mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-30 13:22:18 -05:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
#include "SetMinimapChests.h"
|
|
|
|
#include "Globals.h"
|
|
#include "Utils/BitConverter.h"
|
|
#include "Utils/StringHelper.h"
|
|
#include "ZFile.h"
|
|
#include "ZRoom/ZRoom.h"
|
|
|
|
SetMinimapChests::SetMinimapChests(ZFile* nParent) : ZRoomCommand(nParent)
|
|
{
|
|
}
|
|
|
|
void SetMinimapChests::ParseRawData()
|
|
{
|
|
ZRoomCommand::ParseRawData();
|
|
int numChests = cmdArg1;
|
|
|
|
int32_t currentPtr = segmentOffset;
|
|
|
|
for (int32_t i = 0; i < numChests; i++)
|
|
{
|
|
MinimapChest chest(parent->GetRawData(), currentPtr);
|
|
chests.push_back(chest);
|
|
|
|
currentPtr += 10;
|
|
}
|
|
}
|
|
|
|
void SetMinimapChests::DeclareReferences(const std::string& prefix)
|
|
{
|
|
std::string declaration;
|
|
|
|
size_t index = 0;
|
|
for (const auto& chest : chests)
|
|
{
|
|
declaration += StringHelper::Sprintf(" { %s },", chest.GetBodySourceCode().c_str());
|
|
|
|
if (index < chests.size() - 1)
|
|
declaration += "\n";
|
|
|
|
index++;
|
|
}
|
|
|
|
parent->AddDeclarationArray(
|
|
segmentOffset, DeclarationAlignment::Align4, chests.size() * 10, "MinimapChest",
|
|
StringHelper::Sprintf("%sMinimapChests0x%06X", prefix.c_str(), segmentOffset),
|
|
chests.size(), declaration);
|
|
}
|
|
|
|
std::string SetMinimapChests::GetBodySourceCode() const
|
|
{
|
|
std::string listName;
|
|
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapChest", listName,
|
|
parent->workerID);
|
|
return StringHelper::Sprintf("SCENE_CMD_MINIMAP_COMPASS_ICON_INFO(0x%02X, %s)", chests.size(),
|
|
listName.c_str());
|
|
}
|
|
|
|
std::string SetMinimapChests::GetCommandCName() const
|
|
{
|
|
return "SCmdMinimapChests";
|
|
}
|
|
|
|
RoomCommand SetMinimapChests::GetRoomCommand() const
|
|
{
|
|
return RoomCommand::SetMinimapChests;
|
|
}
|
|
|
|
MinimapChest::MinimapChest(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
|
|
: unk0(BitConverter::ToUInt16BE(rawData, rawDataIndex + 0)),
|
|
unk2(BitConverter::ToUInt16BE(rawData, rawDataIndex + 2)),
|
|
unk4(BitConverter::ToUInt16BE(rawData, rawDataIndex + 4)),
|
|
unk6(BitConverter::ToUInt16BE(rawData, rawDataIndex + 6)),
|
|
unk8(BitConverter::ToUInt16BE(rawData, rawDataIndex + 8))
|
|
{
|
|
}
|
|
|
|
std::string MinimapChest::GetBodySourceCode() const
|
|
{
|
|
return StringHelper::Sprintf("0x%04X, 0x%04X, 0x%04X, 0x%04X, 0x%04X", unk0, unk2, unk4, unk6,
|
|
unk8);
|
|
}
|