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62 lines
2.9 KiB
C
62 lines
2.9 KiB
C
#ifndef OBJECTS_OBJECT_SB_H
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#define OBJECTS_OBJECT_SB_H 1
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#include "align_asset_macro.h"
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#define dobject_sb_Anim_00004C "__OTR__objects/object_sb/object_sb_Anim_00004C"
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static const ALIGN_ASSET(2) char object_sb_Anim_00004C[] = dobject_sb_Anim_00004C;
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#define dobject_sb_Anim_0000B4 "__OTR__objects/object_sb/object_sb_Anim_0000B4"
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static const ALIGN_ASSET(2) char object_sb_Anim_0000B4[] = dobject_sb_Anim_0000B4;
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#define dobject_sb_Anim_000124 "__OTR__objects/object_sb/object_sb_Anim_000124"
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static const ALIGN_ASSET(2) char object_sb_Anim_000124[] = dobject_sb_Anim_000124;
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#define dobject_sb_Anim_000194 "__OTR__objects/object_sb/object_sb_Anim_000194"
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static const ALIGN_ASSET(2) char object_sb_Anim_000194[] = dobject_sb_Anim_000194;
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#define dobject_sb_Blob_0001A4 "__OTR__objects/object_sb/object_sb_Blob_0001A4"
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static const ALIGN_ASSET(2) char object_sb_Blob_0001A4[] = dobject_sb_Blob_0001A4;
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#define dobject_sb_Blob_000840 "__OTR__objects/object_sb/object_sb_Blob_000840"
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static const ALIGN_ASSET(2) char object_sb_Blob_000840[] = dobject_sb_Blob_000840;
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#define dobject_sb_DL_000D80 "__OTR__objects/object_sb/object_sb_DL_000D80"
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static const ALIGN_ASSET(2) char object_sb_DL_000D80[] = dobject_sb_DL_000D80;
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#define dobject_sb_DL_000E70 "__OTR__objects/object_sb/object_sb_DL_000E70"
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static const ALIGN_ASSET(2) char object_sb_DL_000E70[] = dobject_sb_DL_000E70;
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#define dobject_sb_Tex_001020 "__OTR__objects/object_sb/object_sb_Tex_001020"
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static const ALIGN_ASSET(2) char object_sb_Tex_001020[] = dobject_sb_Tex_001020;
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#define dobject_sb_Tex_001820 "__OTR__objects/object_sb/object_sb_Tex_001820"
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static const ALIGN_ASSET(2) char object_sb_Tex_001820[] = dobject_sb_Tex_001820;
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#define dobject_sb_Tex_001920 "__OTR__objects/object_sb/object_sb_Tex_001920"
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static const ALIGN_ASSET(2) char object_sb_Tex_001920[] = dobject_sb_Tex_001920;
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#define dobject_sb_Tex_0019A0 "__OTR__objects/object_sb/object_sb_Tex_0019A0"
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static const ALIGN_ASSET(2) char object_sb_Tex_0019A0[] = dobject_sb_Tex_0019A0;
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#define dobject_sb_Tex_001A20 "__OTR__objects/object_sb/object_sb_Tex_001A20"
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static const ALIGN_ASSET(2) char object_sb_Tex_001A20[] = dobject_sb_Tex_001A20;
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#define dobject_sb_DL_0025B0 "__OTR__objects/object_sb/object_sb_DL_0025B0"
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static const ALIGN_ASSET(2) char object_sb_DL_0025B0[] = dobject_sb_DL_0025B0;
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#define dobject_sb_DL_002858 "__OTR__objects/object_sb/object_sb_DL_002858"
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static const ALIGN_ASSET(2) char object_sb_DL_002858[] = dobject_sb_DL_002858;
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#define dobject_sb_Tex_002AF0 "__OTR__objects/object_sb/object_sb_Tex_002AF0"
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static const ALIGN_ASSET(2) char object_sb_Tex_002AF0[] = dobject_sb_Tex_002AF0;
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#define dobject_sb_Skel_002BF0 "__OTR__objects/object_sb/object_sb_Skel_002BF0"
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static const ALIGN_ASSET(2) char object_sb_Skel_002BF0[] = dobject_sb_Skel_002BF0;
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#define dobject_sb_Anim_002C8C "__OTR__objects/object_sb/object_sb_Anim_002C8C"
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static const ALIGN_ASSET(2) char object_sb_Anim_002C8C[] = dobject_sb_Anim_002C8C;
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#endif // OBJECTS_OBJECT_SB_H
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