Shipwright/soh/src/overlays/actors/ovl_En_Torch2/z_en_torch2.h

10 lines
140 B
C

#ifndef Z_EN_TORCH2_H
#define Z_EN_TORCH2_H
#include "ultra64.h"
#include "global.h"
// Uses the Player struct (from z64player.h)
#endif