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subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
#ifndef Z_DEMO_IM_H
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#define Z_DEMO_IM_H
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#include "ultra64.h"
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#include "global.h"
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struct DemoIm;
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typedef void (*DemoImActionFunc)(struct DemoIm*, GlobalContext*);
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typedef void (*DemoImDrawFunc)(struct DemoIm*, GlobalContext*);
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typedef enum {
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/* 0x00 */ IMPA_LIMB_NONE,
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/* 0x01 */ IMPA_LIMB_ROOT,
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/* 0x02 */ IMPA_LIMB_TORSO,
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/* 0x03 */ IMPA_LIMB_LEFT_THIGH,
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/* 0x04 */ IMPA_LIMB_LEFT_LEG,
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/* 0x05 */ IMPA_LIMB_LEFT_FOOT,
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/* 0x06 */ IMPA_LIMB_RIGHT_THIGH,
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/* 0x07 */ IMPA_LIMB_RIGHT_LEG,
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/* 0x08 */ IMPA_LIMB_RIGHT_FOOT,
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/* 0x09 */ IMPA_LIMB_CHEST,
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/* 0x0A */ IMPA_LIMB_LEFT_SHOULDER,
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/* 0x0B */ IMPA_LIMB_LEFT_ARM,
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/* 0x0C */ IMPA_LIMB_LEFT_HAND,
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/* 0x0D */ IMPA_LIMB_RIGHT_SHOULDER,
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/* 0x0E */ IMPA_LIMB_RIGHT_ARM,
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/* 0x0F */ IMPA_LIMB_RIGHT_HAND,
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/* 0x10 */ IMPA_LIMB_HEAD,
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/* 0x11 */ IMPA_LIMB_MAX
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} ImpaLimb;
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typedef struct DemoIm {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ Vec3s jointTable[IMPA_LIMB_MAX];
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/* 0x01F6 */ Vec3s morphTable[IMPA_LIMB_MAX];
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/* 0x025C */ s16 eyeIndex;
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/* 0x025E */ s16 blinkTimer;
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/* 0x0260 */ s32 action;
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/* 0x0264 */ s32 drawConfig;
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/* 0x0268 */ f32 unk_268;
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/* 0x026C */ s32 alpha;
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/* 0x0270 */ s32 unk_270;
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/* 0x0274 */ s32 unk_274;
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/* 0x0278 */ f32 unk_278;
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/* 0x027C */ s32 unk_27C;
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/* 0x0280 */ s32 unk_280;
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/* 0x0284 */ ColliderCylinder collider;
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/* 0x02D0 */ s32 unk_2D0;
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/* 0x02D4 */ struct_80034A14_arg1 unk_2D4;
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} DemoIm; // size = 0x02FC
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#endif
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