Shipwright/ZAPDTR/ZAPD/ZRom.h
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

27 lines
430 B
C++

#pragma once
#include <stdint.h>
#include <vector>
#include <map>
#include <string>
class ZRom
{
public:
ZRom(std::string romPath);
std::vector<uint8_t> GetFile(std::string fileName);
protected:
std::vector<uint8_t> romData;
std::map<std::string, std::vector<uint8_t>> files;
};
struct RomVersion
{
std::string version = "None";
std::string error = "None";
std::string listPath = "None";
int offset;
uint32_t crc;
};