#ifndef OBJECTS_OBJECT_OE11_H #define OBJECTS_OBJECT_OE11_H 1 #include "align_asset_macro.h" #define dobject_oE11_DL_0009F0 "__OTR__objects/object_oE11/object_oE11_DL_0009F0" static const ALIGN_ASSET(2) char object_oE11_DL_0009F0[] = dobject_oE11_DL_0009F0; #define dobject_oE11_TLUT_000F70 "__OTR__objects/object_oE11/object_oE11_TLUT_000F70" static const ALIGN_ASSET(2) char object_oE11_TLUT_000F70[] = dobject_oE11_TLUT_000F70; #define dobject_oE11_Tex_001170 "__OTR__objects/object_oE11/object_oE11_Tex_001170" static const ALIGN_ASSET(2) char object_oE11_Tex_001170[] = dobject_oE11_Tex_001170; #define dobject_oE11_Blob_001570 "__OTR__objects/object_oE11/object_oE11_Blob_001570" static const ALIGN_ASSET(2) char object_oE11_Blob_001570[] = dobject_oE11_Blob_001570; #define dobject_oE11_TLUT_001D70 "__OTR__objects/object_oE11/object_oE11_TLUT_001D70" static const ALIGN_ASSET(2) char object_oE11_TLUT_001D70[] = dobject_oE11_TLUT_001D70; #define dobject_oE11_Tex_001F70 "__OTR__objects/object_oE11/object_oE11_Tex_001F70" static const ALIGN_ASSET(2) char object_oE11_Tex_001F70[] = dobject_oE11_Tex_001F70; #define dobject_oE11_Tex_001FB0 "__OTR__objects/object_oE11/object_oE11_Tex_001FB0" static const ALIGN_ASSET(2) char object_oE11_Tex_001FB0[] = dobject_oE11_Tex_001FB0; #define dobject_oE11_Tex_0020B0 "__OTR__objects/object_oE11/object_oE11_Tex_0020B0" static const ALIGN_ASSET(2) char object_oE11_Tex_0020B0[] = dobject_oE11_Tex_0020B0; #define dobject_oE11_Tex_0021B0 "__OTR__objects/object_oE11/object_oE11_Tex_0021B0" static const ALIGN_ASSET(2) char object_oE11_Tex_0021B0[] = dobject_oE11_Tex_0021B0; #define dobject_oE11_Tex_0029B0 "__OTR__objects/object_oE11/object_oE11_Tex_0029B0" static const ALIGN_ASSET(2) char object_oE11_Tex_0029B0[] = dobject_oE11_Tex_0029B0; #define dobject_oE11_Tex_0031B0 "__OTR__objects/object_oE11/object_oE11_Tex_0031B0" static const ALIGN_ASSET(2) char object_oE11_Tex_0031B0[] = dobject_oE11_Tex_0031B0; #endif // OBJECTS_OBJECT_OE11_H