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https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
53 lines
2.5 KiB
C
53 lines
2.5 KiB
C
#ifndef DUNGEONS_MEN_ROOM_8_H
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#define DUNGEONS_MEN_ROOM_8_H 1
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#include "align_asset_macro.h"
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#define dmen_room_8Tex_005D30 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_005D30"
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static const ALIGN_ASSET(2) char men_room_8Tex_005D30[] = dmen_room_8Tex_005D30;
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#define dmen_room_8Tex_006530 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_006530"
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static const ALIGN_ASSET(2) char men_room_8Tex_006530[] = dmen_room_8Tex_006530;
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#define dmen_room_8Tex_006D30 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_006D30"
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static const ALIGN_ASSET(2) char men_room_8Tex_006D30[] = dmen_room_8Tex_006D30;
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#define dmen_room_8Tex_007530 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_007530"
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static const ALIGN_ASSET(2) char men_room_8Tex_007530[] = dmen_room_8Tex_007530;
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#define dmen_room_8Tex_007630 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_007630"
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static const ALIGN_ASSET(2) char men_room_8Tex_007630[] = dmen_room_8Tex_007630;
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#define dmen_room_8Tex_007E30 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_007E30"
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static const ALIGN_ASSET(2) char men_room_8Tex_007E30[] = dmen_room_8Tex_007E30;
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#define dmen_room_8DL_003EB0 "__OTR__scenes/nonmq/men_scene/men_room_8DL_003EB0"
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static const ALIGN_ASSET(2) char men_room_8DL_003EB0[] = dmen_room_8DL_003EB0;
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#define dmen_room_8DL_000330 "__OTR__scenes/nonmq/men_scene/men_room_8DL_000330"
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static const ALIGN_ASSET(2) char men_room_8DL_000330[] = dmen_room_8DL_000330;
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#define dmen_room_8DL_004E08 "__OTR__scenes/nonmq/men_scene/men_room_8DL_004E08"
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static const ALIGN_ASSET(2) char men_room_8DL_004E08[] = dmen_room_8DL_004E08;
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#define dmen_room_8DL_005470 "__OTR__scenes/nonmq/men_scene/men_room_8DL_005470"
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static const ALIGN_ASSET(2) char men_room_8DL_005470[] = dmen_room_8DL_005470;
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#define dmen_room_8DL_0055F0 "__OTR__scenes/nonmq/men_scene/men_room_8DL_0055F0"
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static const ALIGN_ASSET(2) char men_room_8DL_0055F0[] = dmen_room_8DL_0055F0;
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#define dmen_room_8DL_005A08 "__OTR__scenes/nonmq/men_scene/men_room_8DL_005A08"
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static const ALIGN_ASSET(2) char men_room_8DL_005A08[] = dmen_room_8DL_005A08;
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#define dmen_room_8DL_005C20 "__OTR__scenes/nonmq/men_scene/men_room_8DL_005C20"
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static const ALIGN_ASSET(2) char men_room_8DL_005C20[] = dmen_room_8DL_005C20;
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#define dmen_room_8DL_002690 "__OTR__scenes/nonmq/men_scene/men_room_8DL_002690"
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static const ALIGN_ASSET(2) char men_room_8DL_002690[] = dmen_room_8DL_002690;
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#define dmen_room_8DL_000EC0 "__OTR__scenes/nonmq/men_scene/men_room_8DL_000EC0"
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static const ALIGN_ASSET(2) char men_room_8DL_000EC0[] = dmen_room_8DL_000EC0;
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#endif // DUNGEONS_MEN_ROOM_8_H
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