Shipwright/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h
2023-02-16 13:32:01 -05:00

31 lines
1.4 KiB
C

#pragma once
#define dHAKAdanCH_room_3DL_000D40 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_000D40"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_000D40[] = dHAKAdanCH_room_3DL_000D40;
#else
static const char HAKAdanCH_room_3DL_000D40[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_000D40;
#endif
#define dHAKAdanCH_room_3Tex_0014C0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3Tex_0014C0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3Tex_0014C0[] = dHAKAdanCH_room_3Tex_0014C0;
#else
static const char HAKAdanCH_room_3Tex_0014C0[] __attribute__((aligned (2))) = dHAKAdanCH_room_3Tex_0014C0;
#endif
#define dHAKAdanCH_room_3DL_0013A0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_0013A0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_0013A0[] = dHAKAdanCH_room_3DL_0013A0;
#else
static const char HAKAdanCH_room_3DL_0013A0[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_0013A0;
#endif
#define dHAKAdanCH_room_3DL_001198 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_001198"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_001198[] = dHAKAdanCH_room_3DL_001198;
#else
static const char HAKAdanCH_room_3DL_001198[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_001198;
#endif