#include "global.h" void guRotateF(f32 m[4][4], f32 a, f32 x, f32 y, f32 z) { static f32 D_80134D10 = M_PI / 180.0f; f32 sine; f32 cosine; f32 ab; f32 bc; f32 ca; f32 t; f32 xs; f32 ys; f32 zs; guNormalize(&x, &y, &z); a = a * D_80134D10; sine = sinf(a); cosine = cosf(a); ab = x * y * (1 - cosine); bc = y * z * (1 - cosine); ca = z * x * (1 - cosine); guMtxIdentF(m); xs = x * sine; ys = y * sine; zs = z * sine; t = x * x; m[0][0] = (1 - t) * cosine + t; m[2][1] = bc - xs; m[1][2] = bc + xs; t = y * y; m[1][1] = (1 - t) * cosine + t; m[2][0] = ca + ys; m[0][2] = ca - ys; t = z * z; m[2][2] = (1 - t) * cosine + t; m[1][0] = ab - zs; m[0][1] = ab + zs; } void guRotate(Mtx* m, f32 a, f32 x, f32 y, f32 z) { f32 mf[4][4]; guRotateF(mf, a, x, y, z); guMtxF2L((MtxF*)mf, m); }