mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
b3e299dbde
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
1125 lines
40 KiB
C++
1125 lines
40 KiB
C++
/*****************************************************************************/
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/* SCompression.cpp Copyright (c) Ladislav Zezula 2003 */
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/*---------------------------------------------------------------------------*/
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/* This module serves as a bridge between StormLib code and (de)compression */
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/* functions. All (de)compression calls go (and should only go) through this */
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/* module. No system headers should be included in this module to prevent */
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/* compile-time problems. */
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/*---------------------------------------------------------------------------*/
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/* Date Ver Who Comment */
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/* -------- ---- --- ------- */
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/* 01.04.03 1.00 Lad The first version of SCompression.cpp */
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/* 19.11.03 1.01 Dan Big endian handling */
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/*****************************************************************************/
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#define __STORMLIB_SELF__
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#include "StormLib.h"
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#include "StormCommon.h"
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//-----------------------------------------------------------------------------
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// Local structures
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// Information about the input and output buffers for pklib
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typedef struct
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{
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unsigned char * pbInBuff; // Pointer to input data buffer
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unsigned char * pbInBuffEnd; // End of the input buffer
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unsigned char * pbOutBuff; // Pointer to output data buffer
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unsigned char * pbOutBuffEnd; // Pointer to output data buffer
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} TDataInfo;
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// Prototype of the compression function
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// Function doesn't return an error. A success means that the size of compressed buffer
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// is lower than size of uncompressed buffer.
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typedef void (*COMPRESS)(
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void * pvOutBuffer, // [out] Pointer to the buffer where the compressed data will be stored
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int * pcbOutBuffer, // [in] Pointer to length of the buffer pointed by pvOutBuffer
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void * pvInBuffer, // [in] Pointer to the buffer with data to compress
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int cbInBuffer, // [in] Length of the buffer pointer by pvInBuffer
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int * pCmpType, // [in] Compression-method specific value. ADPCM Setups this for the following Huffman compression
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int nCmpLevel); // [in] Compression specific value. ADPCM uses this. Should be set to zero.
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// Prototype of the decompression function
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// Returns 1 if success, 0 if failure
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typedef int (*DECOMPRESS)(
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void * pvOutBuffer, // [out] Pointer to the buffer where to store decompressed data
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int * pcbOutBuffer, // [in] Pointer to total size of the buffer pointed by pvOutBuffer
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// [out] Contains length of the decompressed data
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void * pvInBuffer, // [in] Pointer to data to be decompressed
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int cbInBuffer); // [in] Length of the data to be decompressed
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// Table of compression functions
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typedef struct
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{
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unsigned long uMask; // Compression mask
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COMPRESS Compress; // Compression function
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} TCompressTable;
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// Table of decompression functions
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typedef struct
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{
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unsigned long uMask; // Decompression bit
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DECOMPRESS Decompress; // Decompression function
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} TDecompressTable;
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/*****************************************************************************/
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/* */
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/* Support for Huffman compression (0x01) */
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/* */
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/*****************************************************************************/
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void Compress_huff(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
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{
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THuffmannTree ht(true);
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TOutputStream os(pvOutBuffer, *pcbOutBuffer);
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STORMLIB_UNUSED(nCmpLevel);
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*pcbOutBuffer = ht.Compress(&os, pvInBuffer, cbInBuffer, *pCmpType);
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}
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int Decompress_huff(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
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{
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THuffmannTree ht(false);
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TInputStream is(pvInBuffer, cbInBuffer);
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*pcbOutBuffer = ht.Decompress(pvOutBuffer, *pcbOutBuffer, &is);
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return (*pcbOutBuffer == 0) ? 0 : 1;
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}
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/******************************************************************************/
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/* */
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/* Support for ZLIB compression (0x02) */
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/* */
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/******************************************************************************/
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void Compress_ZLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
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{
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z_stream z; // Stream information for zlib
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int windowBits;
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int nResult;
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// Keep compilers happy
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STORMLIB_UNUSED(pCmpType);
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STORMLIB_UNUSED(nCmpLevel);
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// Fill the stream structure for zlib
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z.next_in = (Bytef *)pvInBuffer;
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z.avail_in = (uInt)cbInBuffer;
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z.total_in = cbInBuffer;
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z.next_out = (Bytef *)pvOutBuffer;
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z.avail_out = *pcbOutBuffer;
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z.total_out = 0;
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z.zalloc = NULL;
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z.zfree = NULL;
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// Determine the proper window bits (WoW.exe build 12694)
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if(cbInBuffer <= 0x100)
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windowBits = 8;
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else if(cbInBuffer <= 0x200)
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windowBits = 9;
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else if(cbInBuffer <= 0x400)
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windowBits = 10;
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else if(cbInBuffer <= 0x800)
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windowBits = 11;
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else if(cbInBuffer <= 0x1000)
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windowBits = 12;
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else if(cbInBuffer <= 0x2000)
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windowBits = 13;
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else if(cbInBuffer <= 0x4000)
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windowBits = 14;
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else
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windowBits = 15;
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// Initialize the compression.
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// Storm.dll uses zlib version 1.1.3
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// Wow.exe uses zlib version 1.2.3
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nResult = deflateInit2(&z,
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6, // Compression level used by WoW MPQs
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Z_DEFLATED,
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windowBits,
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8,
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Z_DEFAULT_STRATEGY);
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if(nResult == Z_OK)
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{
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// Call zlib to compress the data
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nResult = deflate(&z, Z_FINISH);
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if(nResult == Z_OK || nResult == Z_STREAM_END)
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*pcbOutBuffer = z.total_out;
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deflateEnd(&z);
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}
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}
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int Decompress_ZLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
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{
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z_stream z; // Stream information for zlib
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int nResult;
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// Fill the stream structure for zlib
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z.next_in = (Bytef *)pvInBuffer;
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z.avail_in = (uInt)cbInBuffer;
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z.total_in = cbInBuffer;
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z.next_out = (Bytef *)pvOutBuffer;
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z.avail_out = *pcbOutBuffer;
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z.total_out = 0;
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z.zalloc = NULL;
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z.zfree = NULL;
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// Initialize the decompression structure. Storm.dll uses zlib version 1.1.3
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if((nResult = inflateInit(&z)) == Z_OK)
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{
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// Call zlib to decompress the data
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nResult = inflate(&z, Z_FINISH);
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*pcbOutBuffer = z.total_out;
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inflateEnd(&z);
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}
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return (nResult >= Z_OK);
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}
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/******************************************************************************/
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/* */
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/* Support functions for PKWARE Data Compression Library compression (0x08) */
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/* */
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/******************************************************************************/
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// Function loads data from the input buffer. Used by Pklib's "implode"
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// and "explode" function as user-defined callback
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// Returns number of bytes loaded
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//
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// char * buf - Pointer to a buffer where to store loaded data
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// unsigned int * size - Max. number of bytes to read
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// void * param - Custom pointer, parameter of implode/explode
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static unsigned int ReadInputData(char * buf, unsigned int * size, void * param)
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{
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TDataInfo * pInfo = (TDataInfo *)param;
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unsigned int nMaxAvail = (unsigned int)(pInfo->pbInBuffEnd - pInfo->pbInBuff);
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unsigned int nToRead = *size;
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// Check the case when not enough data available
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if(nToRead > nMaxAvail)
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nToRead = nMaxAvail;
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// Load data and increment offsets
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memcpy(buf, pInfo->pbInBuff, nToRead);
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pInfo->pbInBuff += nToRead;
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assert(pInfo->pbInBuff <= pInfo->pbInBuffEnd);
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return nToRead;
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}
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// Function for store output data. Used by Pklib's "implode" and "explode"
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// as user-defined callback
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//
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// char * buf - Pointer to data to be written
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// unsigned int * size - Number of bytes to write
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// void * param - Custom pointer, parameter of implode/explode
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static void WriteOutputData(char * buf, unsigned int * size, void * param)
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{
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TDataInfo * pInfo = (TDataInfo *)param;
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unsigned int nMaxWrite = (unsigned int)(pInfo->pbOutBuffEnd - pInfo->pbOutBuff);
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unsigned int nToWrite = *size;
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// Check the case when not enough space in the output buffer
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if(nToWrite > nMaxWrite)
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nToWrite = nMaxWrite;
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// Write output data and increments offsets
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memcpy(pInfo->pbOutBuff, buf, nToWrite);
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pInfo->pbOutBuff += nToWrite;
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assert(pInfo->pbOutBuff <= pInfo->pbOutBuffEnd);
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}
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static void Compress_PKLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
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{
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TDataInfo Info; // Data information
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char * work_buf = STORM_ALLOC(char, CMP_BUFFER_SIZE);// Pklib's work buffer
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unsigned int dict_size; // Dictionary size
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unsigned int ctype = CMP_BINARY; // Compression type
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// Keep compilers happy
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STORMLIB_UNUSED(pCmpType);
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STORMLIB_UNUSED(nCmpLevel);
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// Handle no-memory condition
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if(work_buf != NULL)
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{
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// Fill data information structure
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memset(work_buf, 0, CMP_BUFFER_SIZE);
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Info.pbInBuff = (unsigned char *)pvInBuffer;
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Info.pbInBuffEnd = (unsigned char *)pvInBuffer + cbInBuffer;
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Info.pbOutBuff = (unsigned char *)pvOutBuffer;
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Info.pbOutBuffEnd = (unsigned char *)pvOutBuffer + *pcbOutBuffer;
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//
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// Set the dictionary size
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//
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// Diablo I uses fixed dictionary size of CMP_IMPLODE_DICT_SIZE3
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// Starcraft I uses the variable dictionary size based on algorithm below
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//
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if (cbInBuffer < 0x600)
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dict_size = CMP_IMPLODE_DICT_SIZE1;
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else if(0x600 <= cbInBuffer && cbInBuffer < 0xC00)
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dict_size = CMP_IMPLODE_DICT_SIZE2;
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else
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dict_size = CMP_IMPLODE_DICT_SIZE3;
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// Do the compression
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if(implode(ReadInputData, WriteOutputData, work_buf, &Info, &ctype, &dict_size) == CMP_NO_ERROR)
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*pcbOutBuffer = (int)(Info.pbOutBuff - (unsigned char *)pvOutBuffer);
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STORM_FREE(work_buf);
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}
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}
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static int Decompress_PKLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
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{
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TDataInfo Info; // Data information
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char * work_buf;
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int nResult = 0;
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// Allocate Pklib's work buffer
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if((work_buf = STORM_ALLOC(char, EXP_BUFFER_SIZE)) != NULL)
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{
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// Fill data information structure
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memset(work_buf, 0, EXP_BUFFER_SIZE);
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Info.pbInBuff = (unsigned char *)pvInBuffer;
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Info.pbInBuffEnd = (unsigned char *)pvInBuffer + cbInBuffer;
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Info.pbOutBuff = (unsigned char *)pvOutBuffer;
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Info.pbOutBuffEnd = (unsigned char *)pvOutBuffer + *pcbOutBuffer;
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// Do the decompression
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if(explode(ReadInputData, WriteOutputData, work_buf, &Info) == CMP_NO_ERROR)
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nResult = 1;
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// Give away the number of decompressed bytes
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*pcbOutBuffer = (int)(Info.pbOutBuff - (unsigned char *)pvOutBuffer);
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STORM_FREE(work_buf);
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}
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return nResult;
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}
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/******************************************************************************/
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/* */
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/* Support for Bzip2 compression (0x10) */
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/* */
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/******************************************************************************/
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static void Compress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
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{
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bz_stream strm;
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int blockSize100k = 9;
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int workFactor = 30;
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int bzError;
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// Keep compilers happy
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STORMLIB_UNUSED(pCmpType);
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STORMLIB_UNUSED(nCmpLevel);
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// Initialize the BZIP2 compression
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strm.bzalloc = NULL;
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strm.bzfree = NULL;
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strm.opaque = NULL;
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// Blizzard uses 9 as blockSize100k, (0x30 as workFactor)
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// Last checked on Starcraft II
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if(BZ2_bzCompressInit(&strm, blockSize100k, 0, workFactor) == BZ_OK)
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{
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strm.next_in = (char *)pvInBuffer;
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strm.avail_in = cbInBuffer;
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strm.next_out = (char *)pvOutBuffer;
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strm.avail_out = *pcbOutBuffer;
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// Perform the compression
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for(;;)
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{
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bzError = BZ2_bzCompress(&strm, (strm.avail_in != 0) ? BZ_RUN : BZ_FINISH);
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if(bzError == BZ_STREAM_END || bzError < 0)
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break;
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}
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// Put the stream into idle state
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BZ2_bzCompressEnd(&strm);
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if(bzError > 0)
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*pcbOutBuffer = strm.total_out_lo32;
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}
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}
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static int Decompress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
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{
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bz_stream strm;
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int nResult;
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// Initialize the BZIP2 decompression
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strm.next_in = (char *)pvInBuffer;
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strm.avail_in = cbInBuffer;
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strm.next_out = (char *)pvOutBuffer;
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strm.avail_out = *pcbOutBuffer;
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strm.bzalloc = NULL;
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strm.bzfree = NULL;
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strm.opaque = NULL;
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// Initialize decompression
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if((nResult = BZ2_bzDecompressInit(&strm, 0, 0)) == BZ_OK)
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{
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// Perform the decompression
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nResult = BZ2_bzDecompress(&strm);
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*pcbOutBuffer = strm.total_out_lo32;
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BZ2_bzDecompressEnd(&strm);
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}
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return (nResult >= BZ_OK);
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}
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/******************************************************************************/
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/* */
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/* Support functions for LZMA compression (0x12) */
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/* */
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/******************************************************************************/
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#define LZMA_HEADER_SIZE (1 + LZMA_PROPS_SIZE + 8)
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static SRes LZMA_Callback_Progress(void * /* p */, UInt64 /* inSize */, UInt64 /* outSize */)
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{
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return SZ_OK;
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}
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static void * LZMA_Callback_Alloc(void *p, size_t size)
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{
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p = p;
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return STORM_ALLOC(BYTE, size);
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}
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/* address can be 0 */
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static void LZMA_Callback_Free(void *p, void *address)
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{
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p = p;
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if(address != NULL)
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STORM_FREE(address);
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}
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//
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// Note: So far, I haven't seen any files compressed by LZMA.
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// This code haven't been verified against code ripped from Starcraft II Beta,
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// but we know that Starcraft LZMA decompression code is able to decompress
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// the data compressed by StormLib.
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//
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static void Compress_LZMA(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
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{
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ICompressProgress Progress;
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CLzmaEncProps props;
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ISzAlloc SzAlloc;
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Byte * pbOutBuffer = (Byte *)pvOutBuffer;
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Byte * destBuffer;
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SizeT destLen = *pcbOutBuffer;
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SizeT srcLen = cbInBuffer;
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Byte encodedProps[LZMA_PROPS_SIZE];
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size_t encodedPropsSize = LZMA_PROPS_SIZE;
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SRes nResult;
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// Keep compilers happy
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STORMLIB_UNUSED(pCmpType);
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STORMLIB_UNUSED(nCmpLevel);
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// Fill the callbacks in structures
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Progress.Progress = LZMA_Callback_Progress;
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SzAlloc.Alloc = LZMA_Callback_Alloc;
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SzAlloc.Free = LZMA_Callback_Free;
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// Initialize properties
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LzmaEncProps_Init(&props);
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// Perform compression
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destBuffer = (Byte *)pvOutBuffer + LZMA_HEADER_SIZE;
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destLen = *pcbOutBuffer - LZMA_HEADER_SIZE;
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nResult = LzmaEncode(destBuffer,
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&destLen,
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(Byte *)pvInBuffer,
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srcLen,
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&props,
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encodedProps,
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&encodedPropsSize,
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0,
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&Progress,
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&SzAlloc,
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&SzAlloc);
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if(nResult != SZ_OK)
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return;
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// If we failed to compress the data
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if(destLen >= (SizeT)(*pcbOutBuffer - LZMA_HEADER_SIZE))
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return;
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// Write "useFilter" variable. Blizzard MPQ must not use filter.
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*pbOutBuffer++ = 0;
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// Copy the encoded properties to the output buffer
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memcpy(pvOutBuffer, encodedProps, encodedPropsSize);
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pbOutBuffer += encodedPropsSize;
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// Copy the size of the data
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*pbOutBuffer++ = (unsigned char)(srcLen >> 0x00);
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*pbOutBuffer++ = (unsigned char)(srcLen >> 0x08);
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*pbOutBuffer++ = (unsigned char)(srcLen >> 0x10);
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*pbOutBuffer++ = (unsigned char)(srcLen >> 0x18);
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*pbOutBuffer++ = 0;
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*pbOutBuffer++ = 0;
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*pbOutBuffer++ = 0;
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*pbOutBuffer++ = 0;
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// Give the size of the data to the caller
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*pcbOutBuffer = (unsigned int)(destLen + LZMA_HEADER_SIZE);
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}
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static int Decompress_LZMA(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
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{
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ELzmaStatus LzmaStatus;
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ISzAlloc SzAlloc;
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Byte * destBuffer = (Byte *)pvOutBuffer;
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Byte * srcBuffer = (Byte *)pvInBuffer;
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SizeT destLen = *pcbOutBuffer;
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SizeT srcLen = cbInBuffer;
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SRes nResult;
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// There must be at least 0x0E bytes in the buffer
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if(srcLen <= LZMA_HEADER_SIZE)
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return 0;
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|
|
// We only accept blocks that have no filter used
|
|
if(*srcBuffer != 0)
|
|
return 0;
|
|
|
|
// Fill the callbacks in structures
|
|
SzAlloc.Alloc = LZMA_Callback_Alloc;
|
|
SzAlloc.Free = LZMA_Callback_Free;
|
|
|
|
// Perform compression
|
|
srcLen = cbInBuffer - LZMA_HEADER_SIZE;
|
|
nResult = LzmaDecode(destBuffer,
|
|
&destLen,
|
|
srcBuffer + LZMA_HEADER_SIZE,
|
|
&srcLen,
|
|
srcBuffer + 1,
|
|
LZMA_PROPS_SIZE,
|
|
LZMA_FINISH_END,
|
|
&LzmaStatus,
|
|
&SzAlloc);
|
|
if(nResult != SZ_OK)
|
|
return 0;
|
|
|
|
*pcbOutBuffer = (unsigned int)destLen;
|
|
return 1;
|
|
}
|
|
|
|
static int Decompress_LZMA_MPK(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
ELzmaStatus LzmaStatus;
|
|
ISzAlloc SzAlloc;
|
|
Byte * destBuffer = (Byte *)pvOutBuffer;
|
|
Byte * srcBuffer = (Byte *)pvInBuffer;
|
|
SizeT destLen = *pcbOutBuffer;
|
|
SizeT srcLen = cbInBuffer;
|
|
SRes nResult;
|
|
BYTE LZMA_Props[] = {0x5D, 0x00, 0x00, 0x00, 0x01};
|
|
|
|
// There must be at least 0x0E bytes in the buffer
|
|
if(srcLen <= sizeof(LZMA_Props))
|
|
return 0;
|
|
|
|
// Verify the props header
|
|
if(memcmp(pvInBuffer, LZMA_Props, sizeof(LZMA_Props)))
|
|
return 0;
|
|
|
|
// Fill the callbacks in structures
|
|
SzAlloc.Alloc = LZMA_Callback_Alloc;
|
|
SzAlloc.Free = LZMA_Callback_Free;
|
|
|
|
// Perform compression
|
|
srcLen = cbInBuffer - sizeof(LZMA_Props);
|
|
nResult = LzmaDecode(destBuffer,
|
|
&destLen,
|
|
srcBuffer + sizeof(LZMA_Props),
|
|
&srcLen,
|
|
srcBuffer,
|
|
sizeof(LZMA_Props),
|
|
LZMA_FINISH_END,
|
|
&LzmaStatus,
|
|
&SzAlloc);
|
|
if(nResult != SZ_OK)
|
|
return 0;
|
|
|
|
*pcbOutBuffer = (unsigned int)destLen;
|
|
return 1;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/* */
|
|
/* Support functions for SPARSE compression (0x20) */
|
|
/* */
|
|
/******************************************************************************/
|
|
|
|
void Compress_SPARSE(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
|
{
|
|
// Keep compilers happy
|
|
STORMLIB_UNUSED(pCmpType);
|
|
STORMLIB_UNUSED(nCmpLevel);
|
|
|
|
CompressSparse(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
|
}
|
|
|
|
int Decompress_SPARSE(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
return DecompressSparse(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/* */
|
|
/* Support for ADPCM mono compression (0x40) */
|
|
/* */
|
|
/******************************************************************************/
|
|
|
|
static void Compress_ADPCM_mono(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
|
{
|
|
// Prepare the compression level for Huffmann compression,
|
|
// which will be called as next step
|
|
if(0 < nCmpLevel && nCmpLevel <= 2)
|
|
{
|
|
nCmpLevel = 4;
|
|
*pCmpType = 6;
|
|
}
|
|
else if(nCmpLevel == 3)
|
|
{
|
|
nCmpLevel = 6;
|
|
*pCmpType = 8;
|
|
}
|
|
else
|
|
{
|
|
nCmpLevel = 5;
|
|
*pCmpType = 7;
|
|
}
|
|
*pcbOutBuffer = CompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 1, nCmpLevel);
|
|
}
|
|
|
|
static int Decompress_ADPCM_mono(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
*pcbOutBuffer = DecompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 1);
|
|
return 1;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/* */
|
|
/* Support for ADPCM stereo compression (0x80) */
|
|
/* */
|
|
/******************************************************************************/
|
|
|
|
static void Compress_ADPCM_stereo(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
|
{
|
|
// Prepare the compression level for Huffmann compression,
|
|
// which will be called as next step
|
|
if(0 < nCmpLevel && nCmpLevel <= 2)
|
|
{
|
|
nCmpLevel = 4;
|
|
*pCmpType = 6;
|
|
}
|
|
else if(nCmpLevel == 3)
|
|
{
|
|
nCmpLevel = 6;
|
|
*pCmpType = 8;
|
|
}
|
|
else
|
|
{
|
|
nCmpLevel = 5;
|
|
*pCmpType = 7;
|
|
}
|
|
*pcbOutBuffer = CompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 2, nCmpLevel);
|
|
}
|
|
|
|
static int Decompress_ADPCM_stereo(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
*pcbOutBuffer = DecompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 2);
|
|
return 1;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* */
|
|
/* SCompImplode */
|
|
/* */
|
|
/*****************************************************************************/
|
|
|
|
int WINAPI SCompImplode(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
int cbOutBuffer;
|
|
|
|
// Check for valid parameters
|
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
|
{
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
// Perform the compression
|
|
cbOutBuffer = *pcbOutBuffer;
|
|
Compress_PKLIB(pvOutBuffer, &cbOutBuffer, pvInBuffer, cbInBuffer, NULL, 0);
|
|
|
|
// If the compression was unsuccessful, copy the data as-is
|
|
if(cbOutBuffer >= *pcbOutBuffer)
|
|
{
|
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
|
cbOutBuffer = *pcbOutBuffer;
|
|
}
|
|
|
|
*pcbOutBuffer = cbOutBuffer;
|
|
return 1;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* */
|
|
/* SCompExplode */
|
|
/* */
|
|
/*****************************************************************************/
|
|
|
|
int WINAPI SCompExplode(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
int cbOutBuffer;
|
|
|
|
// Check for valid parameters
|
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
|
{
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
// If the input length is the same as output length, do nothing.
|
|
cbOutBuffer = *pcbOutBuffer;
|
|
if(cbInBuffer == cbOutBuffer)
|
|
{
|
|
// If the buffers are equal, don't copy anything.
|
|
if(pvInBuffer == pvOutBuffer)
|
|
return 1;
|
|
|
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
|
return 1;
|
|
}
|
|
|
|
// Perform decompression
|
|
if(!Decompress_PKLIB(pvOutBuffer, &cbOutBuffer, pvInBuffer, cbInBuffer))
|
|
{
|
|
SetLastError(ERROR_FILE_CORRUPT);
|
|
return 0;
|
|
}
|
|
|
|
*pcbOutBuffer = cbOutBuffer;
|
|
return 1;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* */
|
|
/* SCompCompress */
|
|
/* */
|
|
/*****************************************************************************/
|
|
|
|
// This table contains compress functions which can be applied to
|
|
// uncompressed data. Each bit means the corresponding
|
|
// compression method/function must be applied.
|
|
//
|
|
// WAVes compression Data compression
|
|
// ------------------ -------------------
|
|
// 1st sector - 0x08 0x08 (D, HF, W2, SC, D2)
|
|
// Next sectors - 0x81 0x02 (W3)
|
|
|
|
static TCompressTable cmp_table[] =
|
|
{
|
|
{MPQ_COMPRESSION_SPARSE, Compress_SPARSE}, // Sparse compression
|
|
{MPQ_COMPRESSION_ADPCM_MONO, Compress_ADPCM_mono}, // IMA ADPCM mono compression
|
|
{MPQ_COMPRESSION_ADPCM_STEREO, Compress_ADPCM_stereo}, // IMA ADPCM stereo compression
|
|
{MPQ_COMPRESSION_HUFFMANN, Compress_huff}, // Huffmann compression
|
|
{MPQ_COMPRESSION_ZLIB, Compress_ZLIB}, // Compression with the "zlib" library
|
|
{MPQ_COMPRESSION_PKWARE, Compress_PKLIB}, // Compression with Pkware DCL
|
|
{MPQ_COMPRESSION_BZIP2, Compress_BZIP2} // Compression Bzip2 library
|
|
};
|
|
|
|
int WINAPI SCompCompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, unsigned uCompressionMask, int nCmpType, int nCmpLevel)
|
|
{
|
|
COMPRESS CompressFuncArray[0x10]; // Array of compression functions, applied sequentially
|
|
unsigned char CompressByte[0x10]; // CompressByte for each method in the CompressFuncArray array
|
|
unsigned char * pbWorkBuffer = NULL; // Temporary storage for decompressed data
|
|
unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer;
|
|
unsigned char * pbOutput = (unsigned char *)pvOutBuffer;// Current output buffer
|
|
unsigned char * pbInput = (unsigned char *)pvInBuffer; // Current input buffer
|
|
int nCompressCount = 0;
|
|
int nCompressIndex = 0;
|
|
int nAtLeastOneCompressionDone = 0;
|
|
int cbOutBuffer = 0;
|
|
int cbInLength = cbInBuffer;
|
|
int nResult = 1;
|
|
|
|
// Check for valid parameters
|
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
|
{
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
// Zero input length brings zero output length
|
|
if(cbInBuffer == 0)
|
|
{
|
|
*pcbOutBuffer = 0;
|
|
return true;
|
|
}
|
|
|
|
// Setup the compression function array
|
|
if(uCompressionMask == MPQ_COMPRESSION_LZMA)
|
|
{
|
|
CompressFuncArray[0] = Compress_LZMA;
|
|
CompressByte[0] = (char)uCompressionMask;
|
|
nCompressCount = 1;
|
|
}
|
|
else
|
|
{
|
|
// Fill the compressions array
|
|
for(size_t i = 0; i < (sizeof(cmp_table) / sizeof(TCompressTable)); i++)
|
|
{
|
|
// If the mask agrees, insert the compression function to the array
|
|
if(uCompressionMask & cmp_table[i].uMask)
|
|
{
|
|
CompressFuncArray[nCompressCount] = cmp_table[i].Compress;
|
|
CompressByte[nCompressCount] = (unsigned char)cmp_table[i].uMask;
|
|
uCompressionMask &= ~cmp_table[i].uMask;
|
|
nCompressCount++;
|
|
}
|
|
}
|
|
|
|
// If at least one of the compressions remaing unknown, return an error
|
|
if(uCompressionMask != 0)
|
|
{
|
|
SetLastError(ERROR_NOT_SUPPORTED);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// If there is at least one compression, do it
|
|
if(nCompressCount > 0)
|
|
{
|
|
// If we need to do more than 1 compression, allocate intermediate buffer
|
|
if(nCompressCount > 1)
|
|
{
|
|
pbWorkBuffer = STORM_ALLOC(unsigned char, *pcbOutBuffer);
|
|
if(pbWorkBuffer == NULL)
|
|
{
|
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Get the current compression index
|
|
nCompressIndex = nCompressCount - 1;
|
|
|
|
// Perform all compressions in the array
|
|
for(int i = 0; i < nCompressCount; i++)
|
|
{
|
|
// Choose the proper output buffer
|
|
pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer;
|
|
nCompressIndex--;
|
|
|
|
// Perform the (next) compression
|
|
// Note that if the compression method is unable to compress the input data block
|
|
// by at least 2 bytes, we consider it as failure and will use source data instead
|
|
cbOutBuffer = *pcbOutBuffer - 1;
|
|
CompressFuncArray[i](pbOutput + 1, &cbOutBuffer, pbInput, cbInLength, &nCmpType, nCmpLevel);
|
|
|
|
// If the compression failed, we copy the input buffer as-is.
|
|
// Note that there is one extra byte at the end of the intermediate buffer, so it should be OK
|
|
if(cbOutBuffer > (cbInLength - 2))
|
|
{
|
|
memcpy(pbOutput + nAtLeastOneCompressionDone, pbInput, cbInLength);
|
|
cbOutBuffer = cbInLength;
|
|
}
|
|
else
|
|
{
|
|
// Remember that we have done at least one compression
|
|
nAtLeastOneCompressionDone = 1;
|
|
uCompressionMask |= CompressByte[i];
|
|
}
|
|
|
|
// Now point input buffer to the output buffer
|
|
pbInput = pbOutput + nAtLeastOneCompressionDone;
|
|
cbInLength = cbOutBuffer;
|
|
}
|
|
|
|
// If at least one compression succeeded, put the compression
|
|
// mask to the begin of the output buffer
|
|
if(nAtLeastOneCompressionDone)
|
|
*pbOutBuffer = (unsigned char)uCompressionMask;
|
|
*pcbOutBuffer = cbOutBuffer + nAtLeastOneCompressionDone;
|
|
}
|
|
else
|
|
{
|
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
|
*pcbOutBuffer = cbInBuffer;
|
|
}
|
|
|
|
// Cleanup and return
|
|
if(pbWorkBuffer != NULL)
|
|
STORM_FREE(pbWorkBuffer);
|
|
return nResult;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* */
|
|
/* SCompDecompress */
|
|
/* */
|
|
/*****************************************************************************/
|
|
|
|
// This table contains decompress functions which can be applied to
|
|
// uncompressed data. The compression mask is stored in the first byte
|
|
// of compressed data
|
|
static TDecompressTable dcmp_table[] =
|
|
{
|
|
{MPQ_COMPRESSION_BZIP2, Decompress_BZIP2}, // Decompression with Bzip2 library
|
|
{MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library
|
|
{MPQ_COMPRESSION_ZLIB, Decompress_ZLIB}, // Decompression with the "zlib" library
|
|
{MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression
|
|
{MPQ_COMPRESSION_ADPCM_STEREO, Decompress_ADPCM_stereo}, // IMA ADPCM stereo decompression
|
|
{MPQ_COMPRESSION_ADPCM_MONO, Decompress_ADPCM_mono}, // IMA ADPCM mono decompression
|
|
{MPQ_COMPRESSION_SPARSE, Decompress_SPARSE} // Sparse decompression
|
|
};
|
|
|
|
int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
unsigned char * pbWorkBuffer = NULL;
|
|
unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer;
|
|
unsigned char * pbInBuffer = (unsigned char *)pvInBuffer;
|
|
unsigned char * pbOutput = (unsigned char *)pvOutBuffer;
|
|
unsigned char * pbInput;
|
|
unsigned uCompressionMask; // Decompressions applied to the data
|
|
unsigned uCompressionCopy; // Decompressions applied to the data
|
|
int cbOutBuffer = *pcbOutBuffer; // Current size of the output buffer
|
|
int cbInLength; // Current size of the input buffer
|
|
int nCompressCount = 0; // Number of compressions to be applied
|
|
int nCompressIndex = 0;
|
|
int nResult = 1;
|
|
|
|
// Verify buffer sizes
|
|
if(cbOutBuffer < cbInBuffer || cbInBuffer < 1)
|
|
return 0;
|
|
|
|
// If the input length is the same as output length, do nothing.
|
|
if(cbOutBuffer == cbInBuffer)
|
|
{
|
|
// If the buffers are equal, don't copy anything.
|
|
if(pvInBuffer != pvOutBuffer)
|
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
|
return 1;
|
|
}
|
|
|
|
// Get applied compression types and decrement data length
|
|
uCompressionMask = uCompressionCopy = (unsigned char)*pbInBuffer++;
|
|
cbInBuffer--;
|
|
|
|
// Get current compressed data and length of it
|
|
pbInput = pbInBuffer;
|
|
cbInLength = cbInBuffer;
|
|
|
|
// This compression function doesn't support LZMA
|
|
assert(uCompressionMask != MPQ_COMPRESSION_LZMA);
|
|
|
|
// Parse the compression mask
|
|
for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++)
|
|
{
|
|
// If the mask agrees, insert the compression function to the array
|
|
if(uCompressionMask & dcmp_table[i].uMask)
|
|
{
|
|
uCompressionCopy &= ~dcmp_table[i].uMask;
|
|
nCompressCount++;
|
|
}
|
|
}
|
|
|
|
// If at least one of the compressions remaing unknown, return an error
|
|
if(nCompressCount == 0 || uCompressionCopy != 0)
|
|
{
|
|
SetLastError(ERROR_NOT_SUPPORTED);
|
|
return 0;
|
|
}
|
|
|
|
// If there is more than one compression, we have to allocate extra buffer
|
|
if(nCompressCount > 1)
|
|
{
|
|
pbWorkBuffer = STORM_ALLOC(unsigned char, cbOutBuffer);
|
|
if(pbWorkBuffer == NULL)
|
|
{
|
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Get the current compression index
|
|
nCompressIndex = nCompressCount - 1;
|
|
|
|
// Apply all decompressions
|
|
for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++)
|
|
{
|
|
// Perform the (next) decompression
|
|
if(uCompressionMask & dcmp_table[i].uMask)
|
|
{
|
|
// Get the correct output buffer
|
|
pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer;
|
|
nCompressIndex--;
|
|
|
|
// Perform the decompression
|
|
cbOutBuffer = *pcbOutBuffer;
|
|
nResult = dcmp_table[i].Decompress(pbOutput, &cbOutBuffer, pbInput, cbInLength);
|
|
if(nResult == 0 || cbOutBuffer == 0)
|
|
{
|
|
SetLastError(ERROR_FILE_CORRUPT);
|
|
nResult = 0;
|
|
break;
|
|
}
|
|
|
|
// Switch buffers
|
|
cbInLength = cbOutBuffer;
|
|
pbInput = pbOutput;
|
|
}
|
|
}
|
|
|
|
// Put the length of the decompressed data to the output buffer
|
|
*pcbOutBuffer = cbOutBuffer;
|
|
|
|
// Cleanup and return
|
|
if(pbWorkBuffer != NULL)
|
|
STORM_FREE(pbWorkBuffer);
|
|
return nResult;
|
|
}
|
|
|
|
int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
DECOMPRESS pfnDecompress1 = NULL;
|
|
DECOMPRESS pfnDecompress2 = NULL;
|
|
unsigned char * pbWorkBuffer = (unsigned char *)pvOutBuffer;
|
|
unsigned char * pbInBuffer = (unsigned char *)pvInBuffer;
|
|
int cbWorkBuffer = *pcbOutBuffer;
|
|
int nResult;
|
|
char CompressionMethod;
|
|
|
|
// Verify buffer sizes
|
|
if(*pcbOutBuffer < cbInBuffer || cbInBuffer < 1)
|
|
return 0;
|
|
|
|
// If the outputbuffer is as big as input buffer, just copy the block
|
|
if(*pcbOutBuffer == cbInBuffer)
|
|
{
|
|
if(pvOutBuffer != pvInBuffer)
|
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
|
return 1;
|
|
}
|
|
|
|
// Get the compression methods
|
|
CompressionMethod = *pbInBuffer++;
|
|
cbInBuffer--;
|
|
|
|
// We only recognize a fixed set of compression methods
|
|
switch((unsigned char)CompressionMethod)
|
|
{
|
|
case MPQ_COMPRESSION_ZLIB:
|
|
pfnDecompress1 = Decompress_ZLIB;
|
|
break;
|
|
|
|
case MPQ_COMPRESSION_PKWARE:
|
|
pfnDecompress1 = Decompress_PKLIB;
|
|
break;
|
|
|
|
case MPQ_COMPRESSION_BZIP2:
|
|
pfnDecompress1 = Decompress_BZIP2;
|
|
break;
|
|
|
|
case MPQ_COMPRESSION_LZMA:
|
|
pfnDecompress1 = Decompress_LZMA;
|
|
break;
|
|
|
|
case MPQ_COMPRESSION_SPARSE:
|
|
pfnDecompress1 = Decompress_SPARSE;
|
|
break;
|
|
|
|
case (MPQ_COMPRESSION_SPARSE | MPQ_COMPRESSION_ZLIB):
|
|
pfnDecompress1 = Decompress_ZLIB;
|
|
pfnDecompress2 = Decompress_SPARSE;
|
|
break;
|
|
|
|
case (MPQ_COMPRESSION_SPARSE | MPQ_COMPRESSION_BZIP2):
|
|
pfnDecompress1 = Decompress_BZIP2;
|
|
pfnDecompress2 = Decompress_SPARSE;
|
|
break;
|
|
|
|
//
|
|
// Note: Any combination including MPQ_COMPRESSION_ADPCM_MONO,
|
|
// MPQ_COMPRESSION_ADPCM_STEREO or MPQ_COMPRESSION_HUFFMANN
|
|
// is not supported by newer MPQs.
|
|
//
|
|
|
|
case (MPQ_COMPRESSION_ADPCM_MONO | MPQ_COMPRESSION_HUFFMANN):
|
|
pfnDecompress1 = Decompress_huff;
|
|
pfnDecompress2 = Decompress_ADPCM_mono;
|
|
break;
|
|
|
|
case (MPQ_COMPRESSION_ADPCM_STEREO | MPQ_COMPRESSION_HUFFMANN):
|
|
pfnDecompress1 = Decompress_huff;
|
|
pfnDecompress2 = Decompress_ADPCM_stereo;
|
|
break;
|
|
|
|
default:
|
|
SetLastError(ERROR_FILE_CORRUPT);
|
|
return 0;
|
|
}
|
|
|
|
// If we have to use two decompressions, allocate temporary buffer
|
|
if(pfnDecompress2 != NULL)
|
|
{
|
|
pbWorkBuffer = STORM_ALLOC(unsigned char, *pcbOutBuffer);
|
|
if(pbWorkBuffer == NULL)
|
|
{
|
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Apply the first decompression method
|
|
nResult = pfnDecompress1(pbWorkBuffer, &cbWorkBuffer, pbInBuffer, cbInBuffer);
|
|
|
|
// Apply the second decompression method, if any
|
|
if(pfnDecompress2 != NULL && nResult != 0)
|
|
{
|
|
cbInBuffer = cbWorkBuffer;
|
|
cbWorkBuffer = *pcbOutBuffer;
|
|
nResult = pfnDecompress2(pvOutBuffer, &cbWorkBuffer, pbWorkBuffer, cbInBuffer);
|
|
}
|
|
|
|
// Supply the output buffer size
|
|
*pcbOutBuffer = cbWorkBuffer;
|
|
|
|
// Free temporary buffer
|
|
if(pbWorkBuffer != pvOutBuffer)
|
|
STORM_FREE(pbWorkBuffer);
|
|
|
|
if(nResult == 0)
|
|
SetLastError(ERROR_FILE_CORRUPT);
|
|
return nResult;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* */
|
|
/* File decompression for MPK archives */
|
|
/* */
|
|
/*****************************************************************************/
|
|
|
|
int SCompDecompressMpk(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
|
{
|
|
return Decompress_LZMA_MPK(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
|
}
|
|
|