#pragma once #define dkakusiana_sceneCollisionHeader_00B7F0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneCollisionHeader_00B7F0" #ifdef _WIN32 static const __declspec(align(2)) char kakusiana_sceneCollisionHeader_00B7F0[] = dkakusiana_sceneCollisionHeader_00B7F0; #else static const char kakusiana_sceneCollisionHeader_00B7F0[] __attribute__((aligned (2))) = dkakusiana_sceneCollisionHeader_00B7F0; #endif #define dkakusiana_sceneTex_00C020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00C020" #ifdef _WIN32 static const __declspec(align(2)) char kakusiana_sceneTex_00C020[] = dkakusiana_sceneTex_00C020; #else static const char kakusiana_sceneTex_00C020[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00C020; #endif #define dkakusiana_sceneTex_00B820 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00B820" #ifdef _WIN32 static const __declspec(align(2)) char kakusiana_sceneTex_00B820[] = dkakusiana_sceneTex_00B820; #else static const char kakusiana_sceneTex_00B820[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00B820; #endif #define dkakusiana_sceneTex_00D020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00D020" #ifdef _WIN32 static const __declspec(align(2)) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020; #else static const char kakusiana_sceneTex_00D020[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00D020; #endif