#ifndef OBJECTS_OBJECT_GOMA_H
#define OBJECTS_OBJECT_GOMA_H 1

#include "align_asset_macro.h"

#define dgGohmaSkel "__OTR__objects/object_goma/gGohmaSkel"
static const ALIGN_ASSET(2) char gGohmaSkel[] = dgGohmaSkel;

#define dgGohmaBodyDL "__OTR__objects/object_goma/gGohmaBodyDL"
static const ALIGN_ASSET(2) char gGohmaBodyDL[] = dgGohmaBodyDL;

#define dgGohmaBodyShellDL "__OTR__objects/object_goma/gGohmaBodyShellDL"
static const ALIGN_ASSET(2) char gGohmaBodyShellDL[] = dgGohmaBodyShellDL;

#define dgGohmaEyeDL "__OTR__objects/object_goma/gGohmaEyeDL"
static const ALIGN_ASSET(2) char gGohmaEyeDL[] = dgGohmaEyeDL;

#define dgGohmaTail4DL "__OTR__objects/object_goma/gGohmaTail4DL"
static const ALIGN_ASSET(2) char gGohmaTail4DL[] = dgGohmaTail4DL;

#define dgGohmaTail3DL "__OTR__objects/object_goma/gGohmaTail3DL"
static const ALIGN_ASSET(2) char gGohmaTail3DL[] = dgGohmaTail3DL;

#define dgGohmaTail2DL "__OTR__objects/object_goma/gGohmaTail2DL"
static const ALIGN_ASSET(2) char gGohmaTail2DL[] = dgGohmaTail2DL;

#define dgGohmaTail1DL "__OTR__objects/object_goma/gGohmaTail1DL"
static const ALIGN_ASSET(2) char gGohmaTail1DL[] = dgGohmaTail1DL;

#define dgGohmaRightFeetBackDL "__OTR__objects/object_goma/gGohmaRightFeetBackDL"
static const ALIGN_ASSET(2) char gGohmaRightFeetBackDL[] = dgGohmaRightFeetBackDL;

#define dgGohmaRightFeetDL "__OTR__objects/object_goma/gGohmaRightFeetDL"
static const ALIGN_ASSET(2) char gGohmaRightFeetDL[] = dgGohmaRightFeetDL;

#define dgGohmaRightShinDL "__OTR__objects/object_goma/gGohmaRightShinDL"
static const ALIGN_ASSET(2) char gGohmaRightShinDL[] = dgGohmaRightShinDL;

#define dgGohmaRightKneeDL "__OTR__objects/object_goma/gGohmaRightKneeDL"
static const ALIGN_ASSET(2) char gGohmaRightKneeDL[] = dgGohmaRightKneeDL;

#define dgGohmaRightThighShellDL "__OTR__objects/object_goma/gGohmaRightThighShellDL"
static const ALIGN_ASSET(2) char gGohmaRightThighShellDL[] = dgGohmaRightThighShellDL;

#define dgGohmaRightThighDL "__OTR__objects/object_goma/gGohmaRightThighDL"
static const ALIGN_ASSET(2) char gGohmaRightThighDL[] = dgGohmaRightThighDL;

#define dgGohmaEyeLidBottomDL "__OTR__objects/object_goma/gGohmaEyeLidBottomDL"
static const ALIGN_ASSET(2) char gGohmaEyeLidBottomDL[] = dgGohmaEyeLidBottomDL;

#define dgGohmaEyeLidTopDL "__OTR__objects/object_goma/gGohmaEyeLidTopDL"
static const ALIGN_ASSET(2) char gGohmaEyeLidTopDL[] = dgGohmaEyeLidTopDL;

#define dgGohmaIrisDL "__OTR__objects/object_goma/gGohmaIrisDL"
static const ALIGN_ASSET(2) char gGohmaIrisDL[] = dgGohmaIrisDL;

#define dgGohmaMandiblesBodyDL "__OTR__objects/object_goma/gGohmaMandiblesBodyDL"
static const ALIGN_ASSET(2) char gGohmaMandiblesBodyDL[] = dgGohmaMandiblesBodyDL;

#define dgGohmaLeftMandibles2DL "__OTR__objects/object_goma/gGohmaLeftMandibles2DL"
static const ALIGN_ASSET(2) char gGohmaLeftMandibles2DL[] = dgGohmaLeftMandibles2DL;

#define dgGohmaLeftMandibles1DL "__OTR__objects/object_goma/gGohmaLeftMandibles1DL"
static const ALIGN_ASSET(2) char gGohmaLeftMandibles1DL[] = dgGohmaLeftMandibles1DL;

#define dgGohmaRightMandibles2DL "__OTR__objects/object_goma/gGohmaRightMandibles2DL"
static const ALIGN_ASSET(2) char gGohmaRightMandibles2DL[] = dgGohmaRightMandibles2DL;

#define dgGohmaRightMandibles1DL "__OTR__objects/object_goma/gGohmaRightMandibles1DL"
static const ALIGN_ASSET(2) char gGohmaRightMandibles1DL[] = dgGohmaRightMandibles1DL;

#define dgGohmaLeftAntennaClawDL "__OTR__objects/object_goma/gGohmaLeftAntennaClawDL"
static const ALIGN_ASSET(2) char gGohmaLeftAntennaClawDL[] = dgGohmaLeftAntennaClawDL;

#define dgGohmaLeftAntennaShellDL "__OTR__objects/object_goma/gGohmaLeftAntennaShellDL"
static const ALIGN_ASSET(2) char gGohmaLeftAntennaShellDL[] = dgGohmaLeftAntennaShellDL;

#define dgGohmaLeftAntennaBodyDL "__OTR__objects/object_goma/gGohmaLeftAntennaBodyDL"
static const ALIGN_ASSET(2) char gGohmaLeftAntennaBodyDL[] = dgGohmaLeftAntennaBodyDL;

#define dgGohmaRightAntennaClawDL "__OTR__objects/object_goma/gGohmaRightAntennaClawDL"
static const ALIGN_ASSET(2) char gGohmaRightAntennaClawDL[] = dgGohmaRightAntennaClawDL;

#define dgGohmaRightAntennaShellDL "__OTR__objects/object_goma/gGohmaRightAntennaShellDL"
static const ALIGN_ASSET(2) char gGohmaRightAntennaShellDL[] = dgGohmaRightAntennaShellDL;

#define dgGohmaRightAntennaBodyDL "__OTR__objects/object_goma/gGohmaRightAntennaBodyDL"
static const ALIGN_ASSET(2) char gGohmaRightAntennaBodyDL[] = dgGohmaRightAntennaBodyDL;

#define dgGohmaLeftFeetBackDL "__OTR__objects/object_goma/gGohmaLeftFeetBackDL"
static const ALIGN_ASSET(2) char gGohmaLeftFeetBackDL[] = dgGohmaLeftFeetBackDL;

#define dgGohmaLeftFeetDL "__OTR__objects/object_goma/gGohmaLeftFeetDL"
static const ALIGN_ASSET(2) char gGohmaLeftFeetDL[] = dgGohmaLeftFeetDL;

#define dgGohmaLeftShinDL "__OTR__objects/object_goma/gGohmaLeftShinDL"
static const ALIGN_ASSET(2) char gGohmaLeftShinDL[] = dgGohmaLeftShinDL;

#define dgGohmaLeftKneeDL "__OTR__objects/object_goma/gGohmaLeftKneeDL"
static const ALIGN_ASSET(2) char gGohmaLeftKneeDL[] = dgGohmaLeftKneeDL;

#define dgGohmaLeftThighShellDL "__OTR__objects/object_goma/gGohmaLeftThighShellDL"
static const ALIGN_ASSET(2) char gGohmaLeftThighShellDL[] = dgGohmaLeftThighShellDL;

#define dgGohmaLeftThighDL "__OTR__objects/object_goma/gGohmaLeftThighDL"
static const ALIGN_ASSET(2) char gGohmaLeftThighDL[] = dgGohmaLeftThighDL;

#define dgGohmaBodyShellBackDL "__OTR__objects/object_goma/gGohmaBodyShellBackDL"
static const ALIGN_ASSET(2) char gGohmaBodyShellBackDL[] = dgGohmaBodyShellBackDL;

#define dgGohmaStandAnim "__OTR__objects/object_goma/gGohmaStandAnim"
static const ALIGN_ASSET(2) char gGohmaStandAnim[] = dgGohmaStandAnim;

#define dgGohmaHangAnim "__OTR__objects/object_goma/gGohmaHangAnim"
static const ALIGN_ASSET(2) char gGohmaHangAnim[] = dgGohmaHangAnim;

#define dgGohmaWalkAnim "__OTR__objects/object_goma/gGohmaWalkAnim"
static const ALIGN_ASSET(2) char gGohmaWalkAnim[] = dgGohmaWalkAnim;

#define dgGohmaPrepareEggsAnim "__OTR__objects/object_goma/gGohmaPrepareEggsAnim"
static const ALIGN_ASSET(2) char gGohmaPrepareEggsAnim[] = dgGohmaPrepareEggsAnim;

#define dgGohmaAttackAnim "__OTR__objects/object_goma/gGohmaAttackAnim"
static const ALIGN_ASSET(2) char gGohmaAttackAnim[] = dgGohmaAttackAnim;

#define dgGohmaRestAfterAttackAnim "__OTR__objects/object_goma/gGohmaRestAfterAttackAnim"
static const ALIGN_ASSET(2) char gGohmaRestAfterAttackAnim[] = dgGohmaRestAfterAttackAnim;

#define dgGohmaRecoverAfterAttackAnim "__OTR__objects/object_goma/gGohmaRecoverAfterAttackAnim"
static const ALIGN_ASSET(2) char gGohmaRecoverAfterAttackAnim[] = dgGohmaRecoverAfterAttackAnim;

#define dgGohmaCrashAnim "__OTR__objects/object_goma/gGohmaCrashAnim"
static const ALIGN_ASSET(2) char gGohmaCrashAnim[] = dgGohmaCrashAnim;

#define dgGohmaLandAnim "__OTR__objects/object_goma/gGohmaLandAnim"
static const ALIGN_ASSET(2) char gGohmaLandAnim[] = dgGohmaLandAnim;

#define dgGohmaClimbAnim "__OTR__objects/object_goma/gGohmaClimbAnim"
static const ALIGN_ASSET(2) char gGohmaClimbAnim[] = dgGohmaClimbAnim;

#define dgGohmaDamageAnim "__OTR__objects/object_goma/gGohmaDamageAnim"
static const ALIGN_ASSET(2) char gGohmaDamageAnim[] = dgGohmaDamageAnim;

#define dgGohmaDeathAnim "__OTR__objects/object_goma/gGohmaDeathAnim"
static const ALIGN_ASSET(2) char gGohmaDeathAnim[] = dgGohmaDeathAnim;

#define dgGohmaPrepareAttackAnim "__OTR__objects/object_goma/gGohmaPrepareAttackAnim"
static const ALIGN_ASSET(2) char gGohmaPrepareAttackAnim[] = dgGohmaPrepareAttackAnim;

#define dgGohmaStunnedAnim "__OTR__objects/object_goma/gGohmaStunnedAnim"
static const ALIGN_ASSET(2) char gGohmaStunnedAnim[] = dgGohmaStunnedAnim;

#define dgGohmaInitialLandingAnim "__OTR__objects/object_goma/gGohmaInitialLandingAnim"
static const ALIGN_ASSET(2) char gGohmaInitialLandingAnim[] = dgGohmaInitialLandingAnim;

#define dgGohmaEyeRollAnim "__OTR__objects/object_goma/gGohmaEyeRollAnim"
static const ALIGN_ASSET(2) char gGohmaEyeRollAnim[] = dgGohmaEyeRollAnim;

#define dgGohmaLayEggsAnim "__OTR__objects/object_goma/gGohmaLayEggsAnim"
static const ALIGN_ASSET(2) char gGohmaLayEggsAnim[] = dgGohmaLayEggsAnim;

#define dgGohmaIdleCrouchedAnim "__OTR__objects/object_goma/gGohmaIdleCrouchedAnim"
static const ALIGN_ASSET(2) char gGohmaIdleCrouchedAnim[] = dgGohmaIdleCrouchedAnim;

#define dgGohmaWalkCrouchedAnim "__OTR__objects/object_goma/gGohmaWalkCrouchedAnim"
static const ALIGN_ASSET(2) char gGohmaWalkCrouchedAnim[] = dgGohmaWalkCrouchedAnim;

#define dgGohmaViolentAttackAnim "__OTR__objects/object_goma/gGohmaViolentAttackAnim"
static const ALIGN_ASSET(2) char gGohmaViolentAttackAnim[] = dgGohmaViolentAttackAnim;

#define dgGohmaBodyTex "__OTR__objects/object_goma/gGohmaBodyTex"
static const ALIGN_ASSET(2) char gGohmaBodyTex[] = dgGohmaBodyTex;

#define dgGohmaShellUndersideTex "__OTR__objects/object_goma/gGohmaShellUndersideTex"
static const ALIGN_ASSET(2) char gGohmaShellUndersideTex[] = dgGohmaShellUndersideTex;

#define dgGohmaDarkShellTex "__OTR__objects/object_goma/gGohmaDarkShellTex"
static const ALIGN_ASSET(2) char gGohmaDarkShellTex[] = dgGohmaDarkShellTex;

#define dgGohmaShellTex "__OTR__objects/object_goma/gGohmaShellTex"
static const ALIGN_ASSET(2) char gGohmaShellTex[] = dgGohmaShellTex;

#define dgGohmaEyeTex "__OTR__objects/object_goma/gGohmaEyeTex"
static const ALIGN_ASSET(2) char gGohmaEyeTex[] = dgGohmaEyeTex;

#define dgGohmaIrisTex "__OTR__objects/object_goma/gGohmaIrisTex"
static const ALIGN_ASSET(2) char gGohmaIrisTex[] = dgGohmaIrisTex;

#define dgGohmaTitleCardTex "__OTR__objects/object_goma/gGohmaTitleCardTex"
static const ALIGN_ASSET(2) char gGohmaTitleCardTex[] = dgGohmaTitleCardTex;

#define dgGohmaDoorDL "__OTR__objects/object_goma/gGohmaDoorDL"
static const ALIGN_ASSET(2) char gGohmaDoorDL[] = dgGohmaDoorDL;

#define dgGohmaDoorCol "__OTR__objects/object_goma/gGohmaDoorCol"
static const ALIGN_ASSET(2) char gGohmaDoorCol[] = dgGohmaDoorCol;

#define dgGohmaDoorTex "__OTR__objects/object_goma/gGohmaDoorTex"
static const ALIGN_ASSET(2) char gGohmaDoorTex[] = dgGohmaDoorTex;


#endif // OBJECTS_OBJECT_GOMA_H