mirror of
https://github.com/HarbourMasters/Shipwright.git
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367 lines
15 KiB
C
367 lines
15 KiB
C
#pragma once
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#define dgGibdoWrappingTex "__OTR__objects/object_rd/gGibdoWrappingTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoWrappingTex[] = dgGibdoWrappingTex;
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#else
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static const char gGibdoWrappingTex[] __attribute__((aligned (2))) = dgGibdoWrappingTex;
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#endif
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#define dgGibdoEyeTex "__OTR__objects/object_rd/gGibdoEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoEyeTex[] = dgGibdoEyeTex;
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#else
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static const char gGibdoEyeTex[] __attribute__((aligned (2))) = dgGibdoEyeTex;
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#endif
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#define dgGibdoPelvisDL "__OTR__objects/object_rd/gGibdoPelvisDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoPelvisDL[] = dgGibdoPelvisDL;
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#else
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static const char gGibdoPelvisDL[] __attribute__((aligned (2))) = dgGibdoPelvisDL;
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#endif
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#define dgGibdoHeadDL "__OTR__objects/object_rd/gGibdoHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoHeadDL[] = dgGibdoHeadDL;
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#else
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static const char gGibdoHeadDL[] __attribute__((aligned (2))) = dgGibdoHeadDL;
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#endif
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#define dgGibdoTorsoDL "__OTR__objects/object_rd/gGibdoTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoTorsoDL[] = dgGibdoTorsoDL;
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#else
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static const char gGibdoTorsoDL[] __attribute__((aligned (2))) = dgGibdoTorsoDL;
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#endif
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#define dgGibdoRightUpperArmDL "__OTR__objects/object_rd/gGibdoRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightUpperArmDL[] = dgGibdoRightUpperArmDL;
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#else
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static const char gGibdoRightUpperArmDL[] __attribute__((aligned (2))) = dgGibdoRightUpperArmDL;
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#endif
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#define dgGibdoRightForearmDL "__OTR__objects/object_rd/gGibdoRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightForearmDL[] = dgGibdoRightForearmDL;
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#else
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static const char gGibdoRightForearmDL[] __attribute__((aligned (2))) = dgGibdoRightForearmDL;
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#endif
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#define dgGibdoRightHandDL "__OTR__objects/object_rd/gGibdoRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightHandDL[] = dgGibdoRightHandDL;
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#else
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static const char gGibdoRightHandDL[] __attribute__((aligned (2))) = dgGibdoRightHandDL;
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#endif
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#define dgGibdoLeftUpperArmDL "__OTR__objects/object_rd/gGibdoLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftUpperArmDL[] = dgGibdoLeftUpperArmDL;
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#else
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static const char gGibdoLeftUpperArmDL[] __attribute__((aligned (2))) = dgGibdoLeftUpperArmDL;
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#endif
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#define dgGibdoLeftForearmDL "__OTR__objects/object_rd/gGibdoLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftForearmDL[] = dgGibdoLeftForearmDL;
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#else
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static const char gGibdoLeftForearmDL[] __attribute__((aligned (2))) = dgGibdoLeftForearmDL;
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#endif
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#define dgGibdoLeftHandDL "__OTR__objects/object_rd/gGibdoLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftHandDL[] = dgGibdoLeftHandDL;
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#else
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static const char gGibdoLeftHandDL[] __attribute__((aligned (2))) = dgGibdoLeftHandDL;
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#endif
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#define dgGibdoRightThighDL "__OTR__objects/object_rd/gGibdoRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightThighDL[] = dgGibdoRightThighDL;
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#else
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static const char gGibdoRightThighDL[] __attribute__((aligned (2))) = dgGibdoRightThighDL;
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#endif
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#define dgGibdoRightShinDL "__OTR__objects/object_rd/gGibdoRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightShinDL[] = dgGibdoRightShinDL;
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#else
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static const char gGibdoRightShinDL[] __attribute__((aligned (2))) = dgGibdoRightShinDL;
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#endif
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#define dgGibdoRightFootDL "__OTR__objects/object_rd/gGibdoRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRightFootDL[] = dgGibdoRightFootDL;
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#else
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static const char gGibdoRightFootDL[] __attribute__((aligned (2))) = dgGibdoRightFootDL;
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#endif
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#define dgGibdoLeftThighDL "__OTR__objects/object_rd/gGibdoLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftThighDL[] = dgGibdoLeftThighDL;
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#else
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static const char gGibdoLeftThighDL[] __attribute__((aligned (2))) = dgGibdoLeftThighDL;
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#endif
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#define dgGibdoLeftShinDL "__OTR__objects/object_rd/gGibdoLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftShinDL[] = dgGibdoLeftShinDL;
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#else
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static const char gGibdoLeftShinDL[] __attribute__((aligned (2))) = dgGibdoLeftShinDL;
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#endif
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#define dgGibdoLeftFootDL "__OTR__objects/object_rd/gGibdoLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoLeftFootDL[] = dgGibdoLeftFootDL;
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#else
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static const char gGibdoLeftFootDL[] __attribute__((aligned (2))) = dgGibdoLeftFootDL;
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#endif
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#define dgGibdoSkel "__OTR__objects/object_rd/gGibdoSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoSkel[] = dgGibdoSkel;
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#else
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static const char gGibdoSkel[] __attribute__((aligned (2))) = dgGibdoSkel;
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#endif
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#define dgGibdoRedeadGrabAttackAnim "__OTR__objects/object_rd/gGibdoRedeadGrabAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadGrabAttackAnim[] = dgGibdoRedeadGrabAttackAnim;
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#else
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static const char gGibdoRedeadGrabAttackAnim[] __attribute__((aligned (2))) = dgGibdoRedeadGrabAttackAnim;
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#endif
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#define dgGibdoRedeadGrabEndAnim "__OTR__objects/object_rd/gGibdoRedeadGrabEndAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadGrabEndAnim[] = dgGibdoRedeadGrabEndAnim;
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#else
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static const char gGibdoRedeadGrabEndAnim[] __attribute__((aligned (2))) = dgGibdoRedeadGrabEndAnim;
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#endif
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#define dgGibdoRedeadGrabStartAnim "__OTR__objects/object_rd/gGibdoRedeadGrabStartAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadGrabStartAnim[] = dgGibdoRedeadGrabStartAnim;
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#else
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static const char gGibdoRedeadGrabStartAnim[] __attribute__((aligned (2))) = dgGibdoRedeadGrabStartAnim;
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#endif
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#define dgGibdoRedeadLookBackAnim "__OTR__objects/object_rd/gGibdoRedeadLookBackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadLookBackAnim[] = dgGibdoRedeadLookBackAnim;
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#else
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static const char gGibdoRedeadLookBackAnim[] __attribute__((aligned (2))) = dgGibdoRedeadLookBackAnim;
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#endif
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#define dgGibdoRedeadWipingTearsAnim "__OTR__objects/object_rd/gGibdoRedeadWipingTearsAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadWipingTearsAnim[] = dgGibdoRedeadWipingTearsAnim;
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#else
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static const char gGibdoRedeadWipingTearsAnim[] __attribute__((aligned (2))) = dgGibdoRedeadWipingTearsAnim;
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#endif
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#define dgGibdoRedeadSobbingAnim "__OTR__objects/object_rd/gGibdoRedeadSobbingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadSobbingAnim[] = dgGibdoRedeadSobbingAnim;
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#else
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static const char gGibdoRedeadSobbingAnim[] __attribute__((aligned (2))) = dgGibdoRedeadSobbingAnim;
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#endif
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#define dgGibdoRedeadDeathAnim "__OTR__objects/object_rd/gGibdoRedeadDeathAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadDeathAnim[] = dgGibdoRedeadDeathAnim;
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#else
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static const char gGibdoRedeadDeathAnim[] __attribute__((aligned (2))) = dgGibdoRedeadDeathAnim;
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#endif
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#define dgGibdoRedeadDamageAnim "__OTR__objects/object_rd/gGibdoRedeadDamageAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadDamageAnim[] = dgGibdoRedeadDamageAnim;
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#else
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static const char gGibdoRedeadDamageAnim[] __attribute__((aligned (2))) = dgGibdoRedeadDamageAnim;
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#endif
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#define dgGibdoRedeadStandUpAnim "__OTR__objects/object_rd/gGibdoRedeadStandUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadStandUpAnim[] = dgGibdoRedeadStandUpAnim;
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#else
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static const char gGibdoRedeadStandUpAnim[] __attribute__((aligned (2))) = dgGibdoRedeadStandUpAnim;
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#endif
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#define dgGibdoRedeadIdleAnim "__OTR__objects/object_rd/gGibdoRedeadIdleAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadIdleAnim[] = dgGibdoRedeadIdleAnim;
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#else
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static const char gGibdoRedeadIdleAnim[] __attribute__((aligned (2))) = dgGibdoRedeadIdleAnim;
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#endif
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#define dgRedeadBackTex "__OTR__objects/object_rd/gRedeadBackTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadBackTex[] = dgRedeadBackTex;
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#else
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static const char gRedeadBackTex[] __attribute__((aligned (2))) = dgRedeadBackTex;
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#endif
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#define dgRedeadTorsoTex "__OTR__objects/object_rd/gRedeadTorsoTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadTorsoTex[] = dgRedeadTorsoTex;
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#else
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static const char gRedeadTorsoTex[] __attribute__((aligned (2))) = dgRedeadTorsoTex;
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#endif
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#define dgRedeadFingersAndToesTex "__OTR__objects/object_rd/gRedeadFingersAndToesTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadFingersAndToesTex[] = dgRedeadFingersAndToesTex;
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#else
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static const char gRedeadFingersAndToesTex[] __attribute__((aligned (2))) = dgRedeadFingersAndToesTex;
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#endif
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#define dgRedeadMuscleTex "__OTR__objects/object_rd/gRedeadMuscleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadMuscleTex[] = dgRedeadMuscleTex;
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#else
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static const char gRedeadMuscleTex[] __attribute__((aligned (2))) = dgRedeadMuscleTex;
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#endif
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#define dgRedeadMaskTex "__OTR__objects/object_rd/gRedeadMaskTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadMaskTex[] = dgRedeadMaskTex;
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#else
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static const char gRedeadMaskTex[] __attribute__((aligned (2))) = dgRedeadMaskTex;
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#endif
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#define dgRedeadFaceTex "__OTR__objects/object_rd/gRedeadFaceTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadFaceTex[] = dgRedeadFaceTex;
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#else
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static const char gRedeadFaceTex[] __attribute__((aligned (2))) = dgRedeadFaceTex;
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#endif
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#define dgRedeadHipsTex "__OTR__objects/object_rd/gRedeadHipsTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadHipsTex[] = dgRedeadHipsTex;
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#else
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static const char gRedeadHipsTex[] __attribute__((aligned (2))) = dgRedeadHipsTex;
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#endif
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#define dgRedeadPelvisDL "__OTR__objects/object_rd/gRedeadPelvisDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadPelvisDL[] = dgRedeadPelvisDL;
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#else
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static const char gRedeadPelvisDL[] __attribute__((aligned (2))) = dgRedeadPelvisDL;
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#endif
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#define dgRedeadTorsoDL "__OTR__objects/object_rd/gRedeadTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadTorsoDL[] = dgRedeadTorsoDL;
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#else
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static const char gRedeadTorsoDL[] __attribute__((aligned (2))) = dgRedeadTorsoDL;
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#endif
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#define dgRedeadLeftUpperArmDL "__OTR__objects/object_rd/gRedeadLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftUpperArmDL[] = dgRedeadLeftUpperArmDL;
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#else
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static const char gRedeadLeftUpperArmDL[] __attribute__((aligned (2))) = dgRedeadLeftUpperArmDL;
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#endif
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#define dgRedeadLeftForearmDL "__OTR__objects/object_rd/gRedeadLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftForearmDL[] = dgRedeadLeftForearmDL;
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#else
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static const char gRedeadLeftForearmDL[] __attribute__((aligned (2))) = dgRedeadLeftForearmDL;
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#endif
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#define dgRedeadLeftHandDL "__OTR__objects/object_rd/gRedeadLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftHandDL[] = dgRedeadLeftHandDL;
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#else
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static const char gRedeadLeftHandDL[] __attribute__((aligned (2))) = dgRedeadLeftHandDL;
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#endif
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#define dgRedeadRightUpperArmDL "__OTR__objects/object_rd/gRedeadRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightUpperArmDL[] = dgRedeadRightUpperArmDL;
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#else
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static const char gRedeadRightUpperArmDL[] __attribute__((aligned (2))) = dgRedeadRightUpperArmDL;
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#endif
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#define dgRedeadRightForearmDL "__OTR__objects/object_rd/gRedeadRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightForearmDL[] = dgRedeadRightForearmDL;
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#else
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static const char gRedeadRightForearmDL[] __attribute__((aligned (2))) = dgRedeadRightForearmDL;
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#endif
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#define dgRedeadRightHandDL "__OTR__objects/object_rd/gRedeadRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightHandDL[] = dgRedeadRightHandDL;
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#else
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static const char gRedeadRightHandDL[] __attribute__((aligned (2))) = dgRedeadRightHandDL;
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#endif
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#define dgRedeadHeadDL "__OTR__objects/object_rd/gRedeadHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadHeadDL[] = dgRedeadHeadDL;
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#else
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static const char gRedeadHeadDL[] __attribute__((aligned (2))) = dgRedeadHeadDL;
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#endif
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#define dgRedeadLeftThighDL "__OTR__objects/object_rd/gRedeadLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftThighDL[] = dgRedeadLeftThighDL;
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#else
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static const char gRedeadLeftThighDL[] __attribute__((aligned (2))) = dgRedeadLeftThighDL;
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#endif
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#define dgRedeadLeftShinDL "__OTR__objects/object_rd/gRedeadLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftShinDL[] = dgRedeadLeftShinDL;
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#else
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static const char gRedeadLeftShinDL[] __attribute__((aligned (2))) = dgRedeadLeftShinDL;
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#endif
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#define dgRedeadLeftFootDL "__OTR__objects/object_rd/gRedeadLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadLeftFootDL[] = dgRedeadLeftFootDL;
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#else
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static const char gRedeadLeftFootDL[] __attribute__((aligned (2))) = dgRedeadLeftFootDL;
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#endif
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#define dgRedeadRightThighDL "__OTR__objects/object_rd/gRedeadRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightThighDL[] = dgRedeadRightThighDL;
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#else
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static const char gRedeadRightThighDL[] __attribute__((aligned (2))) = dgRedeadRightThighDL;
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#endif
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#define dgRedeadRightShinDL "__OTR__objects/object_rd/gRedeadRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightShinDL[] = dgRedeadRightShinDL;
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#else
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static const char gRedeadRightShinDL[] __attribute__((aligned (2))) = dgRedeadRightShinDL;
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#endif
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#define dgRedeadRightFootDL "__OTR__objects/object_rd/gRedeadRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadRightFootDL[] = dgRedeadRightFootDL;
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#else
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static const char gRedeadRightFootDL[] __attribute__((aligned (2))) = dgRedeadRightFootDL;
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#endif
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#define dgRedeadSkel "__OTR__objects/object_rd/gRedeadSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRedeadSkel[] = dgRedeadSkel;
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#else
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static const char gRedeadSkel[] __attribute__((aligned (2))) = dgRedeadSkel;
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#endif
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#define dgGibdoRedeadWalkAnim "__OTR__objects/object_rd/gGibdoRedeadWalkAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGibdoRedeadWalkAnim[] = dgGibdoRedeadWalkAnim;
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#else
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static const char gGibdoRedeadWalkAnim[] __attribute__((aligned (2))) = dgGibdoRedeadWalkAnim;
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#endif
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