26 lines
454 B
C++
26 lines
454 B
C++
#pragma once
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#include <cstdint>
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#include <vector>
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#include <memory>
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#include "Resource.h"
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#include "SceneCommand.h"
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#include <libultraship/libultra/types.h>
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namespace Ship {
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typedef struct {
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int8_t windWest;
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int8_t windVertical;
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int8_t windSouth;
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uint8_t windSpeed;
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} WindSettings;
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class SetWindSettings : public SceneCommand {
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public:
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void* GetPointer();
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size_t GetPointerSize();
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WindSettings settings;
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};
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}; // namespace Ship
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