Shipwright/ZAPDTR/ZAPD/FileWorker.h
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

15 lines
267 B
C++

#pragma once
#include <map>
#include <string>
#include <vector>
#include "ZFile.h"
class FileWorker
{
public:
std::vector<ZFile*> files;
std::vector<ZFile*> externalFiles;
std::vector<int32_t> segments;
std::map<int32_t, std::vector<ZFile*>> segmentRefFiles;
};