Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_6.h
2023-02-16 13:32:01 -05:00

38 lines
1.5 KiB
C

#pragma once
#define dddan_room_6DL_000700 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6DL_000700"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6DL_000700[] = dddan_room_6DL_000700;
#else
static const char ddan_room_6DL_000700[] __attribute__((aligned (2))) = dddan_room_6DL_000700;
#endif
#define dddan_room_6Tex_000CA8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_000CA8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_000CA8[] = dddan_room_6Tex_000CA8;
#else
static const char ddan_room_6Tex_000CA8[] __attribute__((aligned (2))) = dddan_room_6Tex_000CA8;
#endif
#define dddan_room_6Tex_0014A8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_0014A8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_0014A8[] = dddan_room_6Tex_0014A8;
#else
static const char ddan_room_6Tex_0014A8[] __attribute__((aligned (2))) = dddan_room_6Tex_0014A8;
#endif
#define dddan_room_6Tex_0020A8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_0020A8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_0020A8[] = dddan_room_6Tex_0020A8;
#else
static const char ddan_room_6Tex_0020A8[] __attribute__((aligned (2))) = dddan_room_6Tex_0020A8;
#endif
#define dddan_room_6Tex_001CA8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_001CA8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_001CA8[] = dddan_room_6Tex_001CA8;
#else
static const char ddan_room_6Tex_001CA8[] __attribute__((aligned (2))) = dddan_room_6Tex_001CA8;
#endif