mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-30 05:12:18 -05:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
114 lines
3.2 KiB
C++
114 lines
3.2 KiB
C++
#include "SetCutscenes.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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#include "ZRoom/ZRoom.h"
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SetCutscenes::SetCutscenes(ZFile* nParent) : ZRoomCommand(nParent)
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{
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}
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SetCutscenes::~SetCutscenes()
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{
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for (ZCutsceneBase* cutscene : cutscenes)
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delete cutscene;
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}
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void SetCutscenes::ParseRawData()
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{
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ZRoomCommand::ParseRawData();
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std::string output;
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numCutscenes = cmdArg1;
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if (Globals::Instance->game == ZGame::OOT_RETAIL || Globals::Instance->game == ZGame::OOT_SW97)
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{
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ZCutscene* cutscene = new ZCutscene(parent);
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cutscene->ExtractFromFile(segmentOffset);
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auto decl = parent->GetDeclaration(segmentOffset);
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if (decl == nullptr)
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{
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cutscene->DeclareVar(zRoom->GetName().c_str(), "");
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}
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cutscenes.push_back(cutscene);
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}
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else
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{
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int32_t currentPtr = segmentOffset;
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std::string declaration;
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for (uint8_t i = 0; i < numCutscenes; i++)
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{
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CutsceneEntry entry(parent->GetRawData(), currentPtr);
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cutsceneEntries.push_back(entry);
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currentPtr += 8;
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// TODO: don't hardcode %sCutsceneData_%06X, look up for the declared name instead
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declaration += StringHelper::Sprintf(
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" { %sCutsceneData_%06X, 0x%04X, 0x%02X, 0x%02X },", zRoom->GetName().c_str(),
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entry.segmentOffset, entry.exit, entry.entrance, entry.flag);
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if (i < numCutscenes - 1)
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declaration += "\n";
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ZCutsceneMM* cutscene = new ZCutsceneMM(parent);
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cutscene->ExtractFromFile(entry.segmentOffset);
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cutscenes.push_back(cutscene);
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}
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parent->AddDeclarationArray(segmentOffset, DeclarationAlignment::Align4,
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cutsceneEntries.size() * 8, "CutsceneEntry",
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StringHelper::Sprintf("%sCutsceneEntryList_%06X",
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zRoom->GetName().c_str(), segmentOffset),
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cutsceneEntries.size(), declaration);
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}
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for (ZCutsceneBase* cutscene : cutscenes)
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{
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if (cutscene->GetRawDataIndex() != 0)
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{
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Declaration* decl = parent->GetDeclaration(cutscene->GetRawDataIndex());
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if (decl == nullptr)
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{
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cutscene->GetSourceOutputCode(zRoom->GetName());
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}
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else if (decl->text == "")
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{
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decl->text = cutscene->GetBodySourceCode();
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}
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}
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}
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}
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std::string SetCutscenes::GetBodySourceCode() const
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{
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std::string listName;
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Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CutsceneData", listName,
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parent->workerID);
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if (Globals::Instance->game == ZGame::MM_RETAIL)
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return StringHelper::Sprintf("SCENE_CMD_CUTSCENE_LIST(%i, %s)", numCutscenes,
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listName.c_str());
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return StringHelper::Sprintf("SCENE_CMD_CUTSCENE_DATA(%s)", listName.c_str());
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}
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std::string SetCutscenes::GetCommandCName() const
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{
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return "SCmdCutsceneData";
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}
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RoomCommand SetCutscenes::GetRoomCommand() const
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{
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return RoomCommand::SetCutscenes;
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}
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CutsceneEntry::CutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
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: segmentOffset(GETSEGOFFSET(BitConverter::ToInt32BE(rawData, rawDataIndex + 0))),
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exit(BitConverter::ToInt16BE(rawData, rawDataIndex + 4)), entrance(rawData[rawDataIndex + 6]),
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flag(rawData[rawDataIndex + 7])
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{
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}
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