Shipwright/soh/soh/Enhancements
Pepper0ni 2810996475
Fix Entrance hubs having no HintKey, causing hints to No Item (#3295)
* Fix Entrance hubs having no HintKey, causing hints to No Item

* Add castle grounds hint area to cover the OGC/HC to market entrence
2023-10-30 10:57:36 -05:00
..
audio Fixes custom sequences not being listed in Audio Manager dropdowns, and adds a check to the shuffle function to make sure sequences with canBeUsedAsReplacement = false can't be shuffled in. (#3324) 2023-10-25 13:14:26 -05:00
boss-rush Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
controls Add "Navi Targeting Colors" options to Controller LED Color (#3254) 2023-10-30 10:55:53 -05:00
cosmetics Apply Goron Neck Length to Goron City Shopkeeper (#3289) 2023-10-26 19:39:18 -05:00
crowd-control Update CC .cs file (#3183) 2023-09-14 21:53:42 -05:00
custom-message Rando: More Misc. Hints (#2930) 2023-09-18 21:02:51 -05:00
debugger Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
game-interactor Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
item-tables Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer Fix Entrance hubs having no HintKey, causing hints to No Item (#3295) 2023-10-30 10:57:36 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h unbreakable/always on fire deku stick (#3192) 2023-09-30 08:55:11 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Added 'Fix enemies not spawning near water' checkbox to Fixes (#3179) 2023-10-30 10:55:02 -05:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00