Shipwright/soh/src/overlays/actors/ovl_En_Hs/z_en_hs.c

336 lines
11 KiB
C

/*
* File: z_en_hs.c
* Overlay: ovl_En_Hs
* Description: Carpenter's Son
*/
#include "z_en_hs.h"
#include "vt.h"
#include "objects/object_hs/object_hs.h"
#include "soh/Enhancements/randomizer/adult_trade_shuffle.h"
#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_3)
void EnHs_Init(Actor* thisx, GlobalContext* globalCtx);
void EnHs_Destroy(Actor* thisx, GlobalContext* globalCtx);
void EnHs_Update(Actor* thisx, GlobalContext* globalCtx);
void EnHs_Draw(Actor* thisx, GlobalContext* globalCtx);
void func_80A6E9AC(EnHs* this, GlobalContext* globalCtx);
void func_80A6E6B0(EnHs* this, GlobalContext* globalCtx);
const ActorInit En_Hs_InitVars = {
ACTOR_EN_HS,
ACTORCAT_NPC,
FLAGS,
OBJECT_HS,
sizeof(EnHs),
(ActorFunc)EnHs_Init,
(ActorFunc)EnHs_Destroy,
(ActorFunc)EnHs_Update,
(ActorFunc)EnHs_Draw,
NULL,
};
static ColliderCylinderInit sCylinderInit = {
{
COLTYPE_NONE,
AT_NONE,
AC_ON | AC_TYPE_ENEMY,
OC1_ON | OC1_TYPE_ALL,
OC2_TYPE_1,
COLSHAPE_CYLINDER,
},
{
ELEMTYPE_UNK0,
{ 0x00000000, 0x00, 0x00 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_NONE,
BUMP_ON,
OCELEM_ON,
},
{ 40, 40, 0, { 0, 0, 0 } },
};
void func_80A6E3A0(EnHs* this, EnHsActionFunc actionFunc) {
this->actionFunc = actionFunc;
}
void EnHs_Init(Actor* thisx, GlobalContext* globalCtx) {
EnHs* this = (EnHs*)thisx;
s32 pad;
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 36.0f);
SkelAnime_InitFlex(globalCtx, &this->skelAnime, &object_hs_Skel_006260, &object_hs_Anim_0005C0, this->jointTable,
this->morphTable, 16);
Animation_PlayLoop(&this->skelAnime, &object_hs_Anim_0005C0);
Collider_InitCylinder(globalCtx, &this->collider);
Collider_SetCylinder(globalCtx, &this->collider, &this->actor, &sCylinderInit);
this->actor.colChkInfo.mass = MASS_IMMOVABLE;
Actor_SetScale(&this->actor, 0.01f);
if (!LINK_IS_ADULT) {
this->actor.params = 0;
} else {
this->actor.params = 1;
}
if (this->actor.params == 1) {
// "chicken shop (adult era)"
osSyncPrintf(VT_FGCOL(CYAN) " ヒヨコの店(大人の時) \n" VT_RST);
func_80A6E3A0(this, func_80A6E9AC);
bool shouldSpawn;
bool tradedMushroom = gSaveContext.itemGetInf[3] & 1;
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SHUFFLE_ADULT_TRADE)) {
// To explain the logic because Fado and Grog are linked:
// - If you have Cojiro, then spawn Grog and not Fado.
// - If you don't have Cojiro but do have Odd Potion, spawn Fado and not Grog.
// - If you don't have either, spawn Grog if you haven't traded the Odd Mushroom.
// - If you don't have either but have traded the mushroom, don't spawn either.
if (PLAYER_HAS_SHUFFLED_ADULT_TRADE_ITEM(ITEM_COJIRO)) {
shouldSpawn = true;
} else if (PLAYER_HAS_SHUFFLED_ADULT_TRADE_ITEM(ITEM_ODD_POTION)) {
shouldSpawn = false;
} else {
shouldSpawn = !tradedMushroom;
}
} else {
shouldSpawn = !tradedMushroom;
}
if (!shouldSpawn) {
// "chicken shop closed"
osSyncPrintf(VT_FGCOL(CYAN) " ヒヨコ屋閉店 \n" VT_RST);
Actor_Kill(&this->actor);
}
} else {
// "chicken shop (child era)"
osSyncPrintf(VT_FGCOL(CYAN) " ヒヨコの店(子人の時) \n" VT_RST);
func_80A6E3A0(this, func_80A6E9AC);
}
this->unk_2A8 = 0;
this->actor.targetMode = 6;
}
void EnHs_Destroy(Actor* thisx, GlobalContext* globalCtx) {
EnHs* this = (EnHs*)thisx;
Collider_DestroyCylinder(globalCtx, &this->collider);
}
s32 func_80A6E53C(EnHs* this, GlobalContext* globalCtx, u16 textId, EnHsActionFunc actionFunc) {
s16 yawDiff;
if (Actor_ProcessTalkRequest(&this->actor, globalCtx)) {
func_80A6E3A0(this, actionFunc);
return 1;
}
this->actor.textId = textId;
yawDiff = this->actor.yawTowardsPlayer - this->actor.shape.rot.y;
if ((ABS(yawDiff) <= 0x2150) && (this->actor.xzDistToPlayer < 100.0f)) {
this->unk_2A8 |= 1;
func_8002F2CC(&this->actor, globalCtx, 100.0f);
}
return 0;
}
void func_80A6E5EC(EnHs* this, GlobalContext* globalCtx) {
if (Actor_TextboxIsClosing(&this->actor, globalCtx)) {
func_80A6E3A0(this, func_80A6E6B0);
}
this->unk_2A8 |= 1;
}
void func_80A6E630(EnHs* this, GlobalContext* globalCtx) {
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
if (!gSaveContext.n64ddFlag) {
func_80088AA0(180);
}
func_80A6E3A0(this, func_80A6E6B0);
gSaveContext.eventInf[1] &= ~1;
}
this->unk_2A8 |= 1;
}
void func_80A6E6B0(EnHs* this, GlobalContext* globalCtx) {
func_80A6E53C(this, globalCtx, 0x10B6, func_80A6E5EC);
}
void func_80A6E6D8(EnHs* this, GlobalContext* globalCtx) {
if (Actor_TextboxIsClosing(&this->actor, globalCtx)) {
func_80A6E3A0(this, func_80A6E9AC);
}
}
void func_80A6E70C(EnHs* this, GlobalContext* globalCtx) {
if (Actor_TextboxIsClosing(&this->actor, globalCtx)) {
func_80A6E3A0(this, func_80A6E9AC);
}
}
void func_80A6E740(EnHs* this, GlobalContext* globalCtx) {
if (Actor_HasParent(&this->actor, globalCtx)) {
this->actor.parent = NULL;
func_80A6E3A0(this, func_80A6E630);
} else {
if (gSaveContext.n64ddFlag) {
GetItemEntry itemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_TRADE_COJIRO, GI_ODD_MUSHROOM);
Randomizer_ConsumeAdultTradeItem(globalCtx, ITEM_COJIRO);
GiveItemEntryFromActor(&this->actor, globalCtx, itemEntry, 10000.0f, 50.0f);
} else {
s32 itemId = GI_ODD_MUSHROOM;
func_8002F434(&this->actor, globalCtx, itemId, 10000.0f, 50.0f);
}
}
this->unk_2A8 |= 1;
}
void func_80A6E7BC(EnHs* this, GlobalContext* globalCtx) {
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_CHOICE) && Message_ShouldAdvance(globalCtx)) {
switch (globalCtx->msgCtx.choiceIndex) {
case 0:
func_80A6E3A0(this, func_80A6E740);
if (gSaveContext.n64ddFlag) {
GetItemEntry itemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_TRADE_COJIRO, GI_ODD_MUSHROOM);
Randomizer_ConsumeAdultTradeItem(globalCtx, ITEM_COJIRO);
GiveItemEntryFromActor(&this->actor, globalCtx, itemEntry, 10000.0f, 50.0f);
} else {
s32 itemId = GI_ODD_MUSHROOM;
func_8002F434(&this->actor, globalCtx, itemId, 10000.0f, 50.0f);
}
break;
case 1:
Message_ContinueTextbox(globalCtx, 0x10B4);
func_80A6E3A0(this, func_80A6E70C);
break;
}
Animation_Change(&this->skelAnime, &object_hs_Anim_0005C0, 1.0f, 0.0f,
Animation_GetLastFrame(&object_hs_Anim_0005C0), ANIMMODE_LOOP, 8.0f);
}
this->unk_2A8 |= 1;
}
void func_80A6E8CC(EnHs* this, GlobalContext* globalCtx) {
Player* player = GET_PLAYER(globalCtx);
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(globalCtx)) {
Message_ContinueTextbox(globalCtx, 0x10B3);
func_80A6E3A0(this, func_80A6E7BC);
Animation_Change(&this->skelAnime, &object_hs_Anim_000528, 1.0f, 0.0f,
Animation_GetLastFrame(&object_hs_Anim_000528), ANIMMODE_LOOP, 8.0f);
}
if (this->unk_2AA > 0) {
this->unk_2AA--;
if (this->unk_2AA == 0) {
func_8002F7DC(&player->actor, NA_SE_EV_CHICKEN_CRY_M);
}
}
this->unk_2A8 |= 1;
}
void func_80A6E9AC(EnHs* this, GlobalContext* globalCtx) {
Player* player = GET_PLAYER(globalCtx);
s16 yawDiff;
if (Actor_ProcessTalkRequest(&this->actor, globalCtx)) {
if (func_8002F368(globalCtx) == 7) {
player->actor.textId = 0x10B2;
func_80A6E3A0(this, func_80A6E8CC);
Animation_Change(&this->skelAnime, &object_hs_Anim_000304, 1.0f, 0.0f,
Animation_GetLastFrame(&object_hs_Anim_000304), ANIMMODE_LOOP, 8.0f);
this->unk_2AA = 40;
func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
} else {
player->actor.textId = 0x10B1;
func_80A6E3A0(this, func_80A6E6D8);
}
} else {
yawDiff = this->actor.yawTowardsPlayer - this->actor.shape.rot.y;
this->actor.textId = 0x10B1;
if ((ABS(yawDiff) <= 0x2150) && (this->actor.xzDistToPlayer < 100.0f)) {
func_8002F298(&this->actor, globalCtx, 100.0f, 7);
}
}
}
void EnHs_Update(Actor* thisx, GlobalContext* globalCtx) {
EnHs* this = (EnHs*)thisx;
s32 pad;
Collider_UpdateCylinder(thisx, &this->collider);
CollisionCheck_SetOC(globalCtx, &globalCtx->colChkCtx, &this->collider.base);
Actor_MoveForward(&this->actor);
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 0.0f, 0.0f, 0.0f, 4);
if (SkelAnime_Update(&this->skelAnime)) {
this->skelAnime.curFrame = 0.0f;
}
this->actionFunc(this, globalCtx);
if (this->unk_2A8 & 1) {
func_80038290(globalCtx, &this->actor, &this->unk_29C, &this->unk_2A2, this->actor.focus.pos);
this->unk_2A8 &= ~1;
} else {
Math_SmoothStepToS(&this->unk_29C.x, 12800, 6, 6200, 100);
Math_SmoothStepToS(&this->unk_29C.y, 0, 6, 6200, 100);
Math_SmoothStepToS(&this->unk_2A2.x, 0, 6, 6200, 100);
Math_SmoothStepToS(&this->unk_2A2.y, 0, 6, 6200, 100);
}
}
s32 EnHs_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, void* thisx) {
EnHs* this = (EnHs*)thisx;
switch (limbIndex) {
case 9:
rot->x += this->unk_29C.y;
rot->z += this->unk_29C.x;
break;
case 10:
*dList = NULL;
return false;
case 11:
*dList = NULL;
return false;
case 12:
if (this->actor.params == 1) {
*dList = NULL;
return false;
}
break;
case 13:
if (this->actor.params == 1) {
*dList = NULL;
return false;
}
break;
}
return false;
}
void EnHs_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s* rot, void* thisx) {
static Vec3f D_80A6EDFC = { 300.0f, 1000.0f, 0.0f };
EnHs* this = (EnHs*)thisx;
if (limbIndex == 9) {
Matrix_MultVec3f(&D_80A6EDFC, &this->actor.focus.pos);
}
}
void EnHs_Draw(Actor* thisx, GlobalContext* globalCtx) {
EnHs* this = (EnHs*)thisx;
func_800943C8(globalCtx->state.gfxCtx);
SkelAnime_DrawFlexOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount,
EnHs_OverrideLimbDraw, EnHs_PostLimbDraw, this);
}