#ifndef Z_EFF_SS_BOMB2_H #define Z_EFF_SS_BOMB2_H #include "ultra64.h" #include "global.h" typedef struct { /* 0x00 */ Vec3f pos; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f accel; /* 0x24 */ s16 scale; /* 0x26 */ s16 scaleStep; /* 0x28 */ u8 drawMode; /* 0x29 */ u32 epoch; } EffectSsBomb2InitParams; // size = 0x30 #endif