44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
#include "soh/resource/importer/scenecommand/SetObjectListFactory.h"
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#include "soh/resource/type/scenecommand/SetObjectList.h"
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#include "spdlog/spdlog.h"
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namespace Ship {
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std::shared_ptr<Resource> SetObjectListFactory::ReadResource(std::shared_ptr<ResourceManager> resourceMgr,
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std::shared_ptr<ResourceInitData> initData,
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std::shared_ptr<BinaryReader> reader) {
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auto resource = std::make_shared<SetObjectList>(resourceMgr, initData);
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std::shared_ptr<ResourceVersionFactory> factory = nullptr;
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switch (resource->InitData->ResourceVersion) {
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case 0:
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factory = std::make_shared<SetObjectListFactoryV0>();
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break;
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}
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if (factory == nullptr) {
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SPDLOG_ERROR("Failed to load SetObjectList with version {}", resource->InitData->ResourceVersion);
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return nullptr;
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}
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factory->ParseFileBinary(reader, resource);
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return resource;
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}
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void Ship::SetObjectListFactoryV0::ParseFileBinary(std::shared_ptr<BinaryReader> reader,
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std::shared_ptr<Resource> resource)
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{
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std::shared_ptr<SetObjectList> setObjectList = std::static_pointer_cast<SetObjectList>(resource);
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ResourceVersionFactory::ParseFileBinary(reader, setObjectList);
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ReadCommandId(setObjectList, reader);
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setObjectList->numObjects = reader->ReadUInt32();
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setObjectList->objects.reserve(setObjectList->numObjects);
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for (uint32_t i = 0; i < setObjectList->numObjects; i++) {
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setObjectList->objects.push_back(reader->ReadUInt16());
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}
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}
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} // namespace Ship
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