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Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

23 lines
1.1 KiB
C

#ifndef DUNGEONS_HAKADAN_SCENE_H
#define DUNGEONS_HAKADAN_SCENE_H 1
#include "align_asset_macro.h"
#define dHAKAdan_sceneTex_0163C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneTex_0163C0"
static const ALIGN_ASSET(2) char HAKAdan_sceneTex_0163C0[] = dHAKAdan_sceneTex_0163C0;
#define dHAKAdan_sceneTex_016BC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneTex_016BC0"
static const ALIGN_ASSET(2) char HAKAdan_sceneTex_016BC0[] = dHAKAdan_sceneTex_016BC0;
#define dHAKAdan_sceneTex_0173C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneTex_0173C0"
static const ALIGN_ASSET(2) char HAKAdan_sceneTex_0173C0[] = dHAKAdan_sceneTex_0173C0;
#define dHAKAdan_sceneTex_017BC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneTex_017BC0"
static const ALIGN_ASSET(2) char HAKAdan_sceneTex_017BC0[] = dHAKAdan_sceneTex_017BC0;
#define dHAKAdan_sceneCollisionHeader_016394 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneCollisionHeader_016394"
static const ALIGN_ASSET(2) char HAKAdan_sceneCollisionHeader_016394[] = dHAKAdan_sceneCollisionHeader_016394;
#endif // DUNGEONS_HAKADAN_SCENE_H