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https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
20 lines
893 B
C
20 lines
893 B
C
#ifndef OVERWORLD_SPOT13_SCENE_H
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#define OVERWORLD_SPOT13_SCENE_H 1
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#include "align_asset_macro.h"
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#define dspot13_sceneTex_003A30 "__OTR__scenes/shared/spot13_scene/spot13_sceneTex_003A30"
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static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30;
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#define dspot13_sceneTex_003E30 "__OTR__scenes/shared/spot13_scene/spot13_sceneTex_003E30"
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static const ALIGN_ASSET(2) char spot13_sceneTex_003E30[] = dspot13_sceneTex_003E30;
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#define dspot13_sceneTex_004E30 "__OTR__scenes/shared/spot13_scene/spot13_sceneTex_004E30"
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static const ALIGN_ASSET(2) char spot13_sceneTex_004E30[] = dspot13_sceneTex_004E30;
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#define dspot13_sceneCollisionHeader_003A00 "__OTR__scenes/shared/spot13_scene/spot13_sceneCollisionHeader_003A00"
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static const ALIGN_ASSET(2) char spot13_sceneCollisionHeader_003A00[] = dspot13_sceneCollisionHeader_003A00;
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#endif // OVERWORLD_SPOT13_SCENE_H
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