#pragma once #define dgDodongoDieAnim "__OTR__objects/object_dodongo/gDodongoDieAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoDieAnim[] = dgDodongoDieAnim; #else static const char gDodongoDieAnim[] __attribute__((aligned (2))) = dgDodongoDieAnim; #endif #define dgDodongoDamageAnim "__OTR__objects/object_dodongo/gDodongoDamageAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoDamageAnim[] = dgDodongoDamageAnim; #else static const char gDodongoDamageAnim[] __attribute__((aligned (2))) = dgDodongoDamageAnim; #endif #define dgDodongoBreatheFireAnim "__OTR__objects/object_dodongo/gDodongoBreatheFireAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoBreatheFireAnim[] = dgDodongoBreatheFireAnim; #else static const char gDodongoBreatheFireAnim[] __attribute__((aligned (2))) = dgDodongoBreatheFireAnim; #endif #define dgDodongoAfterBreatheFireAnim "__OTR__objects/object_dodongo/gDodongoAfterBreatheFireAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoAfterBreatheFireAnim[] = dgDodongoAfterBreatheFireAnim; #else static const char gDodongoAfterBreatheFireAnim[] __attribute__((aligned (2))) = dgDodongoAfterBreatheFireAnim; #endif #define dgDodongoSweepTailRightAnim "__OTR__objects/object_dodongo/gDodongoSweepTailRightAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSweepTailRightAnim[] = dgDodongoSweepTailRightAnim; #else static const char gDodongoSweepTailRightAnim[] __attribute__((aligned (2))) = dgDodongoSweepTailRightAnim; #endif #define dgDodongoSweepTailLeftAnim "__OTR__objects/object_dodongo/gDodongoSweepTailLeftAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSweepTailLeftAnim[] = dgDodongoSweepTailLeftAnim; #else static const char gDodongoSweepTailLeftAnim[] __attribute__((aligned (2))) = dgDodongoSweepTailLeftAnim; #endif #define dgDodongoWaitAnim "__OTR__objects/object_dodongo/gDodongoWaitAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoWaitAnim[] = dgDodongoWaitAnim; #else static const char gDodongoWaitAnim[] __attribute__((aligned (2))) = dgDodongoWaitAnim; #endif #define dgDodongoWalkAnim "__OTR__objects/object_dodongo/gDodongoWalkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoWalkAnim[] = dgDodongoWalkAnim; #else static const char gDodongoWalkAnim[] __attribute__((aligned (2))) = dgDodongoWalkAnim; #endif #define dgDodongoTwitchAnim "__OTR__objects/object_dodongo/gDodongoTwitchAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoTwitchAnim[] = dgDodongoTwitchAnim; #else static const char gDodongoTwitchAnim[] __attribute__((aligned (2))) = dgDodongoTwitchAnim; #endif #define dgDodongoGetUpAnim "__OTR__objects/object_dodongo/gDodongoGetUpAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoGetUpAnim[] = dgDodongoGetUpAnim; #else static const char gDodongoGetUpAnim[] __attribute__((aligned (2))) = dgDodongoGetUpAnim; #endif #define dgDodongoLowerTailAnim "__OTR__objects/object_dodongo/gDodongoLowerTailAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoLowerTailAnim[] = dgDodongoLowerTailAnim; #else static const char gDodongoLowerTailAnim[] __attribute__((aligned (2))) = dgDodongoLowerTailAnim; #endif #define dgDodongoRightStepAnim "__OTR__objects/object_dodongo/gDodongoRightStepAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoRightStepAnim[] = dgDodongoRightStepAnim; #else static const char gDodongoRightStepAnim[] __attribute__((aligned (2))) = dgDodongoRightStepAnim; #endif #define dgDodongoLeftStepAnim "__OTR__objects/object_dodongo/gDodongoLeftStepAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoLeftStepAnim[] = dgDodongoLeftStepAnim; #else static const char gDodongoLeftStepAnim[] __attribute__((aligned (2))) = dgDodongoLeftStepAnim; #endif #define dgDodongoSpikeTex "__OTR__objects/object_dodongo/gDodongoSpikeTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSpikeTex[] = dgDodongoSpikeTex; #else static const char gDodongoSpikeTex[] __attribute__((aligned (2))) = dgDodongoSpikeTex; #endif #define dgDodongoRoughSkinTex "__OTR__objects/object_dodongo/gDodongoRoughSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoRoughSkinTex[] = dgDodongoRoughSkinTex; #else static const char gDodongoRoughSkinTex[] __attribute__((aligned (2))) = dgDodongoRoughSkinTex; #endif #define dgDodongoSkinTex "__OTR__objects/object_dodongo/gDodongoSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkinTex[] = dgDodongoSkinTex; #else static const char gDodongoSkinTex[] __attribute__((aligned (2))) = dgDodongoSkinTex; #endif #define dgDodongoFaceTex "__OTR__objects/object_dodongo/gDodongoFaceTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFaceTex[] = dgDodongoFaceTex; #else static const char gDodongoFaceTex[] __attribute__((aligned (2))) = dgDodongoFaceTex; #endif #define dgDodongoInsideMouthTex "__OTR__objects/object_dodongo/gDodongoInsideMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoInsideMouthTex[] = dgDodongoInsideMouthTex; #else static const char gDodongoInsideMouthTex[] __attribute__((aligned (2))) = dgDodongoInsideMouthTex; #endif #define dgDodongoToothTex "__OTR__objects/object_dodongo/gDodongoToothTex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoToothTex[] = dgDodongoToothTex; #else static const char gDodongoToothTex[] __attribute__((aligned (2))) = dgDodongoToothTex; #endif #define dgDodongoSkel "__OTR__objects/object_dodongo/gDodongoSkel" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkel[] = dgDodongoSkel; #else static const char gDodongoSkel[] __attribute__((aligned (2))) = dgDodongoSkel; #endif #define dgDodongoFire0Tex "__OTR__objects/object_dodongo/gDodongoFire0Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFire0Tex[] = dgDodongoFire0Tex; #else static const char gDodongoFire0Tex[] __attribute__((aligned (2))) = dgDodongoFire0Tex; #endif #define dgDodongoFire1Tex "__OTR__objects/object_dodongo/gDodongoFire1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFire1Tex[] = dgDodongoFire1Tex; #else static const char gDodongoFire1Tex[] __attribute__((aligned (2))) = dgDodongoFire1Tex; #endif #define dgDodongoFire2Tex "__OTR__objects/object_dodongo/gDodongoFire2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFire2Tex[] = dgDodongoFire2Tex; #else static const char gDodongoFire2Tex[] __attribute__((aligned (2))) = dgDodongoFire2Tex; #endif #define dgDodongoFire3Tex "__OTR__objects/object_dodongo/gDodongoFire3Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFire3Tex[] = dgDodongoFire3Tex; #else static const char gDodongoFire3Tex[] __attribute__((aligned (2))) = dgDodongoFire3Tex; #endif #define dgDodongoFireDL "__OTR__objects/object_dodongo/gDodongoFireDL" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoFireDL[] = dgDodongoFireDL; #else static const char gDodongoFireDL[] __attribute__((aligned (2))) = dgDodongoFireDL; #endif #define dgDodongoSkelLimbsLimb_008174DL_006FD8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008174DL_006FD8" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008174DL_006FD8[] = dgDodongoSkelLimbsLimb_008174DL_006FD8; #else static const char gDodongoSkelLimbsLimb_008174DL_006FD8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008174DL_006FD8; #endif #define dgDodongoSkelLimbsLimb_008180DL_006D88 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008180DL_006D88" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008180DL_006D88[] = dgDodongoSkelLimbsLimb_008180DL_006D88; #else static const char gDodongoSkelLimbsLimb_008180DL_006D88[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008180DL_006D88; #endif #define dgDodongoSkelLimbsLimb_0081C8DL_006CA8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081C8DL_006CA8" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081C8DL_006CA8[] = dgDodongoSkelLimbsLimb_0081C8DL_006CA8; #else static const char gDodongoSkelLimbsLimb_0081C8DL_006CA8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081C8DL_006CA8; #endif #define dgDodongoSkelLimbsLimb_0081D4DL_006BA8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081D4DL_006BA8" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081D4DL_006BA8[] = dgDodongoSkelLimbsLimb_0081D4DL_006BA8; #else static const char gDodongoSkelLimbsLimb_0081D4DL_006BA8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081D4DL_006BA8; #endif #define dgDodongoSkelLimbsLimb_0081E0DL_006AA0 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081E0DL_006AA0" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081E0DL_006AA0[] = dgDodongoSkelLimbsLimb_0081E0DL_006AA0; #else static const char gDodongoSkelLimbsLimb_0081E0DL_006AA0[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081E0DL_006AA0; #endif #define dgDodongoSkelLimbsLimb_0081ECDL_006960 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081ECDL_006960" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081ECDL_006960[] = dgDodongoSkelLimbsLimb_0081ECDL_006960; #else static const char gDodongoSkelLimbsLimb_0081ECDL_006960[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081ECDL_006960; #endif #define dgDodongoSkelLimbsLimb_008228DL_006640 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008228DL_006640" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008228DL_006640[] = dgDodongoSkelLimbsLimb_008228DL_006640; #else static const char gDodongoSkelLimbsLimb_008228DL_006640[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008228DL_006640; #endif #define dgDodongoSkelLimbsLimb_008234DL_006750 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008234DL_006750" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008234DL_006750[] = dgDodongoSkelLimbsLimb_008234DL_006750; #else static const char gDodongoSkelLimbsLimb_008234DL_006750[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008234DL_006750; #endif #define dgDodongoSkelLimbsLimb_008240DL_006860 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008240DL_006860" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008240DL_006860[] = dgDodongoSkelLimbsLimb_008240DL_006860; #else static const char gDodongoSkelLimbsLimb_008240DL_006860[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008240DL_006860; #endif #define dgDodongoSkelLimbsLimb_00827CDL_0073A8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_00827CDL_0073A8" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_00827CDL_0073A8[] = dgDodongoSkelLimbsLimb_00827CDL_0073A8; #else static const char gDodongoSkelLimbsLimb_00827CDL_0073A8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_00827CDL_0073A8; #endif #define dgDodongoSkelLimbsLimb_008288DL_007298 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008288DL_007298" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008288DL_007298[] = dgDodongoSkelLimbsLimb_008288DL_007298; #else static const char gDodongoSkelLimbsLimb_008288DL_007298[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008288DL_007298; #endif #define dgDodongoSkelLimbsLimb_008294DL_007198 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008294DL_007198" #ifdef _WIN32 static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198; #else static const char gDodongoSkelLimbsLimb_008294DL_007198[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008294DL_007198; #endif