18 lines
369 B
C
18 lines
369 B
C
#ifndef Z_OBJ_KIBAKO_H
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#define Z_OBJ_KIBAKO_H
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#include "ultra64.h"
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#include "global.h"
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struct ObjKibako;
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typedef void (*ObjKibakoActionFunc)(struct ObjKibako*, GlobalContext*);
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typedef struct ObjKibako {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ObjKibakoActionFunc actionFunc;
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/* 0x0150 */ ColliderCylinder collider;
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} ObjKibako; // size = 0x019C
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#endif
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