Shipwright/soh/soh/resource/importer/scenecommand/SetRoomListFactory.cpp

52 lines
1.8 KiB
C++

#include "soh/resource/importer/scenecommand/SetRoomListFactory.h"
#include "soh/resource/type/scenecommand/SetRoomList.h"
#include "spdlog/spdlog.h"
namespace Ship {
std::shared_ptr<Resource> SetRoomListFactory::ReadResource(std::shared_ptr<ResourceManager> resourceMgr,
std::shared_ptr<ResourceInitData> initData,
std::shared_ptr<BinaryReader> reader) {
auto resource = std::make_shared<SetRoomList>(resourceMgr, initData);
std::shared_ptr<ResourceVersionFactory> factory = nullptr;
switch (resource->InitData->ResourceVersion) {
case 0:
factory = std::make_shared<SetRoomListFactoryV0>();
break;
}
if (factory == nullptr)
{
SPDLOG_ERROR("Failed to load SetRoomList with version {}", resource->InitData->ResourceVersion);
return nullptr;
}
factory->ParseFileBinary(reader, resource);
return resource;
}
void Ship::SetRoomListFactoryV0::ParseFileBinary(std::shared_ptr<BinaryReader> reader,
std::shared_ptr<Resource> resource) {
std::shared_ptr<SetRoomList> setRoomList = std::static_pointer_cast<SetRoomList>(resource);
ResourceVersionFactory::ParseFileBinary(reader, setRoomList);
ReadCommandId(setRoomList, reader);
setRoomList->numRooms = reader->ReadInt32();
setRoomList->rooms.reserve(setRoomList->numRooms);
for (uint32_t i = 0; i < setRoomList->numRooms; i++) {
RomFile room;
setRoomList->fileNames.push_back(reader->ReadString());
room.fileName = (char*)setRoomList->fileNames.back().c_str();
room.vromStart = reader->ReadInt32();
room.vromEnd = reader->ReadInt32();
setRoomList->rooms.push_back(room);
}
}
} // namespace Ship