#ifndef Z_ELF_MSG2_H #define Z_ELF_MSG2_H #include "ultra64.h" #include "global.h" struct ElfMsg2; typedef void (*ElfMsg2ActionFunc)(struct ElfMsg2*, GlobalContext*); typedef struct ElfMsg2 { /* 0x0000 */ Actor actor; /* 0x014C */ ElfMsg2ActionFunc actionFunc; } ElfMsg2; // size = 0x0150 #endif