#pragma once #define dgCowHouseBgTLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBgTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouseBgTLUT[] = dgCowHouseBgTLUT; #else static const char gCowHouseBgTLUT[] __attribute__((aligned (2))) = dgCowHouseBgTLUT; #endif #define dgCowHouseBg2TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg2TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouseBg2TLUT[] = dgCowHouseBg2TLUT; #else static const char gCowHouseBg2TLUT[] __attribute__((aligned (2))) = dgCowHouseBg2TLUT; #endif #define dgCowHouseBg3TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg3TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouseBg3TLUT[] = dgCowHouseBg3TLUT; #else static const char gCowHouseBg3TLUT[] __attribute__((aligned (2))) = dgCowHouseBg3TLUT; #endif #define dgCowHouseBg4TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg4TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouseBg4TLUT[] = dgCowHouseBg4TLUT; #else static const char gCowHouseBg4TLUT[] __attribute__((aligned (2))) = dgCowHouseBg4TLUT; #endif