Shipwright/soh/soh/resource/importer/PlayerAnimationFactory.h

17 lines
461 B
C++

#pragma once
#include "Resource.h"
#include "ResourceFactory.h"
namespace Ship {
class PlayerAnimationFactory : public ResourceFactory {
public:
std::shared_ptr<Resource> ReadResource(uint32_t version, std::shared_ptr<BinaryReader> reader);
};
class PlayerAnimationFactoryV0 : public ResourceVersionFactory {
public:
void ParseFileBinary(std::shared_ptr<BinaryReader> reader, std::shared_ptr<Resource> resource) override;
};
}; // namespace Ship