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subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
32 lines
947 B
C
32 lines
947 B
C
#ifndef Z_EN_HEISHI3_H
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#define Z_EN_HEISHI3_H
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#include "ultra64.h"
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#include "global.h"
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struct EnHeishi3;
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typedef void (*EnHeishi3ActionFunc)(struct EnHeishi3*, GlobalContext*);
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typedef struct EnHeishi3 {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ Vec3s jointTable[17];
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/* 0x01F6 */ Vec3s morphTable[17];
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/* 0x025C */ EnHeishi3ActionFunc actionFunc;
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/* 0x0260 */ char unk_260[0x2];
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/* 0x0262 */ s16 unk_262;
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/* 0x0264 */ s16 unk_264;
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/* 0x0266 */ char unk_266[0x8];
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/* 0x026E */ s16 unk_26E; // All these s16 are probably part of a Vec3s
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/* 0x0270 */ char unk_270[0x2];
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/* 0x0272 */ s16 caughtTimer;
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/* 0x0274 */ s16 unk_274;
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/* 0x0276 */ u8 respawnFlag; // set to 1 when reloading area after being thrown out
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/* 0x0278 */ s16 unk_278;
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/* 0x027A */ char unk_27A[0x2];
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/* 0x027C */ ColliderCylinder collider;
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} EnHeishi3; // size = 0x02C8
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#endif
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