mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-23 09:52:20 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
38 lines
1.9 KiB
C
38 lines
1.9 KiB
C
#ifndef DUNGEONS_HAKADAN_ROOM_0_H
|
|
#define DUNGEONS_HAKADAN_ROOM_0_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dHAKAdan_room_0Tex_008230 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_008230"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_008230[] = dHAKAdan_room_0Tex_008230;
|
|
|
|
#define dHAKAdan_room_0Tex_009230 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_009230"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_009230[] = dHAKAdan_room_0Tex_009230;
|
|
|
|
#define dHAKAdan_room_0Tex_00A230 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_00A230"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_00A230[] = dHAKAdan_room_0Tex_00A230;
|
|
|
|
#define dHAKAdan_room_0Tex_00AD48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_00AD48"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_00AD48[] = dHAKAdan_room_0Tex_00AD48;
|
|
|
|
#define dHAKAdan_room_0DL_002768 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_002768"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_002768[] = dHAKAdan_room_0DL_002768;
|
|
|
|
#define dHAKAdan_room_0DL_005FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_005FF0"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_005FF0[] = dHAKAdan_room_0DL_005FF0;
|
|
|
|
#define dHAKAdan_room_0DL_000D00 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_000D00"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_000D00[] = dHAKAdan_room_0DL_000D00;
|
|
|
|
#define dHAKAdan_room_0DL_007EC8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_007EC8"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_007EC8[] = dHAKAdan_room_0DL_007EC8;
|
|
|
|
#define dHAKAdan_room_0DL_0045C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_0045C0"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_0045C0[] = dHAKAdan_room_0DL_0045C0;
|
|
|
|
#define dHAKAdan_room_0DL_00AC40 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_00AC40"
|
|
static const ALIGN_ASSET(2) char HAKAdan_room_0DL_00AC40[] = dHAKAdan_room_0DL_00AC40;
|
|
|
|
|
|
#endif // DUNGEONS_HAKADAN_ROOM_0_H
|