.. |
audio
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Fixes custom sequences not being listed in Audio Manager dropdowns, and adds a check to the shuffle function to make sure sequences with canBeUsedAsReplacement = false can't be shuffled in. (#3324)
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2023-10-25 13:14:26 -05:00 |
boss-rush
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
controls
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Add "Navi Targeting Colors" options to Controller LED Color (#3254)
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2023-10-30 10:55:53 -05:00 |
cosmetics
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Apply Goron Neck Length to Goron City Shopkeeper (#3289)
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2023-10-26 19:39:18 -05:00 |
crowd-control
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Update CC .cs file (#3183)
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2023-09-14 21:53:42 -05:00 |
custom-message
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Rando: More Misc. Hints (#2930)
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2023-09-18 21:02:51 -05:00 |
debugger
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
game-interactor
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
item-tables
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Adds OnTransitionEnd hook to GameInteractor , called at the end of a transition after all mid-transition setup is called. (#2635)
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2023-04-02 04:47:23 -04:00 |
randomizer
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Fix Entrance hubs having no HintKey, causing hints to No Item (#3295)
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2023-10-30 10:57:36 -05:00 |
speechsynthesizer
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Fix voice compilation (#2571)
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2023-03-02 21:58:27 +01:00 |
tts
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Quest Cleanup (#3178)
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2023-09-26 09:20:33 -05:00 |
bootcommands.c
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tweak: easy pause buffer to track inputs better (#3054)
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2023-08-13 11:41:19 -04:00 |
bootcommands.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
debugconsole.cpp
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
debugconsole.h
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Implement GameInteractor & move CrowdControl and console commands to it (#2358)
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2023-01-25 18:13:33 -05:00 |
enemyrandomizer.cpp
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Quest Cleanup (#3178)
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2023-09-26 09:20:33 -05:00 |
enemyrandomizer.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
enhancementTypes.h
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unbreakable/always on fire deku stick (#3192)
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2023-09-30 08:55:11 -05:00 |
gamecommand.h
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git subrepo clone https://github.com/HarbourMasters/soh.git
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2022-03-22 02:51:23 +01:00 |
gameconsole.c
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameconsole.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameplaystats.cpp
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String copy util method and fix Save Manager string copy overflows (#3274)
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2023-10-27 15:18:56 -04:00 |
gameplaystats.h
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Randomizer feature: Triforce Hunt (#3062)
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2023-09-26 08:45:37 -05:00 |
gameplaystatswindow.h
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
gfx.c
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Use PlayState instead of GlobalContext (#1927)
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2022-11-06 09:24:34 +01:00 |
gfx.h
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testing out item replacement (#416)
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2022-07-11 20:11:07 -04:00 |
mods.cpp
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
mods.h
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Mirrored world enhancement (#1569)
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2023-06-13 08:46:15 -04:00 |
n64_weird_frame_data.inc
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Add N64 weird frames and OOB Bombchus cvars (#602)
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2022-07-06 18:46:01 -04:00 |
nametag.cpp
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Actor Nametag System (#3083)
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2023-08-20 12:59:23 -05:00 |
nametag.h
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Actor Nametag System (#3083)
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2023-08-20 12:59:23 -05:00 |
presets.cpp
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
presets.h
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Added 'Fix enemies not spawning near water' checkbox to Fixes (#3179)
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2023-10-30 10:55:02 -05:00 |
savestates_extern.inc
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[zret] Port some documentation changes (#1164)
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2022-08-16 21:53:28 -04:00 |
savestates.cpp
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
savestates.h
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Save states (#300)
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2022-05-12 13:28:24 -04:00 |