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#ifndef Z_OBJ_BOMBIWA_H
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#define Z_OBJ_BOMBIWA_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct ObjBombiwa;
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typedef struct ObjBombiwa {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ColliderCylinder collider;
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} ObjBombiwa; // size = 0x0198
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#endif
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