Shipwright/ZAPDTR/ZAPD/ZTexture.cpp
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

959 lines
23 KiB
C++

#include "ZTexture.h"
#include <cassert>
#include "CRC32.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/Directory.h"
#include "Utils/File.h"
#include "Utils/Path.h"
#include "WarningHandler.h"
REGISTER_ZFILENODE(Texture, ZTexture);
ZTexture::ZTexture(ZFile* nParent) : ZResource(nParent)
{
width = 0;
height = 0;
dWordAligned = true;
genOTRDef = true;
RegisterRequiredAttribute("Width");
RegisterRequiredAttribute("Height");
RegisterRequiredAttribute("Format");
RegisterOptionalAttribute("TlutOffset");
}
void ZTexture::ExtractFromBinary(uint32_t nRawDataIndex, int32_t nWidth, int32_t nHeight,
TextureType nType, bool nIsPalette)
{
width = nWidth;
height = nHeight;
format = nType;
rawDataIndex = nRawDataIndex;
isPalette = nIsPalette;
name = GetDefaultName(parent->GetName());
outName = name;
// Don't parse raw data of external files
if (parent->GetMode() == ZFileMode::ExternalFile)
return;
ParseRawData();
CalcHash();
}
void ZTexture::FromPNG(const fs::path& pngFilePath, TextureType texType)
{
format = texType;
name = StringHelper::Split(Path::GetFileNameWithoutExtension(pngFilePath.string()), ".")[0];
PrepareRawDataFromFile(pngFilePath);
}
void ZTexture::ParseXML(tinyxml2::XMLElement* reader)
{
ZResource::ParseXML(reader);
std::string widthXml = registeredAttributes.at("Width").value;
std::string heightXml = registeredAttributes.at("Height").value;
if (!StringHelper::HasOnlyDigits(widthXml))
{
std::string errorHeader = StringHelper::Sprintf(
"value of 'Width' attribute has non-decimal digits: '%s'", widthXml.c_str());
HANDLE_ERROR_RESOURCE(WarningType::InvalidAttributeValue, parent, this, rawDataIndex,
errorHeader, "");
}
if (!StringHelper::HasOnlyDigits(heightXml))
{
std::string errorHeader = StringHelper::Sprintf(
"value of 'Height' attribute has non-decimal digits: '%s'", heightXml.c_str());
HANDLE_ERROR_RESOURCE(WarningType::InvalidAttributeValue, parent, this, rawDataIndex,
errorHeader, "");
}
width = StringHelper::StrToL(widthXml);
height = StringHelper::StrToL(heightXml);
std::string formatStr = registeredAttributes.at("Format").value;
format = GetTextureTypeFromString(formatStr);
if (format == TextureType::Error)
{
HANDLE_ERROR_RESOURCE(WarningType::InvalidAttributeValue, parent, this, rawDataIndex,
"invalid value found for 'Format' attribute", "");
}
const auto& tlutOffsetAttr = registeredAttributes.at("TlutOffset");
if (tlutOffsetAttr.wasSet)
{
switch (format)
{
case TextureType::Palette4bpp:
case TextureType::Palette8bpp:
tlutOffset = StringHelper::StrToL(tlutOffsetAttr.value, 16);
break;
default:
HANDLE_ERROR_RESOURCE(WarningType::InvalidXML, parent, this, rawDataIndex,
"'TlutOffset' declared in non color-indexed (ci4 or ci8) texture",
"");
break;
}
}
}
void ZTexture::ParseRawData()
{
if (rawDataIndex % 8 != 0)
dWordAligned = false;
switch (format)
{
case TextureType::RGBA16bpp:
PrepareBitmapRGBA16();
break;
case TextureType::RGBA32bpp:
PrepareBitmapRGBA32();
break;
case TextureType::Grayscale4bpp:
PrepareBitmapGrayscale4();
break;
case TextureType::Grayscale8bpp:
PrepareBitmapGrayscale8();
break;
case TextureType::GrayscaleAlpha4bpp:
PrepareBitmapGrayscaleAlpha4();
break;
case TextureType::GrayscaleAlpha8bpp:
PrepareBitmapGrayscaleAlpha8();
break;
case TextureType::GrayscaleAlpha16bpp:
PrepareBitmapGrayscaleAlpha16();
break;
case TextureType::Palette4bpp:
PrepareBitmapPalette4();
break;
case TextureType::Palette8bpp:
PrepareBitmapPalette8();
break;
case TextureType::Error:
HANDLE_ERROR_RESOURCE(WarningType::InvalidAttributeValue, parent, this, rawDataIndex,
StringHelper::Sprintf("Invalid texture format", format), "");
assert(!"TODO");
break;
}
}
void ZTexture::PrepareBitmapRGBA16()
{
textureData.InitEmptyRGBImage(width, height, true);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
int32_t pos = rawDataIndex + ((y * width) + x) * 2;
uint16_t data = parentRawData.at(pos + 1) | (parentRawData.at(pos) << 8);
uint8_t r = (data & 0xF800) >> 11;
uint8_t g = (data & 0x07C0) >> 6;
uint8_t b = (data & 0x003E) >> 1;
uint8_t alpha = data & 0x01;
textureData.SetRGBPixel(y, x, r * 8, g * 8, b * 8, alpha * 255);
}
}
}
void ZTexture::PrepareBitmapRGBA32()
{
textureData.InitEmptyRGBImage(width, height, true);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
size_t pos = rawDataIndex + ((y * width) + x) * 4;
uint8_t r = parentRawData.at(pos + 0);
uint8_t g = parentRawData.at(pos + 1);
uint8_t b = parentRawData.at(pos + 2);
uint8_t alpha = parentRawData.at(pos + 3);
textureData.SetRGBPixel(y, x, r, g, b, alpha);
}
}
}
void ZTexture::PrepareBitmapGrayscale4()
{
textureData.InitEmptyRGBImage(width, height, false);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x += 2)
{
for (uint8_t i = 0; i < 2; i++)
{
size_t pos = rawDataIndex + ((y * width) + x) / 2;
uint8_t grayscale = 0;
if (i == 0)
grayscale = parentRawData.at(pos) & 0xF0;
else
grayscale = (parentRawData.at(pos) & 0x0F) << 4;
textureData.SetGrayscalePixel(y, x + i, grayscale);
}
}
}
}
void ZTexture::PrepareBitmapGrayscale8()
{
textureData.InitEmptyRGBImage(width, height, false);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
size_t pos = rawDataIndex + ((y * width) + x) * 1;
textureData.SetGrayscalePixel(y, x, parentRawData.at(pos));
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha4()
{
textureData.InitEmptyRGBImage(width, height, true);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x += 2)
{
for (uint16_t i = 0; i < 2; i++)
{
size_t pos = rawDataIndex + ((y * width) + x) / 2;
uint8_t data = 0;
if (i == 0)
data = (parentRawData.at(pos) & 0xF0) >> 4;
else
data = parentRawData.at(pos) & 0x0F;
uint8_t grayscale = ((data & 0x0E) >> 1) * 32;
uint8_t alpha = (data & 0x01) * 255;
textureData.SetGrayscalePixel(y, x + i, grayscale, alpha);
}
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha8()
{
textureData.InitEmptyRGBImage(width, height, true);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
size_t pos = rawDataIndex + ((y * width) + x) * 1;
uint8_t grayscale = parentRawData.at(pos) & 0xF0;
uint8_t alpha = (parentRawData.at(pos) & 0x0F) << 4;
textureData.SetGrayscalePixel(y, x, grayscale, alpha);
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha16()
{
textureData.InitEmptyRGBImage(width, height, true);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
size_t pos = rawDataIndex + ((y * width) + x) * 2;
uint8_t grayscale = parentRawData.at(pos + 0);
uint8_t alpha = parentRawData.at(pos + 1);
textureData.SetGrayscalePixel(y, x, grayscale, alpha);
}
}
}
void ZTexture::PrepareBitmapPalette4()
{
textureData.InitEmptyPaletteImage(width, height);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x += 2)
{
for (uint16_t i = 0; i < 2; i++)
{
size_t pos = rawDataIndex + ((y * width) + x) / 2;
uint8_t paletteIndex = 0;
if (i == 0)
paletteIndex = (parentRawData.at(pos) & 0xF0) >> 4;
else
paletteIndex = (parentRawData.at(pos) & 0x0F);
textureData.SetIndexedPixel(y, x + i, paletteIndex, paletteIndex * 16);
}
}
}
}
void ZTexture::PrepareBitmapPalette8()
{
textureData.InitEmptyPaletteImage(width, height);
auto parentRawData = parent->GetRawData();
for (size_t y = 0; y < height; y++)
{
for (size_t x = 0; x < width; x++)
{
size_t pos = rawDataIndex + ((y * width) + x) * 1;
uint8_t grayscale = parentRawData.at(pos);
textureData.SetIndexedPixel(y, x, grayscale, grayscale);
}
}
}
void ZTexture::DeclareReferences([[maybe_unused]] const std::string& prefix)
{
if (tlutOffset != static_cast<uint32_t>(-1))
{
tlut = parent->GetTextureResource(tlutOffset);
if (tlut == nullptr)
{
int32_t tlutDim = 16;
if (format == TextureType::Palette4bpp)
tlutDim = 4;
tlut = new ZTexture(parent);
tlut->ExtractFromBinary(tlutOffset, tlutDim, tlutDim, TextureType::RGBA16bpp, true);
parent->AddTextureResource(tlutOffset, tlut);
tlut->DeclareVar(prefix, "");
}
else
{
tlut->isPalette = true;
}
SetTlut(tlut);
}
}
void ZTexture::PrepareRawDataFromFile(const fs::path& pngFilePath)
{
switch (format)
{
case TextureType::RGBA16bpp:
PrepareRawDataRGBA16(pngFilePath);
break;
case TextureType::RGBA32bpp:
PrepareRawDataRGBA32(pngFilePath);
break;
case TextureType::Grayscale4bpp:
PrepareRawDataGrayscale4(pngFilePath);
break;
case TextureType::Grayscale8bpp:
PrepareRawDataGrayscale8(pngFilePath);
break;
case TextureType::GrayscaleAlpha4bpp:
PrepareRawDataGrayscaleAlpha4(pngFilePath);
break;
case TextureType::GrayscaleAlpha8bpp:
PrepareRawDataGrayscaleAlpha8(pngFilePath);
break;
case TextureType::GrayscaleAlpha16bpp:
PrepareRawDataGrayscaleAlpha16(pngFilePath);
break;
case TextureType::Palette4bpp:
PrepareRawDataPalette4(pngFilePath);
break;
case TextureType::Palette8bpp:
PrepareRawDataPalette8(pngFilePath);
break;
case TextureType::Error:
HANDLE_ERROR_PROCESS(WarningType::InvalidPNG, "Input PNG file has invalid format type", "");
break;
}
}
void ZTexture::PrepareRawDataRGBA16(const fs::path& rgbaPath)
{
textureData.ReadPng(rgbaPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = ((y * width) + x) * 2;
RGBAPixel pixel = textureData.GetPixel(y, x);
uint8_t r = pixel.r / 8;
uint8_t g = pixel.g / 8;
uint8_t b = pixel.b / 8;
uint8_t alphaBit = pixel.a != 0;
uint16_t data = (r << 11) + (g << 6) + (b << 1) + alphaBit;
textureDataRaw[pos + 0] = (data & 0xFF00) >> 8;
textureDataRaw[pos + 1] = (data & 0x00FF);
}
}
}
void ZTexture::PrepareRawDataRGBA32(const fs::path& rgbaPath)
{
textureData.ReadPng(rgbaPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = ((y * width) + x) * 4;
RGBAPixel pixel = textureData.GetPixel(y, x);
textureDataRaw[pos + 0] = pixel.r;
textureDataRaw[pos + 1] = pixel.g;
textureDataRaw[pos + 2] = pixel.b;
textureDataRaw[pos + 3] = pixel.a;
}
}
}
void ZTexture::PrepareRawDataGrayscale4(const fs::path& grayPath)
{
textureData.ReadPng(grayPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x += 2)
{
size_t pos = ((y * width) + x) / 2;
uint8_t r1 = textureData.GetPixel(y, x).r;
uint8_t r2 = textureData.GetPixel(y, x + 1).r;
textureDataRaw[pos] = (uint8_t)(((r1 / 16) << 4) + (r2 / 16));
}
}
}
void ZTexture::PrepareRawDataGrayscale8(const fs::path& grayPath)
{
textureData.ReadPng(grayPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = (y * width) + x;
RGBAPixel pixel = textureData.GetPixel(y, x);
textureDataRaw[pos] = pixel.r;
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha4(const fs::path& grayAlphaPath)
{
textureData.ReadPng(grayAlphaPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x += 2)
{
size_t pos = ((y * width) + x) / 2;
uint8_t data = 0;
for (uint16_t i = 0; i < 2; i++)
{
RGBAPixel pixel = textureData.GetPixel(y, x + i);
uint8_t cR = pixel.r;
uint8_t alphaBit = pixel.a != 0;
if (i == 0)
data |= (((cR / 32) << 1) + alphaBit) << 4;
else
data |= ((cR / 32) << 1) + alphaBit;
}
textureDataRaw[pos] = data;
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha8(const fs::path& grayAlphaPath)
{
textureData.ReadPng(grayAlphaPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = ((y * width) + x) * 1;
RGBAPixel pixel = textureData.GetPixel(y, x);
uint8_t r = pixel.r;
uint8_t a = pixel.a;
textureDataRaw[pos] = ((r / 16) << 4) + (a / 16);
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha16(const fs::path& grayAlphaPath)
{
textureData.ReadPng(grayAlphaPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = ((y * width) + x) * 2;
RGBAPixel pixel = textureData.GetPixel(y, x);
uint8_t cR = pixel.r;
uint8_t aR = pixel.a;
textureDataRaw[pos + 0] = cR;
textureDataRaw[pos + 1] = aR;
}
}
}
void ZTexture::PrepareRawDataPalette4(const fs::path& palPath)
{
textureData.ReadPng(palPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x += 2)
{
size_t pos = ((y * width) + x) / 2;
uint8_t cR1 = textureData.GetIndexedPixel(y, x);
uint8_t cR2 = textureData.GetIndexedPixel(y, x + 1);
textureDataRaw[pos] = (cR1 << 4) | (cR2);
}
}
}
void ZTexture::PrepareRawDataPalette8(const fs::path& palPath)
{
textureData.ReadPng(palPath);
width = textureData.GetWidth();
height = textureData.GetHeight();
textureDataRaw.clear();
textureDataRaw.resize(GetRawDataSize());
for (uint16_t y = 0; y < height; y++)
{
for (uint16_t x = 0; x < width; x++)
{
size_t pos = ((y * width) + x);
uint8_t cR = textureData.GetIndexedPixel(y, x);
textureDataRaw[pos] = cR;
}
}
}
float ZTexture::GetPixelMultiplyer() const
{
switch (format)
{
case TextureType::Grayscale4bpp:
case TextureType::GrayscaleAlpha4bpp:
case TextureType::Palette4bpp:
return 0.5f;
case TextureType::Grayscale8bpp:
case TextureType::GrayscaleAlpha8bpp:
case TextureType::Palette8bpp:
return 1;
case TextureType::GrayscaleAlpha16bpp:
case TextureType::RGBA16bpp:
return 2;
case TextureType::RGBA32bpp:
return 4;
default:
return -1;
}
}
size_t ZTexture::GetRawDataSize() const
{
return (width * height * GetPixelMultiplyer());
}
std::string ZTexture::GetIMFmtFromType()
{
switch (format)
{
case TextureType::RGBA32bpp:
case TextureType::RGBA16bpp:
return "G_IM_FMT_RGBA";
case TextureType::Grayscale4bpp:
case TextureType::Grayscale8bpp:
return "G_IM_FMT_I";
case TextureType::Palette4bpp:
case TextureType::Palette8bpp:
return "G_IM_FMT_CI";
case TextureType::GrayscaleAlpha4bpp:
case TextureType::GrayscaleAlpha8bpp:
case TextureType::GrayscaleAlpha16bpp:
return "G_IM_FMT_IA";
default:
return "ERROR";
}
}
std::string ZTexture::GetIMSizFromType()
{
switch (format)
{
case TextureType::Grayscale4bpp:
case TextureType::Palette4bpp:
case TextureType::GrayscaleAlpha4bpp:
return "G_IM_SIZ_4b";
case TextureType::Palette8bpp:
case TextureType::Grayscale8bpp:
return "G_IM_SIZ_8b";
case TextureType::GrayscaleAlpha16bpp:
case TextureType::RGBA16bpp:
return "G_IM_SIZ_16b";
case TextureType::RGBA32bpp:
return "G_IM_SIZ_32b";
default:
return "ERROR";
}
}
std::string ZTexture::GetDefaultName(const std::string& prefix) const
{
const char* suffix = "Tex";
if (isPalette)
suffix = "TLUT";
return StringHelper::Sprintf("%s%s_%06X", prefix.c_str(), suffix, rawDataIndex);
}
uint32_t ZTexture::GetWidth() const
{
return width;
}
uint32_t ZTexture::GetHeight() const
{
return height;
}
void ZTexture::SetDimensions(uint32_t nWidth, uint32_t nHeight)
{
width = nWidth;
height = nHeight;
ParseRawData();
}
TextureType ZTexture::GetTextureType() const
{
return format;
}
void ZTexture::Save(const fs::path& outFolder)
{
// Optionally generate text file containing CRC information. This is going to be a one time
// process for generating the Texture Pool XML.
if (Globals::Instance->outputCrc)
{
File::WriteAllText((Globals::Instance->outputPath / (outName + ".txt")).string(),
StringHelper::Sprintf("%08lX", hash));
}
// Do not save png files if we're making an OTR file. They're not needed...
if (Globals::Instance->otrMode)
return;
auto outPath = GetPoolOutPath(outFolder);
if (!Directory::Exists(outPath.string()))
Directory::CreateDirectory(outPath.string());
//#ifdef _MSC_VER
fs::path outFileName;
//#else
//std::filesystem::__cxx11::path outFileName;
//#endif
if (!dWordAligned)
outFileName = outPath / (outName + ".u32" + "." + GetExternalExtension() + ".png");
else
outFileName = outPath / (outName + +"." + GetExternalExtension() + ".png");
#ifdef TEXTURE_DEBUG
printf("Saving PNG: %s\n", outFileName.c_str());
printf("\t Var name: %s\n", name.c_str());
if (tlut != nullptr)
printf("\t TLUT name: %s\n", tlut->name.c_str());
#endif
textureData.WritePng(outFileName);
#ifdef TEXTURE_DEBUG
printf("\n");
#endif
}
Declaration* ZTexture::DeclareVar(const std::string& prefix,
[[maybe_unused]] const std::string& bodyStr)
{
std::string auxName = name;
std::string auxOutName = outName;
std::string incStr;
//if (Globals::Instance->otrMode)
//return nullptr;
if (auxName == "")
auxName = GetDefaultName(prefix);
if (auxOutName == "")
auxOutName = GetDefaultName(prefix);
auto filepath = Globals::Instance->outputPath / fs::path(auxOutName).stem();
if (dWordAligned)
incStr =
StringHelper::Sprintf("%s.%s.inc.c", filepath.c_str(), GetExternalExtension().c_str());
else
incStr = StringHelper::Sprintf("%s.u32.%s.inc.c", filepath.c_str(),
GetExternalExtension().c_str());
if (!Globals::Instance->cfg.texturePool.empty())
{
CalcHash();
// TEXTURE POOL CHECK
const auto& poolEntry = Globals::Instance->cfg.texturePool.find(hash);
if (poolEntry != Globals::Instance->cfg.texturePool.end())
{
if (dWordAligned)
incStr = StringHelper::Sprintf("%s.%s.inc.c", poolEntry->second.path.c_str(),
GetExternalExtension().c_str());
else
incStr =
StringHelper::Sprintf("%s.u32.%s.inc.c", poolEntry->second.path.c_str(),
GetExternalExtension().c_str());
}
}
size_t texSizeDivisor = (dWordAligned) ? 8 : 4;
Declaration* decl = parent->AddDeclarationIncludeArray(rawDataIndex, incStr, GetRawDataSize(),
GetSourceTypeName(), auxName,
GetRawDataSize() / texSizeDivisor);
decl->staticConf = staticConf;
return decl;
}
std::string ZTexture::GetBodySourceCode() const
{
std::string sourceOutput;
if (!Globals::Instance->otrMode)
{
size_t texSizeInc = (dWordAligned) ? 8 : 4;
for (size_t i = 0; i < textureDataRaw.size(); i += texSizeInc)
{
if (i % 32 == 0)
sourceOutput += " ";
if (dWordAligned)
sourceOutput += StringHelper::Sprintf("0x%016llX, ",
BitConverter::ToUInt64BE(textureDataRaw, i));
else
sourceOutput += StringHelper::Sprintf("0x%08llX, ",
BitConverter::ToUInt32BE(textureDataRaw, i));
if (i % 32 == 24)
sourceOutput +=
StringHelper::Sprintf(" // 0x%06X \n", rawDataIndex + ((i / 32) * 32));
}
// Ensure there's always a trailing line feed to prevent dumb warnings.
// Please don't remove this line, unless you somehow made a way to prevent
// that warning when building the OoT repo.
sourceOutput += "\n";
}
return sourceOutput;
}
bool ZTexture::IsExternalResource() const
{
return true;
}
ZResourceType ZTexture::GetResourceType() const
{
return ZResourceType::Texture;
}
std::string ZTexture::GetSourceTypeName() const
{
return dWordAligned ? "u64" : "u32";
}
void ZTexture::CalcHash()
{
//if (hash == 0)
{
const auto& parentRawData = parent->GetRawData();
hash = CRC32B(parentRawData.data() + rawDataIndex, GetRawDataSize());
}
}
std::string ZTexture::GetExternalExtension() const
{
switch (format)
{
case TextureType::RGBA32bpp:
return "rgba32";
case TextureType::RGBA16bpp:
return "rgba16";
case TextureType::Grayscale4bpp:
return "i4";
case TextureType::Grayscale8bpp:
return "i8";
case TextureType::GrayscaleAlpha4bpp:
return "ia4";
case TextureType::GrayscaleAlpha8bpp:
return "ia8";
case TextureType::GrayscaleAlpha16bpp:
return "ia16";
case TextureType::Palette4bpp:
return "ci4";
case TextureType::Palette8bpp:
return "ci8";
default:
return "ERROR";
}
}
fs::path ZTexture::GetPoolOutPath(const fs::path& defaultValue)
{
if (Globals::Instance->cfg.texturePool.find(hash) != Globals::Instance->cfg.texturePool.end())
return Path::GetDirectoryName(Globals::Instance->cfg.texturePool[hash].path.string());
return defaultValue;
}
TextureType ZTexture::GetTextureTypeFromString(const std::string& str)
{
TextureType texType = TextureType::Error;
if (str == "rgba32")
texType = TextureType::RGBA32bpp;
else if (str == "rgba16")
texType = TextureType::RGBA16bpp;
else if (str == "rgb5a1")
{
texType = TextureType::RGBA16bpp;
HANDLE_WARNING(WarningType::Deprecated,
"the texture format 'rgb5a1' is currently deprecated",
"It will be removed in a future version. Use the format 'rgba16' instead.");
}
else if (str == "i4")
texType = TextureType::Grayscale4bpp;
else if (str == "i8")
texType = TextureType::Grayscale8bpp;
else if (str == "ia4")
texType = TextureType::GrayscaleAlpha4bpp;
else if (str == "ia8")
texType = TextureType::GrayscaleAlpha8bpp;
else if (str == "ia16")
texType = TextureType::GrayscaleAlpha16bpp;
else if (str == "ci4")
texType = TextureType::Palette4bpp;
else if (str == "ci8")
texType = TextureType::Palette8bpp;
else
// TODO: handle this case in a more coherent way
HANDLE_WARNING(WarningType::InvalidAttributeValue,
"invalid value found for 'Type' attribute", "Defaulting to ''.");
return texType;
}
bool ZTexture::IsColorIndexed() const
{
switch (format)
{
case TextureType::Palette4bpp:
case TextureType::Palette8bpp:
return true;
default:
return false;
}
}
void ZTexture::SetTlut(ZTexture* nTlut)
{
assert(IsColorIndexed());
assert(nTlut->isPalette);
tlut = nTlut;
textureData.SetPalette(tlut->textureData);
}
bool ZTexture::HasTlut() const
{
return tlut != nullptr;
}