37 lines
942 B
C
37 lines
942 B
C
#ifndef Z_BG_BDAN_SWITCH_H
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#define Z_BG_BDAN_SWITCH_H
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#include "ultra64.h"
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#include "global.h"
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// BgBdanSwitch.actor.params & 0xFF
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typedef enum {
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/* 0x00 */ BLUE,
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/* 0x01 */ YELLOW_HEAVY,
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/* 0x02 */ YELLOW,
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/* 0x03 */ YELLOW_TALL_1,
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/* 0x04 */ YELLOW_TALL_2
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} BgBdanSwitchType;
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struct BgBdanSwitch;
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typedef void (*BgBdanSwitchActionFunc)(struct BgBdanSwitch*, GlobalContext*);
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typedef struct BgBdanSwitch {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ BgBdanSwitchActionFunc actionFunc;
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/* 0x0168 */ ColliderJntSph collider;
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/* 0x0188 */ ColliderJntSphElement colliderItems[1];
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/* 0x01C8 */ f32 unk_1C8;
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/* 0x01CC */ s16 unk_1CC;
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/* 0x01CE */ char unk_1CE[0x2];
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/* 0x01D0 */ f32 unk_1D0;
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/* 0x01D4 */ f32 unk_1D4;
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/* 0x01D8 */ s16 unk_1D8;
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/* 0x01DA */ s16 unk_1DA;
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/* 0x01DC */ u8 unk_1DC;
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/* 0x01DD */ char unk_1DD[0x3];
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} BgBdanSwitch; // size = 0x01E0
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#endif
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