Shipwright/soh/soh/gu_pc.c

89 lines
2.0 KiB
C

#include <math.h>
#include "z64.h"
void guMtxF2L(float mf[4][4], Mtx* m) {
unsigned int r, c;
s32 tmp1;
s32 tmp2;
s32* m1 = &m->m[0][0];
s32* m2 = &m->m[2][0];
for (r = 0; r < 4; r++) {
for (c = 0; c < 2; c++) {
tmp1 = mf[r][2 * c] * 65536.0f;
tmp2 = mf[r][2 * c + 1] * 65536.0f;
*m1++ = (tmp1 & 0xffff0000) | ((tmp2 >> 0x10) & 0xffff);
*m2++ = ((tmp1 << 0x10) & 0xffff0000) | (tmp2 & 0xffff);
}
}
}
void guMtxL2F(float mf[4][4], Mtx* m) {
unsigned int r, c;
u32 tmp1;
u32 tmp2;
u32* m1;
u32* m2;
s32 stmp1, stmp2;
m1 = (u32*)&m->m[0][0];
m2 = (u32*)&m->m[2][0];
for (r = 0; r < 4; r++) {
for (c = 0; c < 2; c++) {
tmp1 = (*m1 & 0xffff0000) | ((*m2 >> 0x10) & 0xffff);
tmp2 = ((*m1++ << 0x10) & 0xffff0000) | (*m2++ & 0xffff);
stmp1 = *(s32*)&tmp1;
stmp2 = *(s32*)&tmp2;
mf[r][c * 2 + 0] = stmp1 / 65536.0f;
mf[r][c * 2 + 1] = stmp2 / 65536.0f;
}
}
}
void guMtxIdentF(f32 mf[4][4]) {
unsigned int r, c;
for (r = 0; r < 4; r++) {
for (c = 0; c < 4; c++) {
if (r == c) {
mf[r][c] = 1.0f;
} else {
mf[r][c] = 0.0f;
}
}
}
}
void guMtxIdent(Mtx* m) {
guMtxIdentF(m->m);
}
void guTranslateF(float m[4][4], float x, float y, float z) {
guMtxIdentF(m);
m[3][0] = x;
m[3][1] = y;
m[3][2] = z;
}
void guTranslate(Mtx* m, float x, float y, float z) {
float mf[4][4];
guTranslateF(mf, x, y, z);
guMtxF2L(mf, m);
}
void guScaleF(float mf[4][4], float x, float y, float z) {
guMtxIdentF(mf);
mf[0][0] = x;
mf[1][1] = y;
mf[2][2] = z;
mf[3][3] = 1.0;
}
void guScale(Mtx* m, float x, float y, float z) {
float mf[4][4];
guScaleF(mf, x, y, z);
guMtxF2L(mf, m);
}
void guNormalize(f32* x, f32* y, f32* z) {
f32 tmp = 1.0f / sqrtf(*x * *x + *y * *y + *z * *z);
*x = *x * tmp;
*y = *y * tmp;
*z = *z * tmp;
}