153 lines
5.0 KiB
C
153 lines
5.0 KiB
C
/*
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* File: z_eff_ss_kirakira.c
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* Overlay: ovl_Effect_Ss_KiraKira
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* Description: Sparkles
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*/
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#include "z_eff_ss_kirakira.h"
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#include "objects/gameplay_keep/gameplay_keep.h"
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#define rRotSpeed regs[0]
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#define rYaw regs[1]
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#define rPrimColorR regs[2]
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#define rPrimColorG regs[3]
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#define rPrimColorB regs[4]
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#define rPrimColorA regs[5]
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#define rEnvColorR regs[6]
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#define rEnvColorG regs[7]
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#define rEnvColorB regs[8]
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#define rEnvColorA regs[9]
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#define rAlphaStep regs[10]
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#define rScale regs[11]
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#define rLifespan regs[12]
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u32 EffectSsKiraKira_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParamsx);
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void EffectSsKiraKira_Draw(GlobalContext* globalCtx, u32 index, EffectSs* this);
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void func_809AABF0(GlobalContext* globalCtx, u32 index, EffectSs* this);
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void func_809AACAC(GlobalContext* globalCtx, u32 index, EffectSs* this);
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void func_809AAD6C(GlobalContext* globalCtx, u32 index, EffectSs* this);
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EffectSsInit Effect_Ss_KiraKira_InitVars = {
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EFFECT_SS_KIRAKIRA,
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EffectSsKiraKira_Init,
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};
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u32 EffectSsKiraKira_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParamsx) {
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EffectSsKiraKiraInitParams* initParams = (EffectSsKiraKiraInitParams*)initParamsx;
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this->pos = initParams->pos;
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this->velocity = initParams->velocity;
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this->accel = initParams->accel;
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if ((this->life = initParams->life) < 0) {
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this->life = -this->life;
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this->gfx = SEGMENTED_TO_VIRTUAL(gEffSparklesDL);
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this->update = func_809AAD6C;
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this->rEnvColorA = initParams->scale;
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this->rScale = 0;
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} else {
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this->gfx = SEGMENTED_TO_VIRTUAL(gEffSparklesDL);
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if (initParams->updateMode == 0) {
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this->update = func_809AABF0;
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} else {
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this->update = func_809AACAC;
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}
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this->rEnvColorA = initParams->envColor.a;
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this->rScale = initParams->scale;
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}
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this->draw = EffectSsKiraKira_Draw;
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this->rRotSpeed = initParams->rotSpeed;
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this->rYaw = initParams->yaw;
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this->rPrimColorR = initParams->primColor.r;
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this->rPrimColorG = initParams->primColor.g;
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this->rPrimColorB = initParams->primColor.b;
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this->rPrimColorA = initParams->primColor.a;
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this->rEnvColorR = initParams->envColor.r;
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this->rEnvColorG = initParams->envColor.g;
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this->rEnvColorB = initParams->envColor.b;
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this->rAlphaStep = initParams->alphaStep;
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this->rLifespan = initParams->life;
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return 1;
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}
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void EffectSsKiraKira_Draw(GlobalContext* globalCtx, u32 index, EffectSs* this) {
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GraphicsContext* gfxCtx;
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f32 scale;
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s32 pad;
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MtxF mfTrans;
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MtxF mfRotY;
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MtxF mfScale;
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MtxF mfTrans11DA0;
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MtxF mfTrans11DA0RotY;
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MtxF mfResult;
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Mtx* mtx;
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scale = this->rScale / 10000.0f;
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gfxCtx = globalCtx->state.gfxCtx;
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OPEN_DISPS(gfxCtx);
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SkinMatrix_SetTranslate(&mfTrans, this->pos.x, this->pos.y, this->pos.z);
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SkinMatrix_SetRotateZYX(&mfRotY, 0, 0, this->rYaw);
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SkinMatrix_SetScale(&mfScale, scale, scale, 1.0f);
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SkinMatrix_MtxFMtxFMult(&mfTrans, &globalCtx->billboardMtxF, &mfTrans11DA0);
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SkinMatrix_MtxFMtxFMult(&mfTrans11DA0, &mfRotY, &mfTrans11DA0RotY);
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SkinMatrix_MtxFMtxFMult(&mfTrans11DA0RotY, &mfScale, &mfResult);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
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if (mtx != NULL) {
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gSPMatrix(POLY_XLU_DISP++, mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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func_80093C14(gfxCtx);
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gDPSetPrimColor(POLY_XLU_DISP++, 0x80, 0x80, this->rPrimColorR, this->rPrimColorG, this->rPrimColorB,
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(((s8)((55.0f / this->rLifespan) * this->life) + 200)));
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gDPSetEnvColor(POLY_XLU_DISP++, this->rEnvColorR, this->rEnvColorG, this->rEnvColorB, this->rEnvColorA);
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gSPDisplayList(POLY_XLU_DISP++, this->gfx);
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}
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CLOSE_DISPS(gfxCtx);
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}
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void func_809AABF0(GlobalContext* globalCtx, u32 index, EffectSs* this) {
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this->accel.x = (Rand_ZeroOne() * 0.4f) - 0.2f;
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this->accel.z = (Rand_ZeroOne() * 0.4f) - 0.2f;
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this->rEnvColorA += this->rAlphaStep;
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if (this->rEnvColorA < 0) {
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this->rEnvColorA = 0;
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this->rAlphaStep = -this->rAlphaStep;
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} else if (this->rEnvColorA > 255) {
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this->rEnvColorA = 255;
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this->rAlphaStep = -this->rAlphaStep;
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}
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this->rYaw += this->rRotSpeed;
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}
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void func_809AACAC(GlobalContext* globalCtx, u32 index, EffectSs* this) {
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this->velocity.x *= 0.95f;
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this->velocity.z *= 0.95f;
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this->accel.x = Rand_CenteredFloat(0.2f);
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this->accel.z = Rand_CenteredFloat(0.2f);
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this->rEnvColorA += this->rAlphaStep;
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if (this->rEnvColorA < 0) {
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this->rEnvColorA = 0;
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this->rAlphaStep = -this->rAlphaStep;
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} else if (this->rEnvColorA > 255) {
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this->rEnvColorA = 255;
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this->rAlphaStep = -this->rAlphaStep;
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}
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this->rYaw += this->rRotSpeed;
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}
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void func_809AAD6C(GlobalContext* globalCtx, u32 index, EffectSs* this) {
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this->rScale = this->rEnvColorA * Math_SinS((32768.0f / this->rLifespan) * this->life);
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}
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