mirror of
https://github.com/HarbourMasters/Shipwright.git
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b7342a7847
* Add Architecture Priority to Info.plist This allows the app bundle to be launched natively on Arm without the need for Rosetta. * Remove arch shenanigans in soh-macos.sh.in Shouldn't be necessary now... * Add back launching the binary in soh-macos.sh.in Accidentally removed launching the binary from the script.
43 lines
1.4 KiB
XML
43 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleName</key>
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<string>Ship of Harkinian</string>
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<key>CFBundleExecutable</key>
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<string>soh</string>
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<key>CFBundleGetInfoString</key>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>CFBundleIconFile</key>
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<string>soh.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.shipofharkinian.ShipOfHarkinian</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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</array>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>CFBundleSignature</key>
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<string>ZOoT</string>
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<key>CFBundleVersion</key>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright 2022 HarbourMasters.</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.15</string>
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<key>LSArchitecturePriority</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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</dict>
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</plist>
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