mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
99260acaf1
* Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases
116 lines
3.8 KiB
C
116 lines
3.8 KiB
C
#include "global.h"
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#include "vt.h"
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#include <string.h>
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//#define KALEIDO_OVERLAY(name) \
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// { \
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// NULL, (uintptr_t)_ovl_##name##SegmentRomStart, (uintptr_t)_ovl_##name##SegmentRomEnd, _ovl_##name##SegmentStart, \
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// _ovl_##name##SegmentEnd, 0, #name, \
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// }
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#define KALEIDO_OVERLAY(name) \
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{ 0 }
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KaleidoMgrOverlay gKaleidoMgrOverlayTable[] = {
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KALEIDO_OVERLAY(kaleido_scope),
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KALEIDO_OVERLAY(player_actor),
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};
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void* sKaleidoAreaPtr = NULL;
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KaleidoMgrOverlay* gKaleidoMgrCurOvl = NULL;
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u8 gBossMarkState = 0;
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void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl) {
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//LOG_CHECK_NULL_POINTER("KaleidoArea_allocp", sKaleidoAreaPtr);
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ovl->loadedRamAddr = sKaleidoAreaPtr;
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Overlay_Load(ovl->vromStart, ovl->vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr);
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//osSyncPrintf(VT_FGCOL(GREEN));
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//osSyncPrintf("OVL(k):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr,
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//(uintptr_t)ovl->loadedRamAddr + (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart,
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//(uintptr_t)ovl->vramStart - (uintptr_t)ovl->loadedRamAddr, ovl->name);
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//osSyncPrintf(VT_RST);
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ovl->offset = (uintptr_t)ovl->loadedRamAddr - (uintptr_t)ovl->vramStart;
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gKaleidoMgrCurOvl = ovl;
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}
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void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl) {
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if (ovl->loadedRamAddr != NULL) {
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ovl->offset = 0;
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memset(ovl->loadedRamAddr, 0, (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart);
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ovl->loadedRamAddr = NULL;
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gKaleidoMgrCurOvl = NULL;
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}
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}
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void KaleidoManager_Init(PlayState* play) {
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ptrdiff_t largestSize = 0;
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ptrdiff_t size;
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u32 i;
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for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
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size = (uintptr_t)gKaleidoMgrOverlayTable[i].vramEnd - (uintptr_t)gKaleidoMgrOverlayTable[i].vramStart;
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if (size > largestSize) {
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largestSize = size;
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}
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}
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("KaleidoArea の最大サイズは %d バイトを確保します\n", largestSize);
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osSyncPrintf(VT_RST);
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sKaleidoAreaPtr = GAMESTATE_ALLOC_MC(&play->state, largestSize);
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LOG_CHECK_NULL_POINTER("KaleidoArea_allocp", sKaleidoAreaPtr);
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("KaleidoArea %08x - %08x\n", sKaleidoAreaPtr, (uintptr_t)sKaleidoAreaPtr + largestSize);
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osSyncPrintf(VT_RST);
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gKaleidoMgrCurOvl = 0;
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}
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void KaleidoManager_Destroy() {
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if (gKaleidoMgrCurOvl != NULL) {
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KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
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gKaleidoMgrCurOvl = NULL;
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}
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sKaleidoAreaPtr = NULL;
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}
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// NOTE: this function looks messed up and probably doesn't work how it was intended to
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void* KaleidoManager_GetRamAddr(void* vram) {
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return vram;
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#if 0
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KaleidoMgrOverlay* iter = gKaleidoMgrCurOvl;
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KaleidoMgrOverlay* ovl = iter;
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u32 i;
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if (ovl == NULL) {
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iter = &gKaleidoMgrOverlayTable[0];
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for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
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if (((uintptr_t)vram >= (uintptr_t)iter->vramStart) && ((uintptr_t)iter->vramEnd >= (uintptr_t)vram)) {
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KaleidoManager_LoadOvl(iter);
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ovl = iter;
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goto KaleidoManager_GetRamAddr_end;
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}
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//! @bug Probably missing iter++ here
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}
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osSyncPrintf("異常\n"); // "Abnormal"
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return NULL;
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}
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KaleidoManager_GetRamAddr_end:
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if ((ovl == NULL) || ((uintptr_t)vram < (uintptr_t)ovl->vramStart) || ((uintptr_t)vram >= (uintptr_t)ovl->vramEnd)) {
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return NULL;
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}
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return (void*)((uintptr_t)vram + ovl->offset);
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#endif
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}
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