#pragma once #define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneGrassTex[] = dgGravestoneGrassTex; #else static const char gGravestoneGrassTex[] __attribute__((aligned (2))) = dgGravestoneGrassTex; #endif #define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneEarthTex[] = dgGravestoneEarthTex; #else static const char gGravestoneEarthTex[] __attribute__((aligned (2))) = dgGravestoneEarthTex; #endif #define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneTombTex[] = dgGravestoneTombTex; #else static const char gGravestoneTombTex[] __attribute__((aligned (2))) = dgGravestoneTombTex; #endif #define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneStoneDL[] = dgGravestoneStoneDL; #else static const char gGravestoneStoneDL[] __attribute__((aligned (2))) = dgGravestoneStoneDL; #endif #define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneEarthDL[] = dgGravestoneEarthDL; #else static const char gGravestoneEarthDL[] __attribute__((aligned (2))) = dgGravestoneEarthDL; #endif #define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol" #ifdef _WIN32 static const __declspec(align(2)) char gGravestoneCol[] = dgGravestoneCol; #else static const char gGravestoneCol[] __attribute__((aligned (2))) = dgGravestoneCol; #endif