Shipwright/soh/soh
2022-05-31 17:49:39 -05:00
..
Enhancements [Mod]HUD Editor - Color Scheme incl. N64 colors. (#202) 2022-05-21 13:16:28 -04:00
frame_interpolation.cpp Implement AnyFPS + option to queue one rendered frame (#401) 2022-05-29 12:16:23 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GbiWrap.cpp Reduce input lag by one frame by reading the controller at the correct place 2022-04-30 10:36:58 -04:00
gu_pc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
OTRAudio.h Save states (#300) 2022-05-12 13:28:24 -04:00
OTRGlobals.cpp Merge develop into zelda64 2022-05-31 17:49:39 -05:00
OTRGlobals.h 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
stubs.c Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
util.cpp Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Spammable kaepora (#354) 2022-05-29 11:46:47 -04:00
z_play_otr.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
z_scene_otr.cpp 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00