Shipwright/soh/assets/textures/backgrounds/vr_KHVR_static.h

19 lines
879 B
C

#ifndef TEXTURES_VR_KHVR_STATIC_H
#define TEXTURES_VR_KHVR_STATIC_H 1
#include "align_asset_macro.h"
#define dgKnowItAllBrosHouseBgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouseBgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBgTex[] = dgKnowItAllBrosHouseBgTex;
#define dgKnowItAllBrosHouse2BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse2BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse2BgTex[] = dgKnowItAllBrosHouse2BgTex;
#define dgKnowItAllBrosHouse3BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse3BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse3BgTex[] = dgKnowItAllBrosHouse3BgTex;
#define dgKnowItAllBrosHouse4BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse4BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex;
#endif // TEXTURES_VR_KHVR_STATIC_H