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subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
#ifndef Z_EN_WOOD02_H
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#define Z_EN_WOOD02_H
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#include "ultra64.h"
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#include "global.h"
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struct EnWood02;
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typedef struct EnWood02 {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ s16 unk_14C;
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/* 0x014E */ u8 unk_14E[5];
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/* 0x0153 */ u8 spawnType;
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/* 0x0154 */ u8 drawType;
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/* 0x0158 */ ColliderCylinder collider;
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} EnWood02; // size = 0x01A4
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// Types with SPAWNED in the name are those that can be managed by a spawner, however the actor allows you to spawn them
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// on their own without a spawner as well.
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typedef enum {
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/* 0x00 */ WOOD_TREE_CONICAL_LARGE,
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/* 0x01 */ WOOD_TREE_CONICAL_MEDIUM,
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/* 0x02 */ WOOD_TREE_CONICAL_SMALL,
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/* 0x03 */ WOOD_TREE_CONICAL_SPAWNER,
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/* 0x04 */ WOOD_TREE_CONICAL_SPAWNED,
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/* 0x05 */ WOOD_TREE_OVAL_GREEN,
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/* 0x06 */ WOOD_TREE_OVAL_YELLOW_SPAWNER,
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/* 0x07 */ WOOD_TREE_OVAL_YELLOW_SPAWNED,
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/* 0x08 */ WOOD_TREE_OVAL_GREEN_SPAWNER,
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/* 0x09 */ WOOD_TREE_OVAL_GREEN_SPAWNED,
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/* 0x0A */ WOOD_TREE_KAKARIKO_ADULT,
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/* 0x0B */ WOOD_BUSH_GREEN_SMALL,
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/* 0x0C */ WOOD_BUSH_GREEN_LARGE,
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/* 0x0D */ WOOD_BUSH_GREEN_SMALL_SPAWNER,
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/* 0x0E */ WOOD_BUSH_GREEN_SMALL_SPAWNED,
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/* 0x0F */ WOOD_BUSH_GREEN_LARGE_SPAWNER,
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/* 0x10 */ WOOD_BUSH_GREEN_LARGE_SPAWNED,
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/* 0x11 */ WOOD_BUSH_BLACK_SMALL,
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/* 0x12 */ WOOD_BUSH_BLACK_LARGE,
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/* 0x13 */ WOOD_BUSH_BLACK_SMALL_SPAWNER,
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/* 0x14 */ WOOD_BUSH_BLACK_SMALL_SPAWNED,
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/* 0x15 */ WOOD_BUSH_BLACK_LARGE_SPAWNER,
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/* 0x16 */ WOOD_BUSH_BLACK_LARGE_SPAWNED,
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/* 0x17 */ WOOD_LEAF_GREEN,
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/* 0x18 */ WOOD_LEAF_YELLOW
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} WoodType;
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#endif
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