
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pauseCtx->cursorPoint[PAUSE_ITEM] += 6;
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if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
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CVar_GetS32("gPauseAnyCursor", 0)) {
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moveCursorResult = 1;
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}
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} else {
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pauseCtx->cursorY[PAUSE_ITEM] = cursorY;
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pauseCtx->cursorPoint[PAUSE_ITEM] = cursorPoint;
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moveCursorResult = 2;
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}
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}
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}
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cursorPoint = PAUSE_ITEM;
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osSyncPrintf("【Y cursor=%d(%) (cur_ypt=%d)(ok_fg=%d)(ccc=%d)】 ",
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pauseCtx->cursorPoint[cursorPoint], pauseCtx->cursorY[PAUSE_ITEM], moveCursorResult,
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cursorItem);
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}
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}
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cursorSlot = pauseCtx->cursorPoint[PAUSE_ITEM];
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pauseCtx->cursorColorSet = 4;
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if (moveCursorResult == 1) {
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cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
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} else if (moveCursorResult != 2) {
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cursorItem = gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]];
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}
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pauseCtx->cursorItem[PAUSE_ITEM] = cursorItem;
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pauseCtx->cursorSlot[PAUSE_ITEM] = cursorSlot;
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gSlotAgeReqs[SLOT_TRADE_CHILD] = gItemAgeReqs[ITEM_MASK_BUNNY] =
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(CVar_GetS32("gMMBunnyHood", 0) && INV_CONTENT(ITEM_TRADE_CHILD) == ITEM_MASK_BUNNY) ? 9 : 1;
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if (!((gSlotAgeReqs[cursorSlot] == 9) || (gSlotAgeReqs[cursorSlot] == ((void)0, gSaveContext.linkAge)))) {
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pauseCtx->nameColorSet = 1;
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}
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if (cursorItem != PAUSE_ITEM_NONE) {
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index = cursorSlot * 4; // required to match?
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KaleidoScope_SetCursorVtx(pauseCtx, index, pauseCtx->itemVtx);
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if ((pauseCtx->debugState == 0) && (pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0)) {
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if (CVar_GetS32("gMaskSelect", 0) && (gSaveContext.eventChkInf[8] & 0x8000) &&
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cursorSlot == SLOT_TRADE_CHILD && CHECK_BTN_ALL(input->press.button, BTN_A)) {
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Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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gSelectingMask = !gSelectingMask;
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}
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if (gSelectingMask) {
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pauseCtx->cursorColorSet = 8;
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if (((pauseCtx->stickRelX > 30 || pauseCtx->stickRelY > 30) ||
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dpad && CHECK_BTN_ANY(input->press.button, BTN_DRIGHT | BTN_DUP)) &&
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INV_CONTENT(ITEM_TRADE_CHILD) < ITEM_MASK_TRUTH) {
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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++INV_CONTENT(ITEM_TRADE_CHILD);
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} else if (((pauseCtx->stickRelX < -30 || pauseCtx->stickRelY < -30) ||
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dpad && CHECK_BTN_ANY(input->press.button, BTN_DLEFT | BTN_DDOWN)) &&
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INV_CONTENT(ITEM_TRADE_CHILD) > ITEM_MASK_KEATON) {
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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--INV_CONTENT(ITEM_TRADE_CHILD);
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} else if ((pauseCtx->stickRelX < -30 || pauseCtx->stickRelX > 30 || pauseCtx->stickRelY < -30 || pauseCtx->stickRelY > 30) ||
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dpad && CHECK_BTN_ANY(input->press.button, BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT)) {
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INV_CONTENT(ITEM_TRADE_CHILD) ^= ITEM_MASK_KEATON ^ ITEM_MASK_TRUTH;
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Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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}
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for (uint16_t cSlotIndex = 0; cSlotIndex < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); cSlotIndex++) {
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if (gSaveContext.equips.cButtonSlots[cSlotIndex] == SLOT_TRADE_CHILD) {
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if (!LINK_IS_ADULT || CVar_GetS32("gNoRestrictAge", 0)) {
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gSaveContext.equips.buttonItems[cSlotIndex+1] = INV_CONTENT(ITEM_TRADE_CHILD);
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} else if (INV_CONTENT(ITEM_TRADE_CHILD) != gSaveContext.equips.buttonItems[cSlotIndex+1]) {
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gSaveContext.equips.cButtonSlots[cSlotIndex] = SLOT_NONE;
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gSaveContext.equips.buttonItems[cSlotIndex+1] = ITEM_NONE;
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}
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}
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}
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gSelectingMask = cursorSlot == SLOT_TRADE_CHILD;
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}
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u16 buttonsToCheck = BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT;
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if (CVar_GetS32("gDpadEquips", 0) && (!CVar_GetS32("gDpadPauseName", 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
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buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||
}
|
||
if (CHECK_BTN_ANY(input->press.button, buttonsToCheck)) {
|
||
if (((gSlotAgeReqs[cursorSlot] == 9) ||
|
||
(gSlotAgeReqs[cursorSlot] == ((void)0, gSaveContext.linkAge))) &&
|
||
(cursorItem != ITEM_SOLD_OUT) && (cursorItem != ITEM_NONE)) {
|
||
KaleidoScope_SetupItemEquip(globalCtx, cursorItem, cursorSlot,
|
||
pauseCtx->itemVtx[index].v.ob[0] * 10,
|
||
pauseCtx->itemVtx[index].v.ob[1] * 10);
|
||
} else {
|
||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||
&D_801333E8);
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->cursorVtx[2].v.ob[0] = pauseCtx->cursorVtx[1].v.ob[0] =
|
||
pauseCtx->cursorVtx[3].v.ob[0] = 0;
|
||
|
||
pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->cursorVtx[1].v.ob[1] = pauseCtx->cursorVtx[2].v.ob[1] =
|
||
pauseCtx->cursorVtx[3].v.ob[1] = -200;
|
||
}
|
||
} else {
|
||
pauseCtx->cursorItem[PAUSE_ITEM] = PAUSE_ITEM_NONE;
|
||
}
|
||
|
||
if (oldCursorPoint != pauseCtx->cursorPoint[PAUSE_ITEM]) {
|
||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
}
|
||
} else if ((pauseCtx->unk_1E4 == 3) && (pauseCtx->pageIndex == PAUSE_ITEM)) {
|
||
KaleidoScope_SetCursorVtx(pauseCtx, cursorSlot * 4, pauseCtx->itemVtx);
|
||
pauseCtx->cursorColorSet = 4;
|
||
}
|
||
|
||
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
|
||
ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
|
||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
|
||
gDPSetEnvColor(POLY_KAL_DISP++, 0, 0, 0, 0);
|
||
|
||
for (i = 0, j = 24 * 4; i < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); i++, j += 4) {
|
||
if ((gSaveContext.equips.buttonItems[i + 1] != ITEM_NONE) &&
|
||
!((gSaveContext.equips.buttonItems[i + 1] >= ITEM_SHIELD_DEKU) &&
|
||
(gSaveContext.equips.buttonItems[i + 1] <= ITEM_BOOTS_HOVER))) {
|
||
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[j], 4, 0);
|
||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, gEquippedItemOutlineTex, 32, 32, 0);
|
||
}
|
||
}
|
||
|
||
gDPPipeSync(POLY_KAL_DISP++);
|
||
gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||
|
||
for (i = j = 0; i < 24; i++, j += 4) {
|
||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
|
||
|
||
if (gSaveContext.inventory.items[i] != ITEM_NONE) {
|
||
if ((pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_ITEM) && (pauseCtx->cursorSpecialPos == 0)) {
|
||
if ((gSlotAgeReqs[i] == 9) || (gSlotAgeReqs[i] == ((void)0, gSaveContext.linkAge))) {
|
||
if ((sEquipState == 2) && (i == 3)) {
|
||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, magicArrowEffectsR[pauseCtx->equipTargetItem - 0xBF],
|
||
magicArrowEffectsG[pauseCtx->equipTargetItem - 0xBF],
|
||
magicArrowEffectsB[pauseCtx->equipTargetItem - 0xBF], pauseCtx->alpha);
|
||
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] = pauseCtx->itemVtx[j + 2].v.ob[0] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] - 2;
|
||
|
||
pauseCtx->itemVtx[j + 1].v.ob[0] = pauseCtx->itemVtx[j + 3].v.ob[0] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] + 32;
|
||
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] = pauseCtx->itemVtx[j + 1].v.ob[1] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] + 2;
|
||
|
||
pauseCtx->itemVtx[j + 2].v.ob[1] = pauseCtx->itemVtx[j + 3].v.ob[1] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] - 32;
|
||
} else if (i == cursorSlot) {
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] = pauseCtx->itemVtx[j + 2].v.ob[0] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] - 2;
|
||
|
||
pauseCtx->itemVtx[j + 1].v.ob[0] = pauseCtx->itemVtx[j + 3].v.ob[0] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[0] + 32;
|
||
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] = pauseCtx->itemVtx[j + 1].v.ob[1] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] + 2;
|
||
|
||
pauseCtx->itemVtx[j + 2].v.ob[1] = pauseCtx->itemVtx[j + 3].v.ob[1] =
|
||
pauseCtx->itemVtx[j + 0].v.ob[1] - 32;
|
||
}
|
||
}
|
||
}
|
||
|
||
gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[j + 0], 4, 0);
|
||
int itemId = gSaveContext.inventory.items[i];
|
||
bool not_acquired = (gItemAgeReqs[itemId] != 9) && (gItemAgeReqs[itemId] != gSaveContext.linkAge);
|
||
if (not_acquired) {
|
||
gsDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255);
|
||
gsSPGrayscale(POLY_KAL_DISP++, true);
|
||
}
|
||
KaleidoScope_DrawQuadTextureRGBA32(globalCtx->state.gfxCtx, gItemIcons[itemId], 32,
|
||
32, 0);
|
||
gsSPGrayscale(POLY_KAL_DISP++, false);
|
||
}
|
||
}
|
||
|
||
if (pauseCtx->cursorSpecialPos == 0) {
|
||
KaleidoScope_DrawCursor(globalCtx, PAUSE_ITEM);
|
||
}
|
||
|
||
gDPPipeSync(POLY_KAL_DISP++);
|
||
gDPSetCombineLERP(POLY_KAL_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
|
||
ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
|
||
|
||
for (i = 0; i < 15; i++) {
|
||
if ((gAmmoItems[i] != ITEM_NONE) && (gSaveContext.inventory.items[i] != ITEM_NONE)) {
|
||
KaleidoScope_DrawAmmoCount(pauseCtx, globalCtx->state.gfxCtx, gSaveContext.inventory.items[i], i);
|
||
}
|
||
}
|
||
|
||
CLOSE_DISPS(globalCtx->state.gfxCtx);
|
||
}
|
||
|
||
void KaleidoScope_SetupItemEquip(GlobalContext* globalCtx, u16 item, u16 slot, s16 animX, s16 animY) {
|
||
Input* input = &globalCtx->state.input[0];
|
||
PauseContext* pauseCtx = &globalCtx->pauseCtx;
|
||
gSelectingMask = false;
|
||
|
||
if (CHECK_BTN_ALL(input->press.button, BTN_CLEFT)) {
|
||
pauseCtx->equipTargetCBtn = 0;
|
||
} else if (CHECK_BTN_ALL(input->press.button, BTN_CDOWN)) {
|
||
pauseCtx->equipTargetCBtn = 1;
|
||
} else if (CHECK_BTN_ALL(input->press.button, BTN_CRIGHT)) {
|
||
pauseCtx->equipTargetCBtn = 2;
|
||
} else if (CVar_GetS32("gDpadEquips", 0)) {
|
||
if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
|
||
pauseCtx->equipTargetCBtn = 3;
|
||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DDOWN)) {
|
||
pauseCtx->equipTargetCBtn = 4;
|
||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT)) {
|
||
pauseCtx->equipTargetCBtn = 5;
|
||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DRIGHT)) {
|
||
pauseCtx->equipTargetCBtn = 6;
|
||
}
|
||
}
|
||
|
||
pauseCtx->equipTargetItem = item;
|
||
pauseCtx->equipTargetSlot = slot;
|
||
pauseCtx->unk_1E4 = 3;
|
||
pauseCtx->equipAnimX = animX;
|
||
pauseCtx->equipAnimY = animY;
|
||
pauseCtx->equipAnimAlpha = 255;
|
||
sEquipAnimTimer = 0;
|
||
sEquipState = 3;
|
||
sEquipMoveTimer = 10;
|
||
if ((pauseCtx->equipTargetItem == ITEM_ARROW_FIRE) || (pauseCtx->equipTargetItem == ITEM_ARROW_ICE) ||
|
||
(pauseCtx->equipTargetItem == ITEM_ARROW_LIGHT)) {
|
||
u16 index = 0;
|
||
if (pauseCtx->equipTargetItem == ITEM_ARROW_ICE) {
|
||
index = 1;
|
||
}
|
||
if (pauseCtx->equipTargetItem == ITEM_ARROW_LIGHT) {
|
||
index = 2;
|
||
}
|
||
Audio_PlaySoundGeneral(NA_SE_SY_SET_FIRE_ARROW + index, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
pauseCtx->equipTargetItem = 0xBF + index;
|
||
sEquipState = 0;
|
||
pauseCtx->equipAnimAlpha = 0;
|
||
sEquipMoveTimer = 6;
|
||
} else {
|
||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
}
|
||
}
|
||
|
||
// TODO update for final positions
|
||
static s16 sCButtonPosX[] = { 66, 90, 114, 110, 110, 86, 134 };
|
||
static s16 sCButtonPosY[] = { 110, 92, 110, 76, 44, 62, 62 };
|
||
|
||
void KaleidoScope_UpdateItemEquip(GlobalContext* globalCtx) {
|
||
static s16 D_8082A488 = 0;
|
||
PauseContext* pauseCtx = &globalCtx->pauseCtx;
|
||
Vtx* bowItemVtx;
|
||
u16 offsetX;
|
||
u16 offsetY;
|
||
|
||
if (sEquipState == 0) {
|
||
pauseCtx->equipAnimAlpha += 14;
|
||
if (pauseCtx->equipAnimAlpha > 255) {
|
||
pauseCtx->equipAnimAlpha = 254;
|
||
sEquipState++;
|
||
}
|
||
sEquipAnimTimer = 5;
|
||
return;
|
||
}
|
||
|
||
if (sEquipState == 2) {
|
||
D_8082A488--;
|
||
|
||
if (D_8082A488 == 0) {
|
||
pauseCtx->equipTargetItem -= 0xBF - ITEM_BOW_ARROW_FIRE;
|
||
pauseCtx->equipTargetSlot = SLOT_BOW;
|
||
sEquipMoveTimer = 6;
|
||
WREG(90) = 320;
|
||
WREG(87) = WREG(91);
|
||
sEquipState++;
|
||
Audio_PlaySoundGeneral(NA_SE_SY_SYNTH_MAGIC_ARROW, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (sEquipState == 1) {
|
||
bowItemVtx = &pauseCtx->itemVtx[12];
|
||
offsetX = ABS(pauseCtx->equipAnimX - bowItemVtx->v.ob[0] * 10) / sEquipMoveTimer;
|
||
offsetY = ABS(pauseCtx->equipAnimY - bowItemVtx->v.ob[1] * 10) / sEquipMoveTimer;
|
||
} else {
|
||
offsetX = ABS(pauseCtx->equipAnimX - OTRGetRectDimensionFromRightEdge(sCButtonPosX[pauseCtx->equipTargetCBtn]) * 10) / sEquipMoveTimer;
|
||
offsetY = ABS(pauseCtx->equipAnimY - sCButtonPosY[pauseCtx->equipTargetCBtn] * 10) / sEquipMoveTimer;
|
||
}
|
||
|
||
if ((pauseCtx->equipTargetItem >= 0xBF) && (pauseCtx->equipAnimAlpha < 254)) {
|
||
pauseCtx->equipAnimAlpha += 14;
|
||
if (pauseCtx->equipAnimAlpha > 255) {
|
||
pauseCtx->equipAnimAlpha = 254;
|
||
}
|
||
sEquipAnimTimer = 5;
|
||
return;
|
||
}
|
||
|
||
if (sEquipAnimTimer == 0) {
|
||
WREG(90) -= WREG(87) / sEquipMoveTimer;
|
||
WREG(87) -= WREG(87) / sEquipMoveTimer;
|
||
|
||
if (sEquipState == 1) {
|
||
if (pauseCtx->equipAnimX >= (pauseCtx->itemVtx[12].v.ob[0] * 10)) {
|
||
pauseCtx->equipAnimX -= offsetX;
|
||
} else {
|
||
pauseCtx->equipAnimX += offsetX;
|
||
}
|
||
|
||
if (pauseCtx->equipAnimY >= (pauseCtx->itemVtx[12].v.ob[1] * 10)) {
|
||
pauseCtx->equipAnimY -= offsetY;
|
||
} else {
|
||
pauseCtx->equipAnimY += offsetY;
|
||
}
|
||
} else {
|
||
if (pauseCtx->equipAnimX >= OTRGetRectDimensionFromRightEdge(sCButtonPosX[pauseCtx->equipTargetCBtn]) * 10) {
|
||
pauseCtx->equipAnimX -= offsetX;
|
||
} else {
|
||
pauseCtx->equipAnimX += offsetX;
|
||
}
|
||
|
||
if (pauseCtx->equipAnimY >= sCButtonPosY[pauseCtx->equipTargetCBtn] * 10) {
|
||
pauseCtx->equipAnimY -= offsetY;
|
||
} else {
|
||
pauseCtx->equipAnimY += offsetY;
|
||
}
|
||
}
|
||
|
||
sEquipMoveTimer--;
|
||
|
||
if (sEquipMoveTimer == 0) {
|
||
if (sEquipState == 1) {
|
||
sEquipState++;
|
||
D_8082A488 = 4;
|
||
return;
|
||
}
|
||
|
||
osSyncPrintf("\n================================\n");
|
||
|
||
// If the item is on another button already, swap the two
|
||
uint16_t targetButtonIndex = pauseCtx->equipTargetCBtn + 1;
|
||
for (uint16_t otherSlotIndex = 0; otherSlotIndex < ARRAY_COUNT(gSaveContext.equips.cButtonSlots);
|
||
otherSlotIndex++) {
|
||
uint16_t otherButtonIndex = otherSlotIndex + 1;
|
||
if (otherSlotIndex == pauseCtx->equipTargetCBtn) {
|
||
continue;
|
||
}
|
||
|
||
if (pauseCtx->equipTargetSlot == gSaveContext.equips.cButtonSlots[otherSlotIndex]) {
|
||
// Assign the other button to the target's current item
|
||
if (gSaveContext.equips.buttonItems[targetButtonIndex] != ITEM_NONE) {
|
||
gSaveContext.equips.buttonItems[otherButtonIndex] =
|
||
gSaveContext.equips.buttonItems[targetButtonIndex];
|
||
gSaveContext.equips.cButtonSlots[otherSlotIndex] =
|
||
gSaveContext.equips.cButtonSlots[pauseCtx->equipTargetCBtn];
|
||
Interface_LoadItemIcon2(globalCtx, otherButtonIndex);
|
||
} else {
|
||
gSaveContext.equips.buttonItems[otherButtonIndex] = ITEM_NONE;
|
||
gSaveContext.equips.cButtonSlots[otherSlotIndex] = SLOT_NONE;
|
||
}
|
||
break; // Assume there is only one possible pre-existing equip
|
||
}
|
||
}
|
||
|
||
gSaveContext.equips.buttonItems[targetButtonIndex] = pauseCtx->equipTargetItem;
|
||
gSaveContext.equips.cButtonSlots[pauseCtx->equipTargetCBtn] = pauseCtx->equipTargetSlot;
|
||
Interface_LoadItemIcon1(globalCtx, targetButtonIndex);
|
||
|
||
pauseCtx->unk_1E4 = 0;
|
||
sEquipMoveTimer = 10;
|
||
WREG(90) = 320;
|
||
WREG(87) = WREG(91);
|
||
}
|
||
} else {
|
||
sEquipAnimTimer--;
|
||
if (sEquipAnimTimer == 0) {
|
||
pauseCtx->equipAnimAlpha = 255;
|
||
}
|
||
}
|
||
}
|