Shipwright/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h
2023-02-14 08:29:46 -05:00

24 lines
1.2 KiB
C

#pragma once
#define dganontikasonogo_sceneCollisionHeader_002ACC "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneCollisionHeader_002ACC"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneCollisionHeader_002ACC[] = dganontikasonogo_sceneCollisionHeader_002ACC;
#else
static const char ganontikasonogo_sceneCollisionHeader_002ACC[] __attribute__((aligned (2))) = dganontikasonogo_sceneCollisionHeader_002ACC;
#endif
#define dganontikasonogo_sceneTex_002B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_002B00"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneTex_002B00[] = dganontikasonogo_sceneTex_002B00;
#else
static const char ganontikasonogo_sceneTex_002B00[] __attribute__((aligned (2))) = dganontikasonogo_sceneTex_002B00;
#endif
#define dganontikasonogo_sceneTex_003B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_003B00"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00;
#else
static const char ganontikasonogo_sceneTex_003B00[] __attribute__((aligned (2))) = dganontikasonogo_sceneTex_003B00;
#endif