mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
152 lines
8.3 KiB
C
152 lines
8.3 KiB
C
#ifndef OBJECTS_OBJECT_PS_H
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#define OBJECTS_OBJECT_PS_H 1
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#include "align_asset_macro.h"
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#define dobject_psTex_0005B8 "__OTR__objects/object_ps/object_psTex_0005B8"
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static const ALIGN_ASSET(2) char object_psTex_0005B8[] = dobject_psTex_0005B8;
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#define dobject_psTex_0015B8 "__OTR__objects/object_ps/object_psTex_0015B8"
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static const ALIGN_ASSET(2) char object_psTex_0015B8[] = dobject_psTex_0015B8;
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#define dobject_psTex_0015F8 "__OTR__objects/object_ps/object_psTex_0015F8"
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static const ALIGN_ASSET(2) char object_psTex_0015F8[] = dobject_psTex_0015F8;
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#define dobject_psTex_0017F8 "__OTR__objects/object_ps/object_psTex_0017F8"
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static const ALIGN_ASSET(2) char object_psTex_0017F8[] = dobject_psTex_0017F8;
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#define dobject_psTex_001838 "__OTR__objects/object_ps/object_psTex_001838"
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static const ALIGN_ASSET(2) char object_psTex_001838[] = dobject_psTex_001838;
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#define dobject_psTex_001C38 "__OTR__objects/object_ps/object_psTex_001C38"
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static const ALIGN_ASSET(2) char object_psTex_001C38[] = dobject_psTex_001C38;
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#define dobject_psTex_001D38 "__OTR__objects/object_ps/object_psTex_001D38"
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static const ALIGN_ASSET(2) char object_psTex_001D38[] = dobject_psTex_001D38;
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#define dobject_psTex_001D78 "__OTR__objects/object_ps/object_psTex_001D78"
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static const ALIGN_ASSET(2) char object_psTex_001D78[] = dobject_psTex_001D78;
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#define dobject_psTex_001E78 "__OTR__objects/object_ps/object_psTex_001E78"
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static const ALIGN_ASSET(2) char object_psTex_001E78[] = dobject_psTex_001E78;
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#define dobject_psTex_001F78 "__OTR__objects/object_ps/object_psTex_001F78"
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static const ALIGN_ASSET(2) char object_psTex_001F78[] = dobject_psTex_001F78;
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#define dobject_psTex_002178 "__OTR__objects/object_ps/object_psTex_002178"
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static const ALIGN_ASSET(2) char object_psTex_002178[] = dobject_psTex_002178;
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#define dobject_psTex_002378 "__OTR__objects/object_ps/object_psTex_002378"
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static const ALIGN_ASSET(2) char object_psTex_002378[] = dobject_psTex_002378;
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#define dobject_psTex_002578 "__OTR__objects/object_ps/object_psTex_002578"
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static const ALIGN_ASSET(2) char object_psTex_002578[] = dobject_psTex_002578;
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#define dobject_psTex_002978 "__OTR__objects/object_ps/object_psTex_002978"
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static const ALIGN_ASSET(2) char object_psTex_002978[] = dobject_psTex_002978;
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#define dobject_psTex_007180 "__OTR__objects/object_ps/object_psTex_007180"
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static const ALIGN_ASSET(2) char object_psTex_007180[] = dobject_psTex_007180;
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#define dobject_psTex_0071C0 "__OTR__objects/object_ps/object_psTex_0071C0"
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static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0;
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#define dobject_psTex_0075C0 "__OTR__objects/object_ps/object_psTex_0075C0"
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static const ALIGN_ASSET(2) char object_psTex_0075C0[] = dobject_psTex_0075C0;
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#define dobject_psTex_007600 "__OTR__objects/object_ps/object_psTex_007600"
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static const ALIGN_ASSET(2) char object_psTex_007600[] = dobject_psTex_007600;
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#define dobject_psTex_007640 "__OTR__objects/object_ps/object_psTex_007640"
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static const ALIGN_ASSET(2) char object_psTex_007640[] = dobject_psTex_007640;
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#define dobject_psTex_007A40 "__OTR__objects/object_ps/object_psTex_007A40"
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static const ALIGN_ASSET(2) char object_psTex_007A40[] = dobject_psTex_007A40;
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#define dobject_psTex_007C40 "__OTR__objects/object_ps/object_psTex_007C40"
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static const ALIGN_ASSET(2) char object_psTex_007C40[] = dobject_psTex_007C40;
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#define dobject_psTLUT_0004B0 "__OTR__objects/object_ps/object_psTLUT_0004B0"
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static const ALIGN_ASSET(2) char object_psTLUT_0004B0[] = dobject_psTLUT_0004B0;
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#define dobject_psTLUT_005880 "__OTR__objects/object_ps/object_psTLUT_005880"
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static const ALIGN_ASSET(2) char object_psTLUT_005880[] = dobject_psTLUT_005880;
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#define dgPoeSellerIdleAnim "__OTR__objects/object_ps/gPoeSellerIdleAnim"
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static const ALIGN_ASSET(2) char gPoeSellerIdleAnim[] = dgPoeSellerIdleAnim;
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#define dgPoeSellerMetalFrameTex "__OTR__objects/object_ps/gPoeSellerMetalFrameTex"
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static const ALIGN_ASSET(2) char gPoeSellerMetalFrameTex[] = dgPoeSellerMetalFrameTex;
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#define dgPoeSellerMattressTex "__OTR__objects/object_ps/gPoeSellerMattressTex"
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static const ALIGN_ASSET(2) char gPoeSellerMattressTex[] = dgPoeSellerMattressTex;
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#define dgPoeSellerClothTex "__OTR__objects/object_ps/gPoeSellerClothTex"
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static const ALIGN_ASSET(2) char gPoeSellerClothTex[] = dgPoeSellerClothTex;
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#define dgPoeSellerCarpetTex "__OTR__objects/object_ps/gPoeSellerCarpetTex"
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static const ALIGN_ASSET(2) char gPoeSellerCarpetTex[] = dgPoeSellerCarpetTex;
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#define dgPoeSellerBottleLabelTex "__OTR__objects/object_ps/gPoeSellerBottleLabelTex"
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static const ALIGN_ASSET(2) char gPoeSellerBottleLabelTex[] = dgPoeSellerBottleLabelTex;
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#define dgPoeSellerWoodenPanelTex "__OTR__objects/object_ps/gPoeSellerWoodenPanelTex"
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static const ALIGN_ASSET(2) char gPoeSellerWoodenPanelTex[] = dgPoeSellerWoodenPanelTex;
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#define dgPoeSellerLanternTex "__OTR__objects/object_ps/gPoeSellerLanternTex"
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static const ALIGN_ASSET(2) char gPoeSellerLanternTex[] = dgPoeSellerLanternTex;
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#define dgPoeSellerAngrySoulTex "__OTR__objects/object_ps/gPoeSellerAngrySoulTex"
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static const ALIGN_ASSET(2) char gPoeSellerAngrySoulTex[] = dgPoeSellerAngrySoulTex;
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#define dgPoeSellerHappySoulTex "__OTR__objects/object_ps/gPoeSellerHappySoulTex"
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static const ALIGN_ASSET(2) char gPoeSellerHappySoulTex[] = dgPoeSellerHappySoulTex;
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#define dgPoeSellerSadSoulTex "__OTR__objects/object_ps/gPoeSellerSadSoulTex"
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static const ALIGN_ASSET(2) char gPoeSellerSadSoulTex[] = dgPoeSellerSadSoulTex;
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#define dgPoeSellerCagedSoulDL "__OTR__objects/object_ps/gPoeSellerCagedSoulDL"
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static const ALIGN_ASSET(2) char gPoeSellerCagedSoulDL[] = dgPoeSellerCagedSoulDL;
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#define dgPoeSellerSkel "__OTR__objects/object_ps/gPoeSellerSkel"
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static const ALIGN_ASSET(2) char gPoeSellerSkel[] = dgPoeSellerSkel;
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#define dgPoeSellerCol "__OTR__objects/object_ps/gPoeSellerCol"
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static const ALIGN_ASSET(2) char gPoeSellerCol[] = dgPoeSellerCol;
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#define dgPoeSellerSwingStickAnim "__OTR__objects/object_ps/gPoeSellerSwingStickAnim"
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static const ALIGN_ASSET(2) char gPoeSellerSwingStickAnim[] = dgPoeSellerSwingStickAnim;
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#define dgPoeSellerSkelLimbsLimb_00C170DL_004838 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C170DL_004838"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C170DL_004838[] = dgPoeSellerSkelLimbsLimb_00C170DL_004838;
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#define dgPoeSellerSkelLimbsLimb_00C188DL_00A638 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C188DL_00A638"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C188DL_00A638[] = dgPoeSellerSkelLimbsLimb_00C188DL_00A638;
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#define dgPoeSellerSkelLimbsLimb_00C194DL_00A748 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C194DL_00A748"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C194DL_00A748[] = dgPoeSellerSkelLimbsLimb_00C194DL_00A748;
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#define dgPoeSellerSkelLimbsLimb_00C1A0DL_00A400 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1A0DL_00A400"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1A0DL_00A400[] = dgPoeSellerSkelLimbsLimb_00C1A0DL_00A400;
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#define dgPoeSellerSkelLimbsLimb_00C1ACDL_00A510 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1ACDL_00A510"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1ACDL_00A510[] = dgPoeSellerSkelLimbsLimb_00C1ACDL_00A510;
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#define dgPoeSellerSkelLimbsLimb_00C1B8DL_009AE8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1B8DL_009AE8"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1B8DL_009AE8[] = dgPoeSellerSkelLimbsLimb_00C1B8DL_009AE8;
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#define dgPoeSellerSkelLimbsLimb_00C1C4DL_009FC8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1C4DL_009FC8"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1C4DL_009FC8[] = dgPoeSellerSkelLimbsLimb_00C1C4DL_009FC8;
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#define dgPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8[] = dgPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8;
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#define dgPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8[] = dgPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8;
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#define dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0"
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static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0[] = dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0;
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#endif // OBJECTS_OBJECT_PS_H
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