mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-01 08:05:07 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
246 lines
18 KiB
XML
246 lines
18 KiB
XML
<Root>
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<File Name="vr_ALVR_static">
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<Texture Name="gMarketPotionShopBgTex" OutName="market_potion_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMarketPotionShop2BgTex" OutName="market_potion_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_ALVR_pal_static">
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<Texture Name="gMarketPotionShopBgTlut" OutName="market_potion_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMarketPotionShopBg2Tlut" OutName="market_potion_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_DGVR_static">
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<Texture Name="gKakPotionShopBgTex" OutName="kak_potion_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gKakPotionShop2BgTex" OutName="kak_potion_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_DGVR_pal_static">
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<Texture Name="gKakPotionShopBgTlut" OutName="kak_potion_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gKakPotionShopBg2Tlut" OutName="kak_potion_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_FCVR_static">
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<Texture Name="gMaskShopBgTex" OutName="mask_shopp" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMaskShop2BgTex" OutName="mask_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_FCVR_pal_static">
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<Texture Name="gMaskShopBgTlut" OutName="mask_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMaskShopBg2Tlut" OutName="mask_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_GLVR_static">
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<Texture Name="gGoronShopBgTex" OutName="goron_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gGoronShop2BgTex" OutName="goron_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_GLVR_pal_static">
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<Texture Name="gGoronShopBgTlut" OutName="goron_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gGoronShopBg2Tlut" OutName="goron_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_IPVR_static">
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<Texture Name="gRichardsHouseBgTex" OutName="richards_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gRichardsHouse2BgTex" OutName="richards_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gRichardsHouse3BgTex" OutName="richards_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gRichardsHouse4BgTex" OutName="richards_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_IPVR_pal_static">
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<Texture Name="gRichardsHouseBgTlut" OutName="richards_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gRichardsHouseBg2Tlut" OutName="richards_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gRichardsHouseBg3Tlut" OutName="richards_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gRichardsHouseBg4Tlut" OutName="richards_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_K3VR_static">
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<Texture Name="gHouseOfTwinsBgTex" OutName="house_of_twins" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gHouseOfTwins2BgTex" OutName="house_of_twins2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gHouseOfTwins3BgTex" OutName="house_of_twins3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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</File>
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<File Name="vr_K3VR_pal_static">
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<Texture Name="gHouseOfTwinsBgTlut" OutName="house_of_twins_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gHouseOfTwinsBg2Tlut" OutName="house_of_twins2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gHouseOfTwinsBg3Tlut" OutName="house_of_twins3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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</File>
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<File Name="vr_K4VR_static">
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<Texture Name="gMidosHouseBgTex" OutName="midos_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMidosHouse2BgTex" OutName="midos_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gMidosHouse3BgTex" OutName="midos_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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</File>
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<File Name="vr_K4VR_pal_static">
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<Texture Name="gMidosHouseBgTlut" OutName="midos_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMidosHouseBg2Tlut" OutName="midos_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gMidosHouseBg3Tlut" OutName="midos_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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</File>
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<File Name="vr_K5VR_static">
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<Texture Name="gSariasHouseBgTex" OutName="sarias_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gSariasHouse2BgTex" OutName="sarias_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gSariasHouse3BgTex" OutName="sarias_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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</File>
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<File Name="vr_K5VR_pal_static">
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<Texture Name="gSariasHouseBgTlut" OutName="sarias_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gSariasHouseBg2Tlut" OutName="sarias_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gSariasHouseBg3Tlut" OutName="sarias_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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</File>
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<File Name="vr_KHVR_static">
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<Texture Name="gKnowItAllBrosHouseBgTex" OutName="know_it_all_bros_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gKnowItAllBrosHouse2BgTex" OutName="know_it_all_bros_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gKnowItAllBrosHouse3BgTex" OutName="know_it_all_bros_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gKnowItAllBrosHouse4BgTex" OutName="know_it_all_bros_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_KHVR_pal_static">
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<Texture Name="gKnowItAllBrosHouseBgTlut" OutName="know_it_all_bros_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gKnowItAllBrosHouseBg2Tlut" OutName="know_it_all_bros_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gKnowItAllBrosHouseBg3Tlut" OutName="know_it_all_bros_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gKnowItAllBrosHouseBg4Tlut" OutName="know_it_all_bros_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_KKRVR_static">
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<Texture Name="gCarpentersHouseBgTex" OutName="carpenters_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gCarpentersHouse2BgTex" OutName="carpenters_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gCarpentersHouse3BgTex" OutName="carpenters_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gCarpentersHouse4BgTex" OutName="carpenters_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_KKRVR_pal_static">
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<Texture Name="gCarpentersHouseBgTlut" OutName="carpenters_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gCarpentersHouseBg2Tlut" OutName="carpenters_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gCarpentersHouseBg3Tlut" OutName="carpenters_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gCarpentersHouseBg4Tlut" OutName="carpenters_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_KR3VR_static">
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<Texture Name="gBackAlleyHouseBgTex" OutName="back_alley_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gBackAlleyHouse2BgTex" OutName="back_alley_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gBackAlleyHouse3BgTex" OutName="back_alley_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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</File>
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<File Name="vr_KR3VR_pal_static">
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<Texture Name="gBackAlleyHouseBgTlut" OutName="back_alley_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gBackAlleyHouseBg2Tlut" OutName="back_alley_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gBackAlleyHouseBg3Tlut" OutName="back_alley_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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</File>
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<File Name="vr_KSVR_static">
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<Texture Name="gKokiriShopBgTex" OutName="kokiri_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gKokiriShop2BgTex" OutName="kokiri_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_KSVR_pal_static">
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<Texture Name="gKokiriShopBgTlut" OutName="kokiri_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gKokiriShopBg2Tlut" OutName="kokiri_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_LBVR_static">
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<Texture Name="gCowHouseBgTex" OutName="cow_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gCowHouse2BgTex" OutName="cow_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gCowHouse3BgTex" OutName="cow_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gCowHouse4BgTex" OutName="cow_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_LBVR_pal_static">
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<Texture Name="gCowHouseBgTlut" OutName="cow_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gCowHouseBg2Tlut" OutName="cow_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gCowHouseBg3Tlut" OutName="cow_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gCowHouseBg4Tlut" OutName="cow_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_LHVR_static">
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<Texture Name="gLinksHouseBgTex" OutName="links_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gLinksHouse2BgTex" OutName="links_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gLinksHouse3BgTex" OutName="links_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gLinksHouse4BgTex" OutName="links_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_LHVR_pal_static">
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<Texture Name="gLinksHouseBgTlut" OutName="links_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gLinksHouseBg2Tlut" OutName="links_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gLinksHouseBg3Tlut" OutName="links_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gLinksHouseBg4Tlut" OutName="links_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_MDVR_static">
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<Texture Name="gMarketDayBgTex" OutName="market_day" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMarketDay2BgTex" OutName="market_day2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gMarketDay3BgTex" OutName="market_day3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gMarketDay4BgTex" OutName="market_day4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_MDVR_pal_static">
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<Texture Name="gMarketDayBgTlut" OutName="market_day_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMarketDayBg2Tlut" OutName="market_day2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gMarketDayBg3Tlut" OutName="market_day3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gMarketDayBg4Tlut" OutName="market_day4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_MNVR_static">
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<Texture Name="gMarketNightBgTex" OutName="market_night" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMarketNight2BgTex" OutName="market_night2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gMarketNight3BgTex" OutName="market_night3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gMarketNight4BgTex" OutName="market_night4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_MNVR_pal_static">
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<Texture Name="gMarketNightBgTlut" OutName="market_night_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMarketNightBg2Tlut" OutName="market_night2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gMarketNightBg3Tlut" OutName="market_night3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gMarketNightBg4Tlut" OutName="market_night4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_MLVR_static">
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<Texture Name="gStableBgTex" OutName="stable" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gStable2BgTex" OutName="stable2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gStable3BgTex" OutName="stable3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gStable4BgTex" OutName="stable4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_MLVR_pal_static">
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<Texture Name="gStableBgTlut" OutName="stable_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gStableBg2Tlut" OutName="stable2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gStableBg3Tlut" OutName="stable3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gStableBg4Tlut" OutName="stable4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_NSVR_static">
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<Texture Name="gBombchuShopBgTex" OutName="bombchu_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gBombchuShop2BgTex" OutName="bombchu_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_NSVR_pal_static">
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<Texture Name="gBombchuShopBgTlut" OutName="bombchu_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gBombchuShopBg2Tlut" OutName="bombchu_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_RUVR_static">
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<Texture Name="gMarketRuinsBgTex" OutName="market_ruins" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gMarketRuins2BgTex" OutName="market_ruins2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gMarketRuins3BgTex" OutName="market_ruins3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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<Texture Name="gMarketRuins4BgTex" OutName="market_ruins4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
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</File>
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<File Name="vr_RUVR_pal_static">
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<Texture Name="gMarketRuinsBgTlut" OutName="market_ruins_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gMarketRuinsBg2Tlut" OutName="market_ruins2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gMarketRuinsBg3Tlut" OutName="market_ruins3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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<Texture Name="gMarketRuinsBg4Tlut" OutName="market_ruins4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
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</File>
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<File Name="vr_SP1a_static">
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<Texture Name="gBazaarBgTex" OutName="bazaar" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gBazaar2BgTex" OutName="bazaar2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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</File>
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<File Name="vr_SP1a_pal_static">
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<Texture Name="gBazaarBgTlut" OutName="bazaar_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gBazaarBg2Tlut" OutName="bazaar2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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</File>
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<File Name="vr_TTVR_static">
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<Texture Name="gCarpentersTentBgTex" OutName="carpenters_tent" Format="ci8" Width="256" Height="256" Offset="0x0"/>
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<Texture Name="gCarpentersTent2BgTex" OutName="carpenters_tent2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
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<Texture Name="gCarpentersTent3BgTex" OutName="carpenters_tent3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
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</File>
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<File Name="vr_TTVR_pal_static">
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<Texture Name="gCarpentersTentBgTlut" OutName="carpenters_tent_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gCarpentersTentBg2Tlut" OutName="carpenters_tent2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
|
<Texture Name="gCarpentersTentBg3Tlut" OutName="carpenters_tent3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
|
|
</File>
|
|
|
|
<File Name="vr_ZRVR_static">
|
|
<Texture Name="gZoraShopBgTex" OutName="zora_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
|
|
<Texture Name="gZoraShop2BgTex" OutName="zora_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
|
|
</File>
|
|
<File Name="vr_ZRVR_pal_static">
|
|
<Texture Name="gZoraShopBgTlut" OutName="zora_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
|
<Texture Name="gZoraShopBg2Tlut" OutName="zora_shop_tlut2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
|
</File>
|
|
|
|
</Root> |